# xcode-build-bump.sh | |
# @desc Auto-increment the build number every time the project is run. | |
# @usage | |
# 1. Select: your Target in Xcode | |
# 2. Select: Build Phases Tab | |
# 3. Select: Add Build Phase -> Add Run Script | |
# 4. Paste code below in to new "Run Script" section | |
# 5. Drag the "Run Script" below "Link Binaries With Libraries" | |
# 6. Insure that your starting build number is set to a whole integer and not a float (e.g. 1, not 1.0) | |
buildNumber=$(/usr/libexec/PlistBuddy -c "Print CFBundleVersion" "${PROJECT_DIR}/${INFOPLIST_FILE}") | |
buildNumber=$(($buildNumber + 1)) | |
/usr/libexec/PlistBuddy -c "Set :CFBundleVersion $buildNumber" "${PROJECT_DIR}/${INFOPLIST_FILE}" |
# xcode-version-bump.sh | |
# @desc Auto-increment the version number (only) when a project is archived for export. | |
# @usage | |
# 1. Select: your Target in Xcode | |
# 2. Select: Build Phases Tab | |
# 3. Select: Add Build Phase -> Add Run Script | |
# 4. Paste code below in to new "Run Script" section | |
# 5. Check the checkbox "Run script only when installing" | |
# 6. Drag the "Run Script" below "Link Binaries With Libraries" | |
# 7. Insure your starting version number is in SemVer format (e.g. 1.0.0) | |
# This splits a two-decimal version string, such as "0.45.123", allowing us to increment the third position. | |
VERSIONNUM=$(/usr/libexec/PlistBuddy -c "Print CFBundleShortVersionString" "${PROJECT_DIR}/${INFOPLIST_FILE}") | |
NEWSUBVERSION=`echo $VERSIONNUM | awk -F "." '{print $3}'` | |
NEWSUBVERSION=$(($NEWSUBVERSION + 1)) | |
NEWVERSIONSTRING=`echo $VERSIONNUM | awk -F "." '{print $1 "." $2 ".'$NEWSUBVERSION'" }'` | |
/usr/libexec/PlistBuddy -c "Set :CFBundleShortVersionString $NEWVERSIONSTRING" "${PROJECT_DIR}/${INFOPLIST_FILE}" |
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