- Quil Graphics and animation sketches, based on Processing
- th.ing/geom a comprehensive and modular geometry & visualization toolkit. WebGL, OpenGL, SVG.
- Iglu Turning data into GLSL shaders for use by OpenGL and WebGL. By Zach Oakes, part of play-cljc.
- Clojure2D a library supporting generative coding or glitching, based on Java2D
- Overtone Based on Supercollider
- cljs-bach WebAudio API
- Quil Based on Processing
- play-cljc Based on LWJGL
- cljbox2d 2D physics engine, based on jBox2D (Clojure) and Planck.js (ClojureScript)
- Chocolatier opinionated game library. Pixi.js, Howler.js, Entity-component system
- Phzr wrapper for the Phaser HTML5 game framework
- play-cljs
- Puck
Underlying Java / JavaScript game engines, it can be interesting to look these over, before evaluating Clojure/ClojureScript libraries that wrap them.
- libgdx Java 2D/3D
- lwjgl Java 2D/3D
- pixi.js JavaScript 2D WebGL
- jMonkeyEngine Java 3D
- Phaser JavaScript full-features framework