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@pointcache
Created January 3, 2017 00:46
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Hierarchy Visualizer
#if UNITY_EDITOR
namespace pointcache.utility
{
using UnityEngine;
using System;
using System.Collections.Generic;
using UnityEditor;
public class BoneDrawer : MonoBehaviour
{
const float rad = 0.05f;
private void OnDrawGizmos()
{
if (transform.parent != null)
{
Gizmos.DrawLine(transform.position, transform.parent.position);
Gizmos.DrawSphere(transform.position, rad);
}
}
private void OnDrawGizmosSelected()
{
if (transform.parent != null)
{
if (Selection.activeGameObject == gameObject)
{
Handles.Label(transform.position, "----------- " + name);
Gizmos.color = Color.yellow;
Gizmos.DrawLine(transform.position, transform.parent.position);
Gizmos.DrawWireSphere(transform.position, rad + 0.01f);
Gizmos.DrawWireSphere(transform.parent.position, rad + 0.01f);
}
else
{
Gizmos.color = Color.green;
Gizmos.DrawWireSphere(transform.position, rad + 0.01f);
Gizmos.DrawLine(transform.position, transform.parent.position);
}
}
}
}
}
#endif
//add this to your root object enable disable to control
#if UNITY_EDITOR
namespace pointcache.utility
{
using UnityEngine;
using System;
using System.Collections.Generic;
using UnityEditor;
[ExecuteInEditMode]
public class HierarchyVisualizer : MonoBehaviour
{
public bool hideMesh = true;
private void OnEnable()
{
AddDrawers_Recursive(transform);
var mr = GetComponent<SkinnedMeshRenderer>();
if (!mr)
{
mr = GetComponentInChildren<SkinnedMeshRenderer>();
}
mr.enabled = !hideMesh;
}
private void OnDisable()
{
RemoveDrawers_Recursive(transform);
var mr = GetComponent<SkinnedMeshRenderer>();
if (!mr)
{
mr = GetComponentInChildren<SkinnedMeshRenderer>();
}
mr.enabled = true;
}
void AddDrawers_Recursive(Transform tr)
{
if (tr.childCount > 0)
{
foreach (Transform t in tr)
{
if (!t.gameObject.GetComponent<BoneDrawer>())
t.gameObject.AddComponent<BoneDrawer>();
AddDrawers_Recursive(t);
}
}
}
void RemoveDrawers_Recursive(Transform tr)
{
if (tr.childCount > 0)
{
foreach (Transform t in tr)
{
var drawer = t.gameObject.GetComponent<BoneDrawer>();
DestroyImmediate(drawer);
RemoveDrawers_Recursive(t);
}
}
}
}
}
#endif
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