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# Created by MechAviv |
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# ID :: [402090001] |
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# Refuge Outskirts : Caravan Refuge |
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sm.curNodeEventEnd(True) |
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sm.setTemporarySkillSet(0) |
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sm.setInGameDirectionMode(True, False, False, False) |
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sm.removeAdditionalEffect() |
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sm.setStandAloneMode(True) |
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sm.zoomCamera(0, 1000, 0, -303, -545) |
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sm.sendDelay(1000) |
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sm.localEmotion(1, 7000, False) |
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sm.forcedFlip(True) |
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sm.createFieldTextEffect("#fn나눔고딕 ExtraBold##fs18#Several Days Later, Caravan Refuge Entrance", 100, 2200, 6, -50, -50, 1, 4, 0, 0, 0) |
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sm.sendDelay(2000) |
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sm.zoomCamera(3000, 1000, 3000, -303, 70) |
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sm.sendDelay(4000) |
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sm.setIntroBoxChat(3001500) |
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sm.setSpeakerType(3) |
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sm.sendNext("#face1#Ugh... How long have I been out?") |
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sm.setIntroBoxChat(3001500) |
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sm.setSpeakerType(3) |
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sm.sendSay("#face1#Why am I in the desert? And... what's wrong with my arm?") |
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sm.forcedAction(0, 300) |
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sm.sendDelay(300) |
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sm.forcedFlip(False) |
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sm.forcedAction(0, 300) |
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sm.sendDelay(300) |
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sm.forcedFlip(True) |
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sm.forcedAction(0, 300) |
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sm.sendDelay(300) |
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sm.forcedFlip(False) |
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sm.setIntroBoxChat(3001500) |
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sm.setSpeakerType(3) |
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sm.sendNext("#face2#Who tied me up? What do they want?") |
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sm.setIntroBoxChat(3001500) |
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sm.setSpeakerType(3) |
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sm.sendSay("#face3#Maybe they're not dangerous. Then again, the wounds on my arms look pretty fresh.") |
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sm.setIntroBoxChat(3001500) |
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sm.setSpeakerType(3) |
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sm.sendSay("#face0#Urgh... At least I'm alive.") |
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sm.setIntroBoxChat(3001500) |
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sm.setSpeakerType(3) |
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sm.sendSay("#face5#Maybe I can reason with whoever it is.") |
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sm.forcedFlip(True) |
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sm.forcedAction(0, 300) |
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sm.sendDelay(300) |
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sm.setIntroBoxChat(3001500) |
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sm.setSpeakerType(3) |
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sm.sendNext("#face0#I might be able to cut these ropes, but who knows how much time I've got.") |
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sm.setIntroBoxChat(3001500) |
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sm.setSpeakerType(3) |
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sm.sendSay("#face3# Looks like about 20 people over there. Too many to fight. I might have to make a run for it.") |
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sm.setIntroBoxChat(3001500) |
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sm.setSpeakerType(3) |
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sm.sendSay("#face0#...But I suppose I should at least try to talk to them first.") |
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sm.setIntroBoxChat(3001500) |
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sm.setSpeakerType(3) |
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sm.sendSay("#face2#Ah! Here comes one now.") |
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OBJECT_1 = sm.sendNpcController(3001509, -1250, 90) |
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sm.showNpcSpecialActionByObjectId(OBJECT_1, "summon", 0) |
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sm.sendDelay(1000) |
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sm.showFadeTransition(0, 300, 300) |
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sm.sendDelay(300) |
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sm.removeOverlapScreen(300) |
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sm.zoomCamera(0, 2000, 0, -1200, 150) |
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sm.sendDelay(300) |
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sm.moveNpcByObjectId(OBJECT_1, False, 150, 70) |
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sm.zoomCamera(3500, 2000, 3500, -950, 150) |
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sm.setIntroBoxChat(3001509) |
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sm.setSpeakerType(3) |
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sm.sendNext("#face2#Boy, I feel like singing at the top of my lungs today!") |
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sm.sendDelay(3000) |
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sm.flipNpcByObjectId(OBJECT_1, True) |
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sm.zoomCamera(5000, 2000, 5000, -730, 150) |
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sm.moveNpcByObjectId(OBJECT_1, False, 150, 70) |
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sm.setIntroBoxChat(3001509) |
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sm.setSpeakerType(3) |
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sm.sendNext("#face2#I might just dance too! Fancy feet! Shuffle, shuffle, shuffle! I'm doing it!") |
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sm.sendDelay(2000) |
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sm.flipNpcByObjectId(OBJECT_1, True) |
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sm.moveNpcByObjectId(OBJECT_1, False, 430, 100) |
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sm.setIntroBoxChat(3001509) |
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sm.setSpeakerType(3) |
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sm.sendNext("#face3#Salvo on duty and doing fine!\r\nMy dance demolition skill's top of the line!") |
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sm.sendDelay(1500) |
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sm.setIntroBoxChat(3001509) |
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sm.setSpeakerType(3) |
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sm.sendNext("#face4#Woo! Yeah! Woo, woo! Yea- OH!") |
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sm.sendDelay(2000) |
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sm.playSound("Sound/SoundEff.img/Falldown", 100) |
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sm.showEffect("Effect/OnUserEff.img/emotion/oh", 0, 0, 0, 0, OBJECT_1, False, 0) |
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sm.setFieldFloating(402090001, 10, 10, 50) |
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sm.sendDelay(300) |
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sm.setFieldFloating(402090001, 0, 0, 0) |
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sm.sendDelay(300) |
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sm.zoomCamera(0, 2000, 0, -430, 150) |
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sm.flipNpcByObjectId(OBJECT_1, False) |
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sm.moveNpcByObjectId(OBJECT_1, True, 60, 220) |
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sm.sendDelay(2000) |
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sm.setIntroBoxChat(3001509) |
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sm.setSpeakerType(3) |
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sm.sendNext("#face1#The monster's awaaaaake!") |
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sm.setFieldFloating(402090001, 20, 20, 50) |
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sm.sendNpcController(OBJECT_1, False) |
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OBJECT_2 = sm.sendNpcController(3001509, -490, 90) |
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sm.showNpcSpecialActionByObjectId(OBJECT_2, "summon", 0) |
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sm.sendDelay(1000) |
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sm.setFieldFloating(402090001, 0, 0, 0) |
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sm.sendDelay(300) |
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sm.zoomCamera(0, 2000, 0, -450, 150) |
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OBJECT_3 = sm.sendNpcController(3001508, -185, 76) |
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sm.showNpcSpecialActionByObjectId(OBJECT_3, "summon", 0) |
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OBJECT_4 = sm.sendNpcController(3001510, -122, 76) |
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sm.showNpcSpecialActionByObjectId(OBJECT_4, "summon", 0) |
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OBJECT_5 = sm.sendNpcController(3001514, -30, 76) |
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sm.showNpcSpecialActionByObjectId(OBJECT_5, "summon", 0) |
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OBJECT_6 = sm.sendNpcController(3001515, 10, 127) |
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sm.showNpcSpecialActionByObjectId(OBJECT_6, "summon", 0) |
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OBJECT_7 = sm.sendNpcController(3001516, 70, 127) |
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sm.showNpcSpecialActionByObjectId(OBJECT_7, "summon", 0) |
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OBJECT_8 = sm.sendNpcController(3001512, -570, 76) |
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sm.showNpcSpecialActionByObjectId(OBJECT_8, "summon", 0) |
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OBJECT_9 = sm.sendNpcController(3001513, -620, 76) |
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sm.showNpcSpecialActionByObjectId(OBJECT_9, "summon", 0) |
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OBJECT_10 = sm.sendNpcController(3001520, -570, 127) |
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sm.showNpcSpecialActionByObjectId(OBJECT_10, "summon", 0) |
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OBJECT_11 = sm.sendNpcController(3001519, -640, 127) |
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sm.showNpcSpecialActionByObjectId(OBJECT_11, "summon", 0) |
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OBJECT_12 = sm.sendNpcController(3001517, -670, 76) |
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sm.showNpcSpecialActionByObjectId(OBJECT_12, "summon", 0) |
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OBJECT_13 = sm.sendNpcController(3001518, -720, 76) |
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sm.showNpcSpecialActionByObjectId(OBJECT_13, "summon", 0) |
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sm.sendDelay(2000) |
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sm.setIntroBoxChat(3001500) |
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sm.setSpeakerType(3) |
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sm.sendNext("#face4#You think I'm a monster?") |
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sm.zoomCamera(1000, 1000, 1000, -300, 70) |
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sm.sendDelay(1000) |
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sm.showEffect("Effect/OnUserEff.img/emotion/oh", 0, 0, 0, 0, OBJECT_3, False, 0) |
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sm.showEffect("Effect/OnUserEff.img/emotion/oh", 0, 0, 0, 0, OBJECT_4, False, 0) |
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sm.showEffect("Effect/OnUserEff.img/emotion/oh", 0, 0, 0, 0, OBJECT_5, False, 0) |
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sm.showEffect("Effect/OnUserEff.img/emotion/oh", 0, 0, 0, 0, OBJECT_6, False, 0) |
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sm.showEffect("Effect/OnUserEff.img/emotion/oh", 0, 0, 0, 0, OBJECT_7, False, 0) |
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sm.showEffect("Effect/OnUserEff.img/emotion/oh", 0, 0, 0, 0, OBJECT_8, False, 0) |
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sm.showEffect("Effect/OnUserEff.img/emotion/oh", 0, 0, 0, 0, OBJECT_9, False, 0) |
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sm.showEffect("Effect/OnUserEff.img/emotion/oh", 0, 0, 0, 0, OBJECT_10, False, 0) |
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sm.showEffect("Effect/OnUserEff.img/emotion/oh", 0, 0, 0, 0, OBJECT_11, False, 0) |
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sm.showEffect("Effect/OnUserEff.img/emotion/oh", 0, 0, 0, 0, OBJECT_12, False, 0) |
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sm.showEffect("Effect/OnUserEff.img/emotion/oh", 0, 0, 0, 0, OBJECT_13, False, 0) |
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sm.showEffect("Effect/OnUserEff.img/emotion/oh", 0, 0, 0, 0, OBJECT_2, False, 0) |
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sm.sendDelay(1000) |
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sm.setIntroBoxChat(3001510) |
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sm.setSpeakerType(3) |
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sm.sendNext("#face2#It can talk? Maybe it's different from the others? But... no... something's not right... Its arm...") |
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sm.setIntroBoxChat(3001500) |
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sm.setSpeakerType(3) |
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sm.sendSay("#face4#Please listen. I'm not a monster. I don't want to hurt you. Would you untie me?") |
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sm.setIntroBoxChat(3001509) |
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sm.setSpeakerType(3) |
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sm.sendSay("#face0#That's just what a monster #ewould#n say! Identify yourself if you want to be released! Or... promise to listen to my music. That's okay too.") |
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sm.sendDelay(1100) |
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sm.speechBalloon(False, 0, 0, "The face...", 1000, 0, 0, 0, 0, 4, 3001512) |
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sm.sendDelay(1100) |
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sm.speechBalloon(False, 0, 0, "Where are you from?", 1000, 0, 0, 0, 0, 4, 3001514) |
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sm.sendDelay(1100) |
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sm.speechBalloon(False, 0, 0, "What's wrong with your arm?", 1000, 0, 0, 0, 0, 4, 3001513) |
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sm.setIntroBoxChat(3001500) |
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sm.setSpeakerType(3) |
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sm.sendNext("#face3#I... I don't actually know. I don't know who I am either. I wish I could tell you.") |
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sm.setIntroBoxChat(3001500) |
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sm.setSpeakerType(3) |
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sm.sendSay("#face3#All I can remember is one big nightmare and someone calling me... Ark. I think that's my name.") |
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sm.setIntroBoxChat(3001510) |
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sm.setSpeakerType(3) |
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sm.sendSay("#face4#Hm, doesn't seem like they're lying.") |
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sm.setIntroBoxChat(3001508) |
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sm.setSpeakerType(3) |
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sm.sendSay("#face2#Well, they smile too much to be evil, right? Maybe we should let 'em go. What does everybody think?") |
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sm.blind(1, 200, 0, 0, 0, 3000, 0) |
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sm.sendDelay(500) |
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sm.setIntroBoxChat(3001509) |
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sm.setSpeakerType(3) |
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sm.sendNext("#face1#No! We don't know who that is! And they haven't even listened to my music! What if they turn around and attack us the moment we untie them?!") |
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sm.setIntroBoxChat(3001512) |
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sm.setSpeakerType(3) |
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sm.sendSay("#face0#Salvo's got a point. Well, about them attacking us, not the music.") |
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sm.setIntroBoxChat(3001513) |
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sm.setSpeakerType(3) |
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sm.sendSay("#face0#Morale at the refuge is already bad. If we have another problem, it'll be devastating.") |
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sm.sendDelay(1100) |
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sm.setIntroBoxChat(3001500) |
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sm.setSpeakerType(3) |
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sm.sendNext("#face3#(This debate is clearly not leaning in my favor. Maybe I should just go with my original plan to work the rope loose and make a break for it.)") |
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sm.sendDelay(300) |
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sm.blind(0, 0, 0, 0, 0, 300, 0) |
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sm.setFieldFloating(402090001, 10, 10, 10) |
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sm.sendDelay(500) |
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sm.setFieldFloating(402090001, 0, 0, 0) |
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sm.zoomCamera(0, 1000, 0, -300, 70) |
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sm.sendDelay(500) |
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sm.setFieldFloating(402090001, 3, 3, 3) |
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sm.zoomCamera(0, 1000, 0, -300, 70) |
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sm.setIntroBoxChat(3001508) |
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sm.setSpeakerType(3) |
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sm.sendNext("#face2#The alarm?! Monsters again... Get ready, everyone! Now! We must defend the refuge!") |
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sm.setIntroBoxChat(3001508) |
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sm.setSpeakerType(3) |
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sm.sendSay("#face2#Anyone who can't fight needs to find a safe place to hide. Anyone who can, follow me!") |
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sm.setFieldFloating(402090001, 30, 30, 30) |
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sm.sendDelay(500) |
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sm.setFieldFloating(402090001, 3, 3, 3) |
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sm.zoomCamera(0, 1000, 0, -300, 70) |
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sm.sendDelay(500) |
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# [STOP_AMBIENT_SOUND] [14 00 41 6D 62 69 65 6E 63 65 2E 69 6D 67 2F 77 61 72 6E 69 6E 67 ] |
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sm.playSound("Sound/SoundEff.img/blackHeaven/secretmission3", 100) |
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sm.changeBGM("Bgm28.img/helisiumWarcry", 0, 0) |
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sm.setIntroBoxChat(3001510) |
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sm.setSpeakerType(3) |
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sm.sendNext("#face2#It's too late! Look!") |
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sm.sendDelay(500) |
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sm.setFieldFloating(402090001, 0, 0, 0) |
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sm.zoomCamera(1000, 2000, 1000, -1000, 70) |
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sm.sendDelay(1000) |
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sm.setFieldFloating(402090001, 3, 3, 3) |
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sm.sendNpcController(OBJECT_2, False) |
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sm.sendNpcController(OBJECT_8, False) |
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sm.sendNpcController(OBJECT_9, False) |
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sm.sendNpcController(OBJECT_10, False) |
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sm.sendNpcController(OBJECT_11, False) |
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sm.sendNpcController(OBJECT_12, False) |
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sm.sendNpcController(OBJECT_13, False) |
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OBJECT_14 = sm.sendNpcController(3001527, -1450, -273) |
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sm.showNpcSpecialActionByObjectId(OBJECT_14, "summon", 0) |
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OBJECT_15 = sm.sendNpcController(3001528, -1430, -273) |
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sm.showNpcSpecialActionByObjectId(OBJECT_15, "summon", 0) |
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OBJECT_16 = sm.sendNpcController(3001527, -1420, -273) |
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sm.showNpcSpecialActionByObjectId(OBJECT_16, "summon", 0) |
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OBJECT_17 = sm.sendNpcController(3001528, -1400, -273) |
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sm.showNpcSpecialActionByObjectId(OBJECT_17, "summon", 0) |
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OBJECT_18 = sm.sendNpcController(3001527, -1380, -273) |
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sm.showNpcSpecialActionByObjectId(OBJECT_18, "summon", 0) |
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OBJECT_19 = sm.sendNpcController(3001528, -1370, -273) |
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sm.showNpcSpecialActionByObjectId(OBJECT_19, "summon", 0) |
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OBJECT_20 = sm.sendNpcController(3001527, -1350, -273) |
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sm.showNpcSpecialActionByObjectId(OBJECT_20, "summon", 0) |
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OBJECT_21 = sm.sendNpcController(3001528, -1300, -273) |
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sm.showNpcSpecialActionByObjectId(OBJECT_21, "summon", 0) |
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OBJECT_22 = sm.sendNpcController(3001527, -1450, -78) |
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sm.showNpcSpecialActionByObjectId(OBJECT_22, "summon", 0) |
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OBJECT_23 = sm.sendNpcController(3001528, -1430, -78) |
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sm.showNpcSpecialActionByObjectId(OBJECT_23, "summon", 0) |
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OBJECT_24 = sm.sendNpcController(3001527, -1420, -78) |
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sm.showNpcSpecialActionByObjectId(OBJECT_24, "summon", 0) |
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OBJECT_25 = sm.sendNpcController(3001528, -1410, -78) |
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sm.showNpcSpecialActionByObjectId(OBJECT_25, "summon", 0) |
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OBJECT_26 = sm.sendNpcController(3001527, -1350, -78) |
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sm.showNpcSpecialActionByObjectId(OBJECT_26, "summon", 0) |
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OBJECT_27 = sm.sendNpcController(3001528, -1320, -78) |
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sm.showNpcSpecialActionByObjectId(OBJECT_27, "summon", 0) |
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OBJECT_28 = sm.sendNpcController(3001527, -1300, -78) |
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sm.showNpcSpecialActionByObjectId(OBJECT_28, "summon", 0) |
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OBJECT_29 = sm.sendNpcController(3001528, -1280, -78) |
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sm.showNpcSpecialActionByObjectId(OBJECT_29, "summon", 0) |
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OBJECT_30 = sm.sendNpcController(3001527, -1350, 150) |
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sm.showNpcSpecialActionByObjectId(OBJECT_30, "summon", 0) |
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OBJECT_31 = sm.sendNpcController(3001528, -1120, 150) |
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sm.showNpcSpecialActionByObjectId(OBJECT_31, "summon", 0) |
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OBJECT_32 = sm.sendNpcController(3001527, -1200, 150) |
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sm.showNpcSpecialActionByObjectId(OBJECT_32, "summon", 0) |
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OBJECT_33 = sm.sendNpcController(3001528, -1480, 150) |
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sm.showNpcSpecialActionByObjectId(OBJECT_33, "summon", 0) |
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sm.moveNpcByObjectId(OBJECT_14, False, 600, 300) |
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sm.moveNpcByObjectId(OBJECT_15, False, 400, 300) |
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sm.moveNpcByObjectId(OBJECT_16, False, 500, 300) |
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sm.moveNpcByObjectId(OBJECT_17, False, 400, 300) |
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sm.moveNpcByObjectId(OBJECT_18, False, 600, 300) |
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sm.moveNpcByObjectId(OBJECT_19, False, 400, 300) |
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sm.moveNpcByObjectId(OBJECT_20, False, 700, 300) |
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sm.moveNpcByObjectId(OBJECT_21, False, 400, 300) |
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sm.moveNpcByObjectId(OBJECT_22, False, 500, 300) |
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sm.moveNpcByObjectId(OBJECT_23, False, 400, 300) |
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sm.moveNpcByObjectId(OBJECT_24, False, 400, 300) |
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sm.moveNpcByObjectId(OBJECT_25, False, 500, 300) |
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sm.moveNpcByObjectId(OBJECT_26, False, 400, 300) |
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sm.moveNpcByObjectId(OBJECT_27, False, 600, 300) |
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sm.moveNpcByObjectId(OBJECT_28, False, 400, 300) |
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sm.moveNpcByObjectId(OBJECT_29, False, 700, 300) |
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sm.moveNpcByObjectId(OBJECT_30, False, 300, 300) |
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sm.moveNpcByObjectId(OBJECT_31, False, 200, 300) |
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sm.moveNpcByObjectId(OBJECT_32, False, 400, 300) |
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sm.moveNpcByObjectId(OBJECT_33, False, 400, 300) |
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sm.showNpcSpecialActionByObjectId(OBJECT_14, "move", -1) |
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sm.showNpcSpecialActionByObjectId(OBJECT_15, "move", -1) |
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sm.showNpcSpecialActionByObjectId(OBJECT_16, "move", -1) |
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sm.showNpcSpecialActionByObjectId(OBJECT_17, "move", -1) |
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sm.showNpcSpecialActionByObjectId(OBJECT_18, "move", -1) |
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sm.showNpcSpecialActionByObjectId(OBJECT_19, "move", -1) |
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sm.showNpcSpecialActionByObjectId(OBJECT_20, "move", -1) |
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sm.showNpcSpecialActionByObjectId(OBJECT_21, "move", -1) |
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sm.showNpcSpecialActionByObjectId(OBJECT_22, "move", -1) |
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sm.showNpcSpecialActionByObjectId(OBJECT_23, "move", -1) |
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sm.showNpcSpecialActionByObjectId(OBJECT_24, "move", -1) |
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sm.showNpcSpecialActionByObjectId(OBJECT_25, "move", -1) |
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sm.showNpcSpecialActionByObjectId(OBJECT_26, "move", -1) |
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sm.showNpcSpecialActionByObjectId(OBJECT_27, "move", -1) |
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sm.showNpcSpecialActionByObjectId(OBJECT_28, "move", -1) |
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sm.showNpcSpecialActionByObjectId(OBJECT_29, "move", -1) |
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sm.sendDelay(1000) |
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sm.setFieldFloating(402090001, 0, 0, 0) |
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sm.zoomCamera(1000, 2000, 1000, -750, 150) |
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sm.sendDelay(1000) |
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sm.setFieldFloating(402090001, 3, 3, 3) |
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sm.sendDelay(500) |
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|
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sm.setIntroBoxChat(3001508) |
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sm.setSpeakerType(3) |
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sm.sendNext("#face1#Everyone, RUN!!") |
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sm.sendDelay(1000) |
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sm.blind(1, 255, 0, 0, 0, 500, 0) |
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sm.sendDelay(500) |
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sm.sendDelay(1000) |
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sm.setIntroBoxChat(3001508) |
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sm.setSpeakerType(3) |
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sm.sendNext("#face2#I'm sorry about the misunderstanding! I'll let you go. Hurry!") |
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sm.sendDelay(1000) |
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sm.showFadeTransition(0, 1000, 3000) |
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sm.zoomCamera(0, 1000, 2147483647, 2147483647, 2147483647) |
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sm.moveCamera(True, 0, 0, 0) |
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sm.sendDelay(300) |
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sm.removeOverlapScreen(1000) |
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sm.moveCamera(True, 0, 0, 0) |
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|
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sm.setStandAloneMode(False) |
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sm.setTemporarySkillSet(0) |
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sm.setInGameDirectionMode(False, True, False, False) |
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# Unhandled Message [47] Packet: 2F 01 00 00 00 B0 83 08 00 00 00 00 00 2E 02 00 00 00 00 00 80 05 BB 46 E6 17 02 00 00 |
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sm.sendNpcController(OBJECT_3, False) |
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sm.sendNpcController(OBJECT_4, False) |
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sm.sendNpcController(OBJECT_5, False) |
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sm.sendNpcController(OBJECT_6, False) |
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sm.sendNpcController(OBJECT_7, False) |
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sm.sendNpcController(OBJECT_14, False) |
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sm.sendNpcController(OBJECT_15, False) |
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sm.sendNpcController(OBJECT_16, False) |
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sm.sendNpcController(OBJECT_17, False) |
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sm.sendNpcController(OBJECT_18, False) |
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sm.sendNpcController(OBJECT_19, False) |
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sm.sendNpcController(OBJECT_20, False) |
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sm.sendNpcController(OBJECT_21, False) |
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sm.sendNpcController(OBJECT_22, False) |
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sm.sendNpcController(OBJECT_23, False) |
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sm.sendNpcController(OBJECT_24, False) |
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sm.sendNpcController(OBJECT_25, False) |
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sm.sendNpcController(OBJECT_26, False) |
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sm.sendNpcController(OBJECT_27, False) |
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sm.sendNpcController(OBJECT_28, False) |
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sm.sendNpcController(OBJECT_29, False) |
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sm.sendNpcController(OBJECT_30, False) |
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sm.sendNpcController(OBJECT_31, False) |
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sm.sendNpcController(OBJECT_32, False) |
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sm.sendNpcController(OBJECT_33, False) |
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sm.warp(402000615, 0) |