Created
July 1, 2019 20:41
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[package] | |
name = "stackoverflow" | |
version = "0.1.0" | |
authors = ["xxx"] | |
edition = "2018" | |
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html | |
[dependencies] | |
gfx = "0.18.1" | |
gfx_window_glutin = "0.31.0" | |
glutin = "0.21.0" |
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#[macro_use] extern crate gfx; | |
extern crate gfx_window_glutin; | |
extern crate glutin; | |
use gfx::traits::FactoryExt; | |
use gfx::Device; | |
use gfx_window_glutin as gfx_glutin; | |
pub type ColorFormat = gfx::format::Srgba8; | |
pub type DepthFormat = gfx::format::DepthStencil; | |
gfx_defines! { | |
vertex Vertex { | |
pos: [f32; 2] = "a_Pos", | |
color: [f32; 3] = "a_Color", | |
} | |
constant MyConst { | |
valoo: i32 = "my_val", | |
} | |
pipeline pipe { | |
my_const: gfx::ConstantBuffer<MyConst> = "my_const", | |
vbuf: gfx::VertexBuffer<Vertex> = (), | |
out: gfx::RenderTarget<ColorFormat> = "Target0", | |
} | |
} | |
const BLACK: [f32; 4] = [0.0, 0.0, 0.0, 1.0]; | |
const WHITE: [f32; 3] = [1.0, 1.0, 1.0]; | |
const SQUARE: [Vertex; 3] = [ | |
Vertex { pos: [0.5, -0.5], color: WHITE }, | |
Vertex { pos: [-0.5, -0.5], color: WHITE }, | |
Vertex { pos: [-0.5, 0.5], color: WHITE } | |
]; | |
pub fn main() { | |
let CONSTS: [MyConst; 3] = [ | |
MyConst { valoo: 5 }, | |
MyConst { valoo: 3 }, | |
MyConst { valoo: 1 } | |
]; | |
let mut events_loop = glutin::EventsLoop::new(); | |
let builder = glutin::WindowBuilder::new() | |
.with_title("Square Toy".to_string()) | |
.with_dimensions(glutin::dpi::LogicalSize::new(800., 600.)); | |
let context = glutin::ContextBuilder::new() | |
.with_vsync(true); | |
let (window, mut device, mut factory, mut main_color, mut main_depth) = | |
gfx_window_glutin::init::<ColorFormat, DepthFormat>(builder, context, &events_loop) | |
.unwrap(); | |
let mut encoder: gfx::Encoder<_, _> = factory.create_command_buffer().into(); | |
let pso = factory.create_pipeline_simple( | |
include_bytes!(concat!(env!("CARGO_MANIFEST_DIR"), "/shaders/rect_150.glslv")), | |
include_bytes!(concat!(env!("CARGO_MANIFEST_DIR"), "/shaders/rect_150.glslf")), | |
pipe::new() | |
).unwrap(); | |
let (vertex_buffer, slice) = factory.create_vertex_buffer_with_slice(&SQUARE, ()); | |
let const_buffer = factory.create_constant_buffer(CONSTS.len()); | |
let mut data = pipe::Data { | |
vbuf: vertex_buffer, | |
out: main_color, | |
my_const: const_buffer | |
}; | |
encoder.update_buffer(&data.my_const, &CONSTS, 0).unwrap(); | |
let mut running = true; | |
while running { | |
events_loop.poll_events(|event| { | |
match event { | |
glutin::Event::WindowEvent {window_id, event} => { | |
match event { | |
glutin::WindowEvent::KeyboardInput {device_id, input} => running = false, | |
glutin::WindowEvent::CloseRequested => running = false, | |
glutin::WindowEvent::Resized(_) => { | |
gfx_glutin::update_views(&window, &mut data.out, &mut main_depth); | |
}, | |
_ => () | |
} | |
}, | |
_ => () | |
} | |
}); | |
encoder.clear(&data.out, BLACK); | |
encoder.draw(&slice, &pso, &data); | |
encoder.flush(&mut device); | |
window.swap_buffers().unwrap(); | |
device.cleanup(); | |
} | |
} |
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// shaders/rect_150.glslf | |
#version 150 core | |
in vec4 v_Color; | |
out vec4 Target0; | |
void main() { | |
Target0 = v_Color; | |
} |
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// shaders/rect_150.glslv | |
#version 150 core | |
struct MyConst | |
{ | |
uint my_val; | |
}; | |
in vec2 a_Pos; | |
in vec3 a_Color; | |
uniform MyConst my_const[3]; | |
out vec4 v_Color; | |
void main() { | |
MyConst cc = my_const[0]; | |
v_Color = vec4(a_Color, 1.0); | |
gl_Position = vec4(a_Pos, 0.0, 1.0); | |
} |
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