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Band-aid for libgestures gcc -Wint-in-bool-context
diff --git a/src/immediate_interpreter.cc b/src/immediate_interpreter.cc
index 88a36c7..e7b0e2a 100644
--- a/src/immediate_interpreter.cc
+++ b/src/immediate_interpreter.cc
@@ -1409,7 +1409,7 @@ void ImmediateInterpreter::UpdateThumbState(const HardwareState& hwstate) {
float dist_sq = DistanceTravelledSq(fs, true, true);
float dt = hwstate.timestamp - origin_timestamps_[fs.tracking_id];
bool closer_to_origin = dist_sq <= thumb_dist_sq_thresh;
- bool slower_moved = (dist_sq * min_dt &&
+ bool slower_moved = (dist_sq * min_dt != 0 &&
dist_sq * min_dt * min_dt <
thumb_speed_sq_thresh * dt * dt);
bool relatively_motionless = closer_to_origin || slower_moved;
@@ -2830,7 +2830,7 @@ void ImmediateInterpreter::FillResultGesture(
state_buffer_.Get(1)->timestamp - state_buffer_.Get(2)->timestamp;
float dist_sq = DistSq(*current, *prev);
float dist_sq2 = DistSq(*prev, *prev2);
- if (dist_sq2 * dt && // have prev dist and current time
+ if (dist_sq2 * dt != 0 && // have prev dist and current time
dist_sq2 * dt * dt *
quick_acceleration_factor_.val_ * quick_acceleration_factor_.val_ <
dist_sq * dt2 * dt2) {
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