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"StatInfo" | |
{ | |
// Registered gamemode ID from http://getdotastats.com/#s2__my__mods | |
"modID" "CENSORED" | |
// If you want to implement custom stats, contact an admin to setup your schema and change this ID | |
// Otherwise leave it unchanged | |
"schemaID" "XXXXXXXXXXXXXXXX" | |
// Do we need to enable the round API or not. | |
"HAS_ROUNDS" "false" | |
// Do we want statCollection to use team winner for game victory? | |
"GAME_WINNER" "true" | |
// Do we want statCollection to use ancient explosions for game victory? | |
"ANCIENT_EXPLOSION" "false" | |
// Lets you specify the point where the game has really started. Useful for mods that set options after pre-game | |
// If this enabled, you must manually call `statCollection:sendStage2()` when your game is officially ready | |
"OVERRIDE_AUTOMATIC_SEND_STAGE_2" "false" | |
// Turn this off to prevent from sending stats of workshop tools developer lobbies | |
"TESTING" "true" | |
// Stats for live games will only be recorded if the lobby has at least this amount of players | |
// A TESTING parameter of `true` allows stats regardless of the minimum players | |
"MIN_PLAYERS" "3" | |
} |
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