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Interface for stateful and stateless BASE64 encoding. (Maintaining the encoding state is needed when encoding chunked or stream input.)
#ifndef BOOST_NETWORK_UTILS_BASE64_ENCODE_HPP
#define BOOST_NETWORK_UTILS_BASE64_ENCODE_HPP
#include <boost/range/begin.hpp>
#include <boost/range/end.hpp>
#include <algorithm>
#include <iterator>
#include <string>
namespace boost {
namespace network {
namespace utils {
// Implements a BASE64 converter working on an iterator range.
namespace base64 {
// Stores the state after processing the last chunk by the encoder. If the
// chunk byte-length is not divisible by three, the last two or four bits
// will be stored and processed in front of the next chunk.
template <typename Value>
struct state {
bool empty() const;
void clear();
};
// Encodes an input sequence to BASE64 writing it to the output iterator
// and stopping if the last input tree-octet quantum is not complete, in
// which case it stores the state for the later continuation, when another
// input chunk is ready for the encoding. The encoding must be finished
// by calling the encode_rest after processing the last chunk.
//
// std::vector<unsigned char> buffer = ...;
// std::string result;
// std::back_insert_iterator<std::string> appender(result);
// base64::state<unsigned char> rest;
// base64::encode(buffer.begin(), buffer.end(), appender, rest);
// ...
// base64::encode_rest(appender, rest);
template <
typename InputIterator,
typename OutputIterator,
typename State
>
OutputIterator encode(InputIterator begin,
InputIterator end,
OutputIterator output,
State & rest);
// Finishes encoding of the previously processed chunks. If their total
// byte-length is divisible by three, nothing is needed; if not, the last
// quantum will be encoded as if padded with zeroes, which will be indicated
// by appending '=' characters to the output. This method must be always
// used at the end of encoding, if the previous chunks were encoded by the
// method overload using the encoding state.
//
// std::vector<unsigned char> buffer = ...;
// std::string result;
// std::back_insert_iterator<std::string> appender(result);
// base64::state<unsigned char> rest;
// base64::encode(buffer.begin(), buffer.end(), appender, rest);
// ...
// base64::encode_rest(appender, rest);
template <
typename OutputIterator,
typename State
>
OutputIterator encode_rest(OutputIterator output,
State & rest);
// Encodes an entire input sequence to BASE64, which either supports begin()
// and end() methods returning boundaries of the sequence or the boundaries
// can be computed by the Boost::Range, writing it to the output iterator
// and stopping if the last input tree-octet quantum is not complete, in
// which case it stores the state for the later continuation, when another
// input chunk is ready for the encoding. The encoding must be finished
// by calling the encode_rest after processing the last chunk.
//
// Warning: Buffers identified by C-pointers are processed including their
// termination character, if they have any. This is unexpected at least
// for the string literals, which have a specialization here to avoid it.
//
// std::vector<unsigned char> buffer = ...;
// std::string result;
// std::back_insert_iterator<std::string> appender(result);
// base64::state<unsigned char> rest;
// base64::encode(buffer, appender, rest);
// ...
// base64::encode_rest(appender, rest);
template <
typename InputRange,
typename OutputIterator,
typename State
>
OutputIterator encode(InputRange const & input,
OutputIterator output,
State & rest);
// Encodes an entire string literal to BASE64, writing it to the output
// iterator and stopping if the last input tree-octet quantum is not
// complete, in which case it stores the state for the later continuation,
// when another input chunk is ready for the encoding. The encoding must
// be finished by calling the encode_rest after processing the last chunk.
//
// The string literal is encoded without processing its terminating zero
// character, which is the usual expectation.
//
// std::string result;
// std::back_insert_iterator<std::string> appender(result);
// base64::state<char> rest;
// base64::encode("ab", appender, rest);
// ...
// base64::encode_rest(appender, rest);
template <typename OutputIterator>
OutputIterator encode(char const * value,
OutputIterator output,
state<char> & rest);
// Encodes a part of an input sequence specified by the pair of begin and
// end iterators.to BASE64 writing it to the output iterator. If its total
// byte-length is not divisible by three, the output will be padded by the
// '=' characters. If you encode an input consisting of mutiple chunks,
// use the method overload maintaining the encoding state.
//
// std::vector<unsigned char> buffer = ...;
// std::string result;
// base64::encode(buffer.begin(), buffer.end(), std::back_inserter(result));
template <
typename InputIterator,
typename OutputIterator
>
OutputIterator encode(InputIterator begin,
InputIterator end,
OutputIterator output);
// Encodes an entire input sequence to BASE64 writing it to the output
// iterator, which either supports begin() and end() methods returning
// boundaries of the sequence or the boundaries can be computed by the
// Boost::Range. If its total byte-length is not divisible by three,
// the output will be padded by the '=' characters. If you encode an
// input consisting of mutiple chunks, use the method overload maintaining
// the encoding state.
//
// Warning: Buffers identified by C-pointers are processed including their
// termination character, if they have any. This is unexpected at least
// for the string literals, which have a specialization here to avoid it.
//
// std::vector<unsigned char> buffer = ...;
// std::string result;
// base64::encode(buffer, std::back_inserter(result));
template <
typename InputRange,
typename OutputIterator
>
OutputIterator encode(InputRange const & value,
OutputIterator output);
// Encodes an entire string literal to BASE64 writing it to the output
// iterator. If its total length (without the trailing zero) is not
// divisible by three, the output will be padded by the '=' characters.
// If you encode an input consisting of mutiple chunks, use the method
// overload maintaining the encoding state.
//
// The string literal is encoded without processing its terminating zero
// character, which is the usual expectation.
//
// std::string result;
// base64::encode("ab", std::back_inserter(result));
template <typename OutputIterator>
OutputIterator encode(char const * value,
OutputIterator output);
// Encodes an entire input sequence to BASE64 returning the result as
// string, which either supports begin() and end() methods returning
// boundaries of the sequence or the boundaries can be computed by the
// Boost::Range. If its total byte-length is not divisible by three,
// the output will be padded by the '=' characters. If you encode an
// input consisting of mutiple chunks, use other method maintaining
// the encoding state writing to an output iterator.
//
// Warning: Buffers identified by C-pointers are processed including their
// termination character, if they have any. This is unexpected at least
// for the string literals, which have a specialization here to avoid it.
//
// std::vector<unsigned char> buffer = ...;
// std::string result = base64::encode<char>(buffer);
template <
typename Char,
typename InputRange
>
std::basic_string<Char> encode(InputRange const & value);
// Encodes an entire string literal to BASE64 returning the result as
// string. If its total byte-length is not divisible by three, the
// output will be padded by the '=' characters. If you encode an
// input consisting of mutiple chunks, use other method maintaining
// the encoding state writing to an output iterator.
//
// The string literal is encoded without processing its terminating zero
// character, which is the usual expectation.
//
// std::string result = base64::encode<char>("ab");
template <typename Char>
std::basic_string<Char> encode(char const * value);
// Offers an interface to the BASE64 converter based on stream manipulators
// to be friendly to the usage with output streams combining heterogenous
// output by using the output operators. The encoding state is serialized to
// long and maintained in te extensible internal array of the output stream.
namespace io {
// Encoding ostream manipulator for sequences specified by the pair of begin
// and end iterators.
//
// std::vector<unsigned char> buffer = ...;
// std::basic_ostream<Char> & output = ...;
// output << base64::io::encode(buffer.begin(), buffer.end()) << ... <<
// base64::io::encode_rest<unsigned char>;
template <typename InputIterator>
detail::input_wrapper<InputIterator> encode(InputIterator begin,
InputIterator end);
// Encoding ostream manipulator processing whole sequences which either
// support begin() and end() methods returning boundaries of the sequence
// or the boundaries can be computed by the Boost::Range.
//
// Warning: Buffers identified by C-pointers are processed including their
// termination character, if they have any. This is unexpected at least
// for the string literals, which have a specialization here to avoid it.
//
// std::vector<unsigned char> buffer = ...;
// std::basic_ostream<Char> & output = ...;
// output << base64::io::encode(buffer) << ... <<
// base64::io::encode_rest<unsigned char>;
template <typename InputRange>
detail::input_wrapper<
typename boost::range_const_iterator<InputRange>::type
>
encode(InputRange const & value);
// Encoding ostream manipulator processing string literals; the usual
// expectation from their encoding is processing only the string content
// without the terminating zero character.
//
// std::basic_ostream<Char> & output = ...;
// output << base64::io::encode("ab") << ... <<
// base64::io::encode_rest<char>;
inline detail::input_wrapper<char const *> encode(char const * value);
// Encoding ostream manipulator which finishes encoding of the previously
// processed chunks. If their total byte-length is divisible by three,
// nothing is needed, if not, the last quantum will be encoded as if padded
// with zeroes, which will be indicated by appending '=' characters to the
// output. This manipulator must be always used at the end of encoding,
// after previous usages of the encode manipulator.
//
// std::basic_ostream<Char> & output = ...;
// output << base64::io::encode("ab") << ... <<
// base64::io::encode_rest<char>;
template <
typename Value,
typename Char
>
std::basic_ostream<Char> & encode_rest(std::basic_ostream<Char> & output);
// Clears the encoding state in the internal array of the output stream.
// Use it to re-use a state object in an unknown state only; encoding of
// the last chunk must be followed by encode_rest. The encode_rest clears
// the state when finished.
//
// std::basic_ostream<Char> & output = ...;
// output << base64::io::encode("ab") << ...;
// ...
// output << clear_state<char>;
template <
typename Value,
typename Char
>
std::basic_ostream<Char> & clear_state(std::basic_ostream<Char> & output);
// Checks if the encoding state in the internal array of the output stream
// is empty.
//
// std::basic_ostream<Char> & output = ...;
// output << base64::io::encode("ab") << ...;
// bool is_complete = base64::io::empty_state<char>(output);
template <
typename Value,
typename Char
>
bool empty_state(std::basic_ostream<Char> & output);
} // namespace io
} // namespace base64
} // namespace utils
} // namespace network
} // namespace boost
#endif // BOOST_NETWORK_UTILS_BASE64_ENCODE_HPP
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prantlf commented Sep 15, 2013

I'm going on with the encoder after coming back from vacation. I updated this gist with the interface I implemented in the initial version. I'm not satisfied with the stream manipulator interface; it works for iterators/ranges only and not . I'd like to try how a transforming streambuf, wrapper stream or a codecvt facet would feel in the user code. The interface resembles the boost::network::uri::encode; I didn't create a class with static methods. I'm not sure if the usage stays this easy when encoding options are introduced. I'd better update the original issue and the e-mail thread.

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