This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<!DOCTYPE html> | |
<html> | |
<body> | |
<h1><center>HTML Crash Course for WRT 205</center></h1> | |
<h3>How Does HTML Work?</h3> | |
<p>HTML is what we call a "markup language." Basically this means that you cannot just type whatever text you want and expect it to show up properly formatted in your web browser: you have to <em>mark it up</em> first. The main way we do this is through "tags," which look something li,e this:</p> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<?xml version="1.0" encoding="ISO-8859-1"?> | |
<shotdetect> | |
<!-- shotdetect output for 2001: A Space Odyssey, generated 7 April 2014 --> | |
<content> | |
<head> | |
<media src="2so.mp4"> | |
<fps>23.976</fps> | |
<height>576</height> | |
<width>1280</width> | |
<duration>8931380</duration> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#!/usr/bin/env python | |
# shotorg 1.0 | |
# written by Peter Delgobbo (@prdelgobbo) | |
# last updated May 2, 2014 | |
# This program will use data generated from shotdetect to rip frames from a video | |
# file and organize them in their own directories, one for each shot. You can also | |
# make two types of visualizations for each shot: a one-row film strip-style montage | |
# or animated gifs (just for fun). |