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@psi29a
Created February 10, 2015 12:08
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System Information:
OS Version:
Linux Distribution: Ubuntu 14.10
Kernel Version: 3.16.0-30-generic #40-Ubuntu SMP Mon Jan 12 22:06:37 UTC 2015
Hardware Info:
Machine Type LENOVO 2349H2G ThinkPad T430
CPU Type GenuineIntel x86_64
CPU Info Intel(R) Core(TM) i7-3520M CPU @ 2.90GHz
CPU Speed 3600 MHz
CPU Physical Cores 2
CPU Logical Cores 4
Physical Memory 7991528 KiB
Virtual Memory 1047548 KiB
Crash Dump:
5d009d12-4701-2cef-0f6979cd-3c5eea7b.dmp (339112 bytes)
Application Log:
[thread ffffffff][I][0]: Log system initialised
[thread ffffffff][I][3]: Default allowed number of simultaneously open files in the system is 2748.
[thread ffffffff][I][3]: Current memlock limit is 65536.
[thread ffffffff][I][3]: setrlimit(RLIMIT_MEMLOCK) failed, (1) Operation not permitted
[thread ffffffff][I][8]: setup_teb_register() - using LDT entry 13
[thread 00000001][I][13]: OpenGL Core context version 3.2 detected
[thread 00000001][I][17]: OpenGL information:
[thread 00000001][I][17]: renderer: NVS 5400M/PCIe/SSE2
[thread 00000001][I][17]: vendor: NVIDIA Corporation
[thread 00000001][I][17]: version: 3.2.0 NVIDIA 346.35
[thread 00000001][I][17]: GLSL version: 1.50 NVIDIA via Cg compiler
[thread 00000001][I][17]: Available texture memory (from NVidia extension): 1048576 kB
[thread 00000001][I][124]: TomCrypt initializing...
[thread 00000001][I][125]: TomCrypt initialized
[thread 00000004][W][128]: eON_HeapSetInformation() - requested heap corruption termination, ignoring
[thread 00000004][W][159]: eON_LoadLibraryEx() couldn't load 'C:\home\bcurtis\.steam\steam\SteamApps\common\the witcher 2\bin\telemetry32.dll', returning NULL!
[thread 00000004][I][6154]: Enumerating COM libraries...
[thread 00000004][W][6187]: REGISTRY OPERATION: RegOpenKeyExW() returns ERROR_NOT_FOUND (subkey not found) key = HKEY_CURRENT_USER, subkey = SOFTWARE\PersonalAudio\MyEars
[thread 00000004][I][6187]: Initializing primary sound buffer
[thread 00000004][W][10983]: eON_LoadLibraryEx() couldn't load 'LightFX.dll', returning NULL!
[thread 00000004][W][10984]: eON_LoadLibraryEx() couldn't load 'nvapi.dll', returning NULL!
[thread 00000004][W][11031]: eON_LoadLibraryEx() couldn't load 'wintab32.dll', returning NULL!
[thread 00000004][I][11062]: Available video memory: 1024 MB
[thread 00000004][I][11063]: Available texture memory: 1024 MB
[thread 0000000d][I][11072]: OPENGL: OpenGL thread start
[thread 0000000d][I][11089]: OpenGL backend to Direct3D9: SUMMARY OF FALLBACKS AND INEFFICIENCIES:
[thread 0000000d][I][11089]: OpenGL backend to Direct3D9: END OF SUMMARY
[thread 0000000d][I][11099]: Recommended max number of vertices addressed in one glDrawRangeElements() call: 1048576
[thread 0000000d][I][11099]: Recommended max number of indices addressed in one glDrawRangeElements() call: 1048576
[thread 0000000d][I][11099]: Shader precompilation start: unprepared shaders: 762, unlinked programs: 690
[thread 00000004][I][11117]: Max D3D9 surface size is now 5760000
[thread 00000004][W][11591]: eON_LoadLibraryEx() couldn't load 'nvapi.dll', returning NULL!
[thread 00000004][W][11591]: Unsupported State D3DRS_LASTPIXEL Value: 0
[thread 00000004][I][11592]: Max D3D9 surface size is now 11520000
[thread 00000004][I][11593]: Max D3D9 surface size is now 12582912
[thread 0000000d][I][12154]: Shader precompilation finished
[thread 00000004][W][12881]: DirectInputKeyboardDevice8Imp::GetDeviceData() returning DIERR_NOTACQUIRED.
[thread 0000000d][I][15023]: Uniform buffer 0xf0c67810 now has 2 internal buffers, taking 8192000 bytes
[thread 0000000d][I][15027]: Uniform buffer 0xf0c67850 now has 2 internal buffers, taking 8192000 bytes
[thread 0000000e][W][51909]: Unsupported texture format D3DFMT_L6V5U5
[thread 0000000e][W][51931]: Unsupported texture format D3DFMT_X8L8V8U8
[thread 0000000e][W][51995]: Unsupported texture format D3DFMT_A2W10V10U10
[thread 0000000e][W][52016]: Unsupported texture format D3DFMT_Q16W16V16U16
[thread 0000000e][W][52036]: Unsupported texture format D3DFMT_CxV8U8
[thread 0000000e][W][52059]: Unsupported texture format D3DFMT_UYVY
[thread 0000000e][W][52080]: Unsupported texture format D3DFMT_R8G8_B8G8
[thread 0000000e][W][52101]: Unsupported texture format D3DFMT_YUY2
[thread 0000000e][W][52122]: Unsupported texture format D3DFMT_G8R8_G8B8
[thread 0000000d][I][53123]: Uniform buffer 0xf0c67810 now has 3 internal buffers, taking 12288000 bytes
[thread 0000000d][I][53132]: Uniform buffer 0xf0c67810 now has 4 internal buffers, taking 16384000 bytes
[thread 0000000d][I][53142]: Uniform buffer 0xf0c67850 now has 3 internal buffers, taking 12288000 bytes
[thread 0000000d][I][53147]: Uniform buffer 0xf0c67810 now has 5 internal buffers, taking 20480000 bytes
[thread 0000000d][I][53157]: Uniform buffer 0xf0c67810 now has 6 internal buffers, taking 24576000 bytes
[thread 0000000d][I][56683]: Uniform buffer 0xf0c679d0 now has 2 internal buffers, taking 294912 bytes
[thread 0000000d][I][80622]: Uniform buffer 0xf0c67850 now has 4 internal buffers, taking 16384000 bytes
[thread 0000000d][I][80844]: Uniform buffer 0xf0c67810 now has 7 internal buffers, taking 28672000 bytes
[thread 00000004][I][2053093]: ===enforcing log flush===
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ghost commented Feb 10, 2015

Yeah, we have some downtime on the server that runs our crash collection endpoint. We're working on it. Should be resolved by tomorrow hopefully.

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