Created
January 25, 2015 08:23
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eon.txt
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bcurtis@Wintermute:~/.local/share/cdprojektred/witcher2$ cat eon.txt | |
[thread ffffffff][I][0]: Log system initialised | |
[thread ffffffff][I][2]: Default allowed number of simultaneously open files in the system is 2548. | |
[thread ffffffff][I][2]: Current memlock limit is 65536. | |
[thread ffffffff][I][2]: setrlimit(RLIMIT_MEMLOCK) failed, (1) Operation not permitted | |
[thread ffffffff][I][7]: setup_teb_register() - using LDT entry 13 | |
[thread 00000001][I][18]: OpenGL information: | |
[thread 00000001][I][18]: renderer: NVS 5400M/PCIe/SSE2 | |
[thread 00000001][I][18]: vendor: NVIDIA Corporation | |
[thread 00000001][I][18]: version: 4.4.0 NVIDIA 343.13 | |
[thread 00000001][I][18]: GLSL version: 4.40 NVIDIA via Cg compiler | |
[thread 00000001][I][18]: Available texture memory (from NVidia extension): 1048576 kB | |
[thread 00000001][I][100]: TomCrypt initializing... | |
[thread 00000001][I][101]: TomCrypt initialized | |
[thread 00000004][W][102]: eON_HeapSetInformation() - requested heap corruption termination, ignoring | |
[thread 00000004][W][124]: eON_LoadLibraryEx() couldn't load 'C:\home\bcurtis\.steam\steam\SteamApps\common\the witcher 2\bin\telemetry32.dll', returning NULL! | |
[thread 00000004][I][7767]: Enumerating COM libraries... | |
[thread 00000004][W][7783]: DirectSound8: Always saying speaker config is stereo, maybe TODO in the future? | |
[thread 00000004][W][7784]: REGISTRY OPERATION: RegOpenKeyExW() returns ERROR_NOT_FOUND (subkey not found) key = HKEY_CURRENT_USER, subkey = SOFTWARE\PersonalAudio\MyEars | |
[thread 00000004][I][7784]: Initializing primary sound buffer | |
[thread 00000004][W][12519]: eON_LoadLibraryEx() couldn't load 'LightFX.dll', returning NULL! | |
[thread 00000004][W][12519]: eON_LoadLibraryEx() couldn't load 'nvapi.dll', returning NULL! | |
[thread 00000004][W][12567]: eON_LoadLibraryEx() couldn't load 'wintab32.dll', returning NULL! | |
[thread 00000004][I][12622]: Available video memory: 1024 MB | |
[thread 00000004][I][12622]: Available texture memory: 1024 MB | |
[thread 0000000d][I][12623]: OPENGL: OpenGL thread start | |
[thread 0000000d][I][12642]: OpenGL backend to Direct3D9: SUMMARY OF FALLBACKS AND INEFFICIENCIES: | |
[thread 0000000d][I][12642]: OpenGL backend to Direct3D9: END OF SUMMARY | |
[thread 0000000d][I][12654]: Recommended max number of vertices addressed in one glDrawRangeElements() call: 1048576 | |
[thread 0000000d][I][12654]: Recommended max number of indices addressed in one glDrawRangeElements() call: 1048576 | |
[thread 00000004][I][12662]: Max D3D9 surface size is now 5760000 | |
[thread 00000004][W][12987]: eON_LoadLibraryEx() couldn't load 'nvapi.dll', returning NULL! | |
[thread 00000004][W][12987]: Unsupported State D3DRS_LASTPIXEL Value: 0 | |
[thread 00000004][I][12990]: Max D3D9 surface size is now 11520000 | |
[thread 00000004][I][12990]: Max D3D9 surface size is now 12582912 | |
[thread 00000004][W][14461]: Game wants keyboard to be EXCLUSIVE. Currently it doesn't work this way in eON. | |
[thread 00000004][W][14466]: DirectInputKeyboardDevice8Imp::GetDeviceData() returning DIERR_NOTACQUIRED. | |
[thread 00000004][W][14468]: DirectInputMouseDevice8Imp::GetDeviceState() returning DIERR_NOTACQUIRED. | |
[thread 0000000d][I][16182]: Uniform buffer 0xf0dd94c0 now has 2 internal buffers, taking 8192000 bytes | |
[thread 0000000d][I][16185]: Uniform buffer 0xf0dd9500 now has 2 internal buffers, taking 8192000 bytes | |
[thread 0000000e][W][91460]: Unsupported texture format D3DFMT_L6V5U5 | |
[thread 0000000e][W][91481]: Unsupported texture format D3DFMT_X8L8V8U8 | |
[thread 0000000e][W][91543]: Unsupported texture format D3DFMT_A2W10V10U10 | |
[thread 0000000e][W][91564]: Unsupported texture format D3DFMT_Q16W16V16U16 | |
[thread 0000000e][W][91586]: Unsupported texture format D3DFMT_CxV8U8 | |
[thread 0000000e][W][91607]: Unsupported texture format D3DFMT_UYVY | |
[thread 0000000e][W][91627]: Unsupported texture format D3DFMT_R8G8_B8G8 | |
[thread 0000000e][W][91648]: Unsupported texture format D3DFMT_YUY2 | |
[thread 0000000e][W][91670]: Unsupported texture format D3DFMT_G8R8_G8B8 | |
[thread 0000000d][I][92622]: Uniform buffer 0xf0dd94c0 now has 3 internal buffers, taking 12288000 bytes | |
[thread 0000000d][I][92632]: Uniform buffer 0xf0dd94c0 now has 4 internal buffers, taking 16384000 bytes | |
[thread 0000000d][I][95815]: Uniform buffer 0xf0dd9680 now has 2 internal buffers, taking 294912 bytes |
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