Skip to content

Instantly share code, notes, and snippets.

[Rules]
org.kde.kwindowsystem.info=true
org.kde.kwindowsystem.warning=true
org.kde.kwindowsystem.critical=true
org.kde.kwindowsystem.debug=true
kwin_core.info=true
kwin_core.warning=true
kwin_core.critical=true
kwin_core.debug=true
kwineffects.info=true
@silverkorn
silverkorn / godot-cross-compile.sh
Last active December 30, 2020 23:26
Godot Engine cross-compiling helper attempt for Linux x11 ARM (and potentially others).
#!/usr/bin/env bash
function usage() {
echo "Usage: $(basename $0) TARGET_ARCH TARGET_OS [SCONSOPTS]"
echo "Helper to cross-compile Godot game engine [https://godotengine.org/] on other Linux architectures.".
echo
echo "The TARGET_ARCH is the target architecture/device to compile to."
echo " List of available TARGET_ARCH"
echo " rpi2"
echo " rpi3"