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ObservableProgress
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using System; | |
using System.Reactive.Linq; | |
using System.Threading; | |
/// <summary> | |
/// Helper methods for using observable <see cref="IProgress{T}"/> implementations. These are hot observables. | |
/// </summary> | |
public static class ObservableProgress | |
{ | |
/// <summary> | |
/// Creates an observable and an <see cref="IProgress{T}"/> implementation that are linked together, suitable for UI consumption. | |
/// When progress reports are sent to the <see cref="IProgress{T}"/> implementation, they are sampled according to <paramref name="sampleInterval"/> and then forwarded to the UI thread. | |
/// This method must be called from the UI thread. | |
/// </summary> | |
/// <typeparam name="T">The type of progress reports.</typeparam> | |
/// <param name="sampleInterval">How frequently progress reports are sent to the UI thread.</param> | |
public static (IObservable<T> Observable, IProgress<T> Progress) CreateForUi<T>(TimeSpan? sampleInterval = null) | |
{ | |
var (observable, progress) = Create<T>(); | |
observable = observable.Sample(sampleInterval ?? TimeSpan.FromMilliseconds(100)) | |
.ObserveOn(SynchronizationContext.Current); | |
return (observable, progress); | |
} | |
/// <summary> | |
/// Creates an observable and an <see cref="IProgress{T}"/> implementation that are linked together. | |
/// When progress reports are sent to the <see cref="IProgress{T}"/> implementation, they are immediately and synchronously sent to the observable. | |
/// </summary> | |
/// <typeparam name="T">The type of progress reports.</typeparam> | |
public static (IObservable<T> Observable, IProgress<T> Progress) Create<T>() | |
{ | |
var progress = new EventProgress<T>(); | |
var observable = Observable.FromEvent<T>(handler => progress.OnReport += handler, handler => progress.OnReport -= handler); | |
return (observable, progress); | |
} | |
private sealed class EventProgress<T> : IProgress<T> | |
{ | |
public event Action<T> OnReport; | |
void IProgress<T>.Report(T value) => OnReport?.Invoke(value); | |
} | |
} |
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// Sample program is WPF, but could be any UI: WPF, WinForms, Xamarin Forms, WinRT, WinPhone, or Silverlight. | |
private async void Button_Click(object sender, RoutedEventArgs e) | |
{ | |
var (observable, progress) = ObservableProgress.CreateForUi<int>(); | |
using (observable.Subscribe(UpdateUi)) | |
await Task.Run(() => Solve(progress)); | |
void UpdateUi(int value) | |
{ | |
// Update UI (if using MVVM, you should update ViewModels here, not set UI control contents directly) | |
Label.Content = value; | |
} | |
} | |
private void Solve(IProgress<int> progress) | |
{ | |
int value = 0; | |
while (true) | |
{ | |
value++; | |
progress?.Report(value); | |
} | |
} |
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