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@psxdev
Created August 23, 2015 22:16
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Output session PS4 webkit controlling Playstation 4 Camera
´´´
f2offs = 0x28
WebKit2 base address = 0x80c538000
libkernel Base = 0x815b34000
libSceLibcinternal Base = 0x820438000
Stack Base = 0x7efd44000
Refresh this page between calls to avoid instability and crashes. Enjoy...
syscall getLoadedModules
Variable 0 = 0x0 (OK)
Loaded modules:
Index - ID
0 - 0x0 (0)
1 - 0x1 (1)
2 - 0x2 (2)
3 - 0xc (12)
4 - 0xe (14)
5 - 0xf (15)
6 - 0x11 (17)
7 - 0x12 (18)
8 - 0x13 (19)
9 - 0x14 (20)
10 - 0x15 (21)
11 - 0x16 (22)
12 - 0x17 (23)
13 - 0x18 (24)
14 - 0x19 (25)
15 - 0x1a (26)
16 - 0x1b (27)
17 - 0x1e (30)
18 - 0x37 (55)
19 - 0x59 (89)
f2offs = 0x28
WebKit2 base address = 0x80c538000
libkernel Base = 0x815b34000
libSceLibcinternal Base = 0x820438000
Stack Base = 0x7efd44000
Refresh this page between calls to avoid instability and crashes. Enjoy...
call loadModule
syscall getModuleInfo
ModuleBase: 0x839174000
Loaded libSceCamera.sprx
Size: 64KB
This module will only be loaded during this process, please now refresh to avoid a crash (then you can dump it). Upon restart you must reload any extra module.
You can only load a single extra module, if you wish to load a different module restart the browser process.
f2offs = 0x28
WebKit2 base address = 0x80c538000
libkernel Base = 0x815b34000
libSceLibcinternal Base = 0x820438000
Stack Base = 0x7efd44000
Refresh this page between calls to avoid instability and crashes. Enjoy...
call sceCameraIsAttached
Variable 0 = 0x1 (Operation not permitted if you are calling syscall if not it is fine)
f2offs = 0x28
WebKit2 base address = 0x80c538000
libkernel Base = 0x815b34000
libSceLibcinternal Base = 0x820438000
Stack Base = 0x7efd44000
Refresh this page between calls to avoid instability and crashes. Enjoy...
call sceCameraOpen
Variable 0 = 0x1 (Operation not permitted if you are calling syscall if not it is fine)
f2offs = 0x28
WebKit2 base address = 0x80c538000
libkernel Base = 0x815b34000
libSceLibcinternal Base = 0x820438000
Stack Base = 0x7efd44000
Refresh this page between calls to avoid instability and crashes. Enjoy...
call sceCameraStart
Variable 0 = 0x0 (OK)
f2offs = 0x28
WebKit2 base address = 0x80c538000
libkernel Base = 0x815b34000
libSceLibcinternal Base = 0x820438000
Stack Base = 0x7efd44000
Refresh this page between calls to avoid instability and crashes. Enjoy...
call sceCameraCaptureFrame
Variable 0 = 0x0 (OK)
f2offs = 0x28
WebKit2 base address = 0x80c538000
libkernel Base = 0x815b34000
libSceLibcinternal Base = 0x820438000
Stack Base = 0x7efd44000
Refresh this page between calls to avoid instability and crashes. Enjoy...
call sceCameraStop
Variable 0 = 0x0 (OK)
´´´
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