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Created October 30, 2022 00:09
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prospero canvas pad sample
[HOST] debugnet listener up
[HOST] ready to have a lot of fun!!!
[PROSPERO][INFO]: debugnet initialized
[PROSPERO][INFO]: Copyright (C) 2010,2022 Antonio Jose Ramos Marquez aka bigboss @psxdev
[PROSPERO][INFO]: ready to have a lot of fun...
[PROSPERO][DEBUG]: [PROSPEROPAD] prosperoPadInit sceUserServiceInitialize return 0x80960003!
[PROSPERO][DEBUG]: [PROSPEROPAD] prosperoPadInit scePadInit return 0
[PROSPERO][DEBUG]: [PROSPEROPAD] prosperoPadInit sceUserServiceGetInitialUser return 0x00000000 and userId 0xFFFFFFFF
[PROSPERO][INFO]: [PROSPEROPAD] prosperoPadInit switching to userId 0x1B538397
[PROSPERO][DEBUG]: [PROSPEROPAD] prosperoPadInit handle 0x030A0600
[PROSPERO][DEBUG]: [PROSPEROPAD] prosperoPadInit libprosperopad initialized
[PROSPERO][INFO]: [CanvasPad] Prospero sdk canvas pad sample
index:4 SceNKBmalloc 0x0031c000 0x0032c000 0x03
index:6 SceNKBmalloc 0x00330000 0x00338000 0x03
index:7 SceNKBmalloc 0x0033c000 0x00384000 0x03
index:10 SceNKBmalloc 0x003a0000 0x003a4000 0x03
index:12 SceNKBmalloc 0x003bc000 0x003c8000 0x03
index:14 SceNKBmalloc 0x003d8000 0x003e4000 0x03
index:15 SceNKBmalloc 0x00400000 0x09300000 0x03
[PROSPERO][INFO]: framebuffer found at 0x8079000
[PROSPERO][DEBUG]: [PROSPEROPAD] prosperoPadUpdate scePadReadState return 0x00000000 buttons:0x80000000
[PROSPERO][DEBUG]: prosperoPadUpdate 0
[PROSPERO][DEBUG]: [PROSPEROPAD] prosperoPadUpdate scePadReadState return 0x00000000 buttons:0x80000000
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