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<!DOCTYPE html> | |
<html> | |
<head> | |
<title>Three.js Cube</title> | |
<style> | |
body { | |
margin: 0; | |
} | |
canvas { | |
width: 500px; | |
height: 500px; | |
} | |
</style> | |
<script type="importmap"> | |
{ | |
"imports": { | |
"three": "https://unpkg.com/three@latest/build/three.module.js", | |
"three/addons/": "https://unpkg.com/three@latest/examples/jsm/" | |
} | |
} | |
</script> | |
</head> | |
<body> | |
<canvas id="canvas1" width="1000" height="1000"></canvas> | |
<script type="module"> | |
import * as THREE from "three"; | |
import { OrbitControls } from "three/addons/controls/OrbitControls.js"; | |
// Create scene, camera, and renderer | |
var scene = new THREE.Scene(); | |
var camera = new THREE.PerspectiveCamera( | |
75, | |
window.innerWidth / window.innerHeight, | |
0.1, | |
1000 | |
); | |
var renderer = new THREE.WebGLRenderer({ | |
canvas: document.createElement("canvas"), | |
}); | |
renderer.setPixelRatio(window.devicePixelRatio); | |
renderer.setSize(500, 500); | |
// Create cube | |
var geometry = new THREE.BoxGeometry(); | |
var material = new THREE.MeshStandardMaterial(); | |
var cube = new THREE.Mesh(geometry, material); | |
scene.add(cube); | |
camera.position.z = 5; | |
var directionalLight = new THREE.DirectionalLight(0xffffff, 10.5); | |
directionalLight.position.set(0, 2, 3); | |
var ambientLight = new THREE.AmbientLight(); | |
scene.add(ambientLight); | |
scene.add(directionalLight); | |
// Render the cube to the WebGL canvas | |
renderer.render(scene, camera); | |
var canvas = document.getElementsByTagName("canvas")[0]; | |
new OrbitControls(camera, canvas); | |
var ctx = canvas.getContext("2d"); | |
// Animation loop | |
function animate() { | |
requestAnimationFrame(animate); | |
renderer.render(scene, camera); | |
ctx.clearRect(0, 0, canvas.width, canvas.height); | |
ctx.drawImage(renderer.domElement, 0, 0); | |
} | |
animate(); | |
</script> | |
</body> | |
</html> |
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