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Flambe: auto build/serve on .hx change
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#!/usr/bin/env node | |
var spawn = require('child_process').spawn | |
,StringDecoder = require('string_decoder').StringDecoder | |
,build,serve | |
; | |
function logData() { | |
var i,len; | |
for (i = 0, len = arguments.length; i < len; i++) { | |
var decoder = new StringDecoder('utf8'); | |
console.log(decoder.write(arguments[i])); | |
} | |
} | |
// When we're called from supervisor (see below), | |
// just spawn 'flambe run html --debug' | |
if ((process.argv.length === 3) && (process.argv[2] === '-supervisor')) { | |
spawn('flambe',['run','html','--debug']); | |
// Try to keep from exiting | |
process.stdin.resume(); | |
} else { | |
// If we're not being called from supervisor, do an initial build | |
console.log('building...'); | |
build = spawn('flambe', ['build','html','--debug']) | |
build.stdout.on('data', logData); | |
build.stderr.on('data', logData) | |
build.on('close', function (code) { | |
if (code !== 0) { | |
console.log('build process exited with code ' + code); | |
process.exit(code); | |
} | |
build = null; | |
// And when that finishes, launch the server | |
console.log('serving...') | |
serve = spawn('flambe', ['serve']) | |
serve.stdout.on('data', logData); | |
serve.stderr.on('data', logData) | |
serve.on('close', function(code) { | |
console.log('serve process exited with code ' + code); | |
process.exit(code); | |
serve = null; | |
}) | |
// Now that we've launched the server, call supervisor | |
// with ourselves as the node file to run when things | |
// change | |
console.log('watching...') | |
supervisor = spawn('supervisor', ['-w','src','-e','hx','--','bin/start','-supervisor']) | |
supervisor.stdout.on('data', logData); | |
supervisor.stderr.on('data', logData) | |
}); | |
process.on('SIGTERM', function() { | |
if (build) { | |
console.log('Killing flambe build'); | |
build.kill(); | |
} | |
if (serve) { | |
console.log('Killing flambe serve'); | |
serve.kill(); | |
} | |
process.exit(); | |
}); | |
} | |
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