Created
May 30, 2012 06:41
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DJTTMFPCUEMASTER-SLIPMODE
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// Array Remove - By John Resig (MIT Licensed) | |
Array.prototype.remove = function(from, to) { | |
var rest = this.slice((to || from) + 1 || this.length); | |
this.length = from < 0 ? this.length + from : from; | |
return this.push.apply(this, rest); | |
}; | |
// Remove a vlue from an array | |
Array.prototype.removeValue = function(value) | |
{ | |
var idx = this.indexOf(value); | |
if (idx == -1) | |
return -1; | |
this.remove(idx, idx); | |
return idx; | |
} | |
DJTTCueMaster = {}; | |
DJTTCueMaster.eq2control = function(eq) | |
{ | |
switch(eq) { | |
case 'hi': | |
return 'filterHigh'; | |
case 'mid': | |
return 'filterMid'; | |
case 'low': | |
return 'filterLow'; | |
case 'all': | |
default: | |
return 'pregain'; | |
} | |
} | |
DJTTCueMasterStutter = function(deck, eq) | |
{ | |
this.group = "[Channel" + deck + "]"; | |
this.control = DJTTCueMaster.eq2control(eq); | |
this.ceiling = -1; | |
this.floor = 0.2; | |
this.timer = -1; | |
this.state = false; | |
this.deck = deck; | |
this.eq = eq; | |
this.process = function() | |
{ | |
print("GROUP=" + this.group + " CONTROL=" + this.control); | |
var value = this.state ? this.ceiling : this.floor; | |
this.state = !this.state; | |
engine.setValue(this.group, this.control, value); | |
} | |
this.activate = function(step) | |
{ | |
if (this.timer != -1) | |
return; | |
print("GROUP=" + this.group + " CONTROL=" + this.control); | |
this.ceiling = engine.getValue(this.group, this.control); | |
this.state = 0; | |
var bpm = engine.getValue(this.group, 'bpm'); | |
var step = 4 * (Math.floor((step / 32))+1); | |
if ( step <= 0) | |
step = 0; | |
var interval = (((bpm/4) / 60) * 1000 / step); | |
this.timer = engine.beginTimer(interval, this.process); | |
} | |
this.deactivate = function() | |
{ | |
if (this.timer==-1) | |
return; | |
engine.setValue(this.group, this.control, this.ceiling); | |
engine.stopTimer(this.timer); | |
this.timer = -1; | |
} | |
} | |
DJTTCueMaster.stutterActivate = function(deck, eq) | |
{ | |
DJTTCueMaster.stutter[(deck-1)][eq].activate(DJTTCueMaster.slider[0]); | |
} | |
DJTTCueMaster.stutterDeactivate = function(deck, eq) | |
{ | |
DJTTCueMaster.stutter[(deck-1)][eq].deactivate(); | |
} | |
DJTTCueMaster.stutterHi = function(channel, control, value, status, group) | |
{ | |
var deck = group == '[Channel1]' ? 1 : 2; | |
if (status == 0x90) { | |
DJTTCueMaster.stutterActivate(deck, 'hi'); | |
} | |
else { | |
DJTTCueMaster.stutterDeactivate(deck, 'hi'); | |
} | |
} | |
DJTTCueMaster.stutterMid = function (channel, control, value, status, group) | |
{ | |
var deck = group == '[Channel1]' ? 1 : 2; | |
if (status == 0x90) { | |
DJTTCueMaster.stutterActivate(deck, 'mid'); | |
} | |
else { | |
DJTTCueMaster.stutterDeactivate(deck, 'mid'); | |
} | |
} | |
DJTTCueMaster.stutterLow = function (channel, control, value, status, group) | |
{ | |
var deck = group == '[Channel1]' ? 1 : 2; | |
if (status == 0x90) { | |
DJTTCueMaster.stutterActivate(deck, 'low'); | |
} | |
else { | |
DJTTCueMaster.stutterDeactivate(deck, 'low'); | |
} | |
} | |
DJTTCueMaster.stutterAll = function (channel, control, value, status, group) | |
{ | |
var deck = group == '[Channel1]' ? 1 : 2; | |
if (status == 0x90) { | |
DJTTCueMaster.stutterActivate(deck, 'all'); | |
} | |
else { | |
DJTTCueMaster.stutterDeactivate(deck, 'all'); | |
} | |
} | |
DJTTCueMaster.init = function() | |
{ | |
DJTTCueMaster.bstk = new Array(); | |
DJTTCueMaster.beatloop = 0; | |
DJTTCueMaster.stutter = [ | |
{ | |
hi: new DJTTCueMasterStutter(1, 'hi'), | |
mid: new DJTTCueMasterStutter(1, 'mid'), | |
low: new DJTTCueMasterStutter(1, 'low'), | |
all: new DJTTCueMasterStutter(1, 'all') | |
}, | |
{ | |
hi: new DJTTCueMasterStutter(2, 'hi'), | |
mid: new DJTTCueMasterStutter(2, 'mid'), | |
low: new DJTTCueMasterStutter(2, 'low'), | |
all: new DJTTCueMasterStutter(2, 'all') | |
} | |
]; | |
DJTTCueMaster.slider = [ 0, 0 ]; | |
DJTTCueMaster.slipmodetime = {}; | |
DJTTCueMaster.slipmodeconnect = {}; | |
print("DJ Techtools MIDI Fighter PRO CueMaster initialized"); | |
} | |
DJTTCueMaster.beatloop1 = function (channel, control, value, status, group) | |
{ | |
DJTTCueMaster.beatloopInt(group, (status&0x90)==0x90, 1); | |
} | |
DJTTCueMaster.beatloop05 = function (channel, control, value, status, group) | |
{ | |
DJTTCueMaster.beatloopInt(group, (status&0x90)==0x90, 0.5); | |
} | |
DJTTCueMaster.beatloop025 = function (channel, control, value, status, group) | |
{ | |
DJTTCueMaster.beatloopInt(group, (status&0x90)==0x90, 0.25); | |
} | |
DJTTCueMaster.beatloop0125 = function (channel, control, value, status, group) | |
{ | |
DJTTCueMaster.beatloopInt(group, (status&0x90)==0x90, 0.125); | |
} | |
DJTTCueMaster.beatcheck = function(first, second, third, fourth) | |
{ | |
if (this.bstk[0] == first && this.bstk[1] == second && this.bstk[2] == third && this.bstk[3] == fourth) | |
return true; | |
return false; | |
} | |
DJTTCueMaster.beatloopInt = function(group, on, beats) | |
{ | |
if (on) { | |
if (this.bstk.length == 0) { | |
var slipmodestatus = { | |
rate: engine.getValue(group, 'rate'), | |
startplaypos: engine.getValue(group, 'playposition'), | |
curplaypos: engine.getValue(group, 'playposition') | |
}; | |
var slipmodegroup = group; | |
DJTTCueMaster.slipmodetime[group] = engine.getValue(group, 'playposition'); | |
DJTTCueMaster.slipmodeconnect[group] = engine.connectControl(group, 'playposition', | |
function(value) { | |
try { | |
if (value > slipmodestatus.curplaypos) { | |
DJTTCueMaster.slipmodetime[slipmodegroup] += value - slipmodestatus.curplaypos; | |
} | |
else { | |
DJTTCueMaster.slipmodetime[slipmodegroup] += value - slipmodestatus.startplaypos; | |
DJTTCueMaster.slipmodetime[slipmodegroup] += (engine.getValue(slipmodegroup, 'loop_end_position') / engine.getValue(group, 'track_samples')) - slipmodestatus.curplaypos; | |
} | |
slipmodestatus.curplaypos = value; | |
} | |
catch(e) { | |
print("ERROR = " + e.message); | |
} | |
} | |
); | |
} | |
this.bstk.push(beats); | |
if (this.bstk.length == 4) { | |
if (this.beatcheck(1, 0.5, 0.25, 0.125)) { | |
engine.setValue(group, 'beatloop', 0.0625); | |
} | |
else { | |
engine.setValue(group, 'beatloop', beats); | |
} | |
} | |
else { | |
engine.setValue(group, 'beatloop', beats); | |
} | |
} | |
else { | |
this.bstk.removeValue(beats); | |
if (this.bstk.length > 0) { | |
this.beatloop = this.bstk[(this.bstk.length - 1)]; | |
engine.setValue(group, 'beatloop', this.beatloop); | |
} | |
else { | |
var oldout = engine.getValue(group, 'loop_end_position') / engine.getValue(group, 'track_samples'); | |
engine.setValue(group, 'reloop_exit', 1); | |
var cb = this.slipmodeconnect[group]; | |
// CO commands are evaluated as simple bit flips on a list of objects | |
// they are always processed in the same order, regardless of when the actual | |
// change occurs. We use a timer to make sure we are executed well after the | |
// reloop_exit is set. | |
engine.beginTimer(20, function() { | |
cb.disconnect(); | |
engine.setValue(group, 'playposition', DJTTCueMaster.slipmodetime[group]); | |
}, true); | |
} | |
} | |
} | |
DJTTCueMaster.sliderControl1 = function(channel, control, value, status, group) | |
{ | |
DJTTCueMaster.slider[0] = value; | |
} | |
DJTTCueMaster.sliderControl2 = function(channel, control, value, status, group) | |
{ | |
DJTTCueMaster.slider[1] = value; | |
} | |
DJTTCueMaster.reverse1 = function(channel, control, value, status, group) | |
{ | |
engine.setValue(group, 'reverse', (status==0x90)); | |
} | |
DJTTCueMaster.reverse125 = function(channel, control, value, status, group) | |
{ | |
engine.setValue(group, 'reverse', (status==0x90)); | |
} | |
DJTTCueMaster.reverse15 = function(channel, control, value, status, group) | |
{ | |
engine.setValue(group, 'reverse', (status==0x90)); | |
} | |
DJTTCueMaster.reverse2 = function(channel, control, value, status, group) | |
{ | |
engine.setValue(group, 'reverse', (status==0x90)); | |
} | |
DJTTCueMaster.flanger = function(channel, control, value, status, group) | |
{ | |
engine.setValue(group, 'flanger', (status==0x90)); | |
} |
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