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[General] | |
sIntroSequence= | |
fChancesToPlayAlternateIntro=0 | |
uMainMenuDelayBeforeAllowSkip=0 | |
bAllowConsole=1 | |
bPlayMainmenuMusic=1 | |
uGridsToLoad=5 | |
uExterior Cell Buffer=36 | |
bForceUpdateDiffuseOnly=1 | |
iTextureDegradeDistance0=800 | |
iTextureDegradeDistance1=1500 | |
iTextureUpgradeDistance0=600 | |
iTextureUpgradeDistance1=1200 | |
bDisableAllGore=0 | |
[Display] | |
iLocation X=0 | |
iLocation Y=0 | |
fSunShadowUpdateTime=1.0 | |
fSunUpdateThreshold=0.5000 | |
bNvGodraysEnable=0 | |
iPresentInterval=1 | |
fDefaultWorldFOV=70 | |
fDefault1stPersonFOV=80 | |
fDecalLifetime=30.0000 | |
fDecalLOD0=800.0000 | |
fPipboyScreenEmitIntensity=1.2500 | |
fPipboyScreenDiffuseIntensity=0.150 | |
fPipboyScreenEmitIntensityPA=3.000 | |
fPipboyScreenDiffuseIntensityPA=1.0000 | |
[Archive] | |
sResourceDataDirsFinal= | |
bInvalidateOlderFiles=1 | |
[Controls] | |
bInvertYValues=0 | |
fMouseHeadingYScale=.021 | |
fMouseHeadingXScale=.021 | |
fEnterWorkshopDelay=1.5000 | |
fPipboyLightDelay=0.3000 | |
fZKeyDelay=0.2000 | |
fThrowDelay=0.3000 | |
fPowerArmorExitDelay=0.4000 | |
[Grass] | |
iMinGrassSize=20 | |
[Imagespace] | |
bDoRadialBlur=1 | |
[Camera] | |
f3rdPersonAimFOV=70 | |
[Decals] | |
uMaxSkinDecals=100 | |
uMaxSkinDecalPerActor=25 | |
bDecals=1 | |
bSkinnedDecals=1 | |
[Interface] | |
fSafeZoneYWide=36 | |
fSafeZoneY=36 | |
fSafeZoneYWide16x10=36 | |
fSafeZoneXWide=64.0 | |
fSafeZoneX=64.0 | |
fSafeZoneXWide16x10=64.0 | |
fCrosshairAlphaPercent=100 | |
[ScreenSplatter] | |
bBloodSplatterEnabled=1 | |
[Combat] | |
bForceNPCsUseAmmo=0 | |
[Gameplay] | |
bHealthBarShowing=0 | |
[VATS] | |
fVATSRangedLongDistance=2500 | |
[Workshop] | |
bWorkshopEnableGridBasedSnapping=0 |
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[General] | |
bEnableStoryManagerLogging=0 | |
bGamepadEnable=1 | |
bPipboyCompanionEnabled=0 | |
iStoryManagerLoggingEvent=-1 | |
uGridsToLoad=5 | |
[Display] | |
bBorderless=0 | |
bFull Screen=1 | |
iSize H=1080 | |
iSize W=1920 | |
bAllowShadowcasterNPCLights=0 | |
bComputeShaderDeferredTiledLighting=1 | |
bEnableWetnessMaterials=1 | |
bForceIgnoreSmoothness=0 | |
bMaximizeWindow=0 | |
bPrecipitationOcclusion=1 | |
bSAOEnable=1 | |
bSinglePassDirShadow=1 | |
bTopMostWindow=0 | |
bVolumetricLightingEnable=1 | |
bVolumetricLightingForceCasters=0 | |
fBlendSplitDirShadow=48 | |
fDirShadowDistance=20000 | |
fInteriorMeshLODLevel1FadeDist=2600.0000 | |
fInteriorMeshLODLevel2FadeDist=1950.0000 | |
fLeafAnimDampenDistEnd=4600.0000 | |
fLeafAnimDampenDistStart=3600.0000 | |
fMaxFocusShadowMapDistance=450.0000 | |
fMeshLODFadeBoundDefault=256.0000 | |
fMeshLODFadePercentDefault=1.2000 | |
fMeshLODFadeScalar=1.0000 | |
fMeshLODLevel1FadeDist=999999 | |
fMeshLODLevel1FadeTreeDistance=2844.0000 | |
fMeshLODLevel2FadeDist=999999 | |
fMeshLODLevel2FadeTreeDistance=2048.0000 | |
fShadowBiasScale=1.0000 | |
fShadowDistance=20000.0000 | |
fTessFactorMaxDistanceScale=100.0000 | |
flocalShadowMapHalveEveryXUnit=750.0000 | |
focusShadowMapDoubleEveryXUnit=450.0000 | |
iDirShadowSplits=3 | |
iMaxAnisotropy=16 | |
iMaxDecalsPerFrame=100 | |
iMaxFocusShadows=4 | |
iMaxFocusShadowsDialogue=4 | |
iMaxSkinDecalsPerFrame=25 | |
iPresentInterval=1 | |
iScreenShotIndex=0 | |
iShadowMapResolution=4096 | |
iTiledLightingMinLights=40 | |
iVolumetricLightingQuality=1 | |
sAntiAliasing=TAA | |
uPipboyTargetHeight=700 | |
uPipboyTargetWidth=876 | |
uiOrthoShadowFilter=3 | |
uiShadowFilter=3 | |
[AudioMenu] | |
fAudioMasterVolume=1.0000 | |
fVal0=0.8471 | |
fVal1=0.0000 | |
fVal2=0.6755 | |
fVal3=0.5672 | |
fVal4=0.4935 | |
fVal5=1.0000 | |
fVal6=1.0000 | |
fVal7=1.0000 | |
uID0=554685 | |
uID1=466532 | |
uID2=94881 | |
uID3=1007612 | |
uID4=138006 | |
uID5=0 | |
uID6=0 | |
uID7=0 | |
[Bethesda.net] | |
uPersistentUuidData0=2924176165 | |
uPersistentUuidData1=637881932 | |
uPersistentUuidData2=2743264342 | |
uPersistentUuidData3=293691899 | |
[Controls] | |
bAlwaysRunByDefault=1 | |
bGamePadRumble=1 | |
bInvertYValues=0 | |
fGamepadHeadingSensitivity=1.0000 | |
fMouseHeadingSensitivity=0.03 | |
[Decals] | |
uMaxDecals=1000 | |
[GamePlay] | |
bShowFloatingQuestMarkers=1 | |
bShowQuestMarkers=1 | |
iDifficulty=2 | |
[Grass] | |
fGrassMaxStartFadeDistance=7000.0000 | |
fGrassMinStartFadeDistance=0.0000 | |
fGrassStartFadeDistance=7000 | |
[Imagespace] | |
bDoDepthOfField=1 | |
bLensFlare=1 | |
bMBEnable=0 | |
bScreenSpaceBokeh=1 | |
[Interface] | |
bDialogueCameraEnable=1 | |
bDialogueSubtitles=0 | |
bGeneralSubtitles=0 | |
bShowCompass=1 | |
iHUDColorB=21 | |
iHUDColorG=255 | |
iHUDColorR=18 | |
uHUDActiveEffectWidget=2 | |
[LOD] | |
fLODFadeOutMultActors=15.0 | |
fLODFadeOutMultItems=10.0 | |
fLODFadeOutMultObjects=30.0 | |
fLODFadeOutMultSkyCell=1.0000 | |
[Launcher] | |
bEnableFileSelection=1 | |
[LightingShader] | |
bScreenSpaceReflections=1 | |
bScreenSpaceSubsurfaceScattering=1 | |
[MAIN] | |
bCrosshairEnabled=1 | |
bSaveOnPause=1 | |
bSaveOnRest=1 | |
bSaveOnTravel=1 | |
bSaveOnWait=1 | |
fHUDOpacity=1.0000 | |
fSkyCellRefFadeDistance=150000.0000 | |
[NVFlex] | |
bNVFlexDrawDebris=1 | |
bNVFlexEnable=0 | |
bNVFlexInstanceDebris=1 | |
fKillRadius0=2000.0000 | |
fKillRadius1=3000.0000 | |
fKillRadius2=4000.0000 | |
iMaxNeighbors0=32 | |
iMaxNeighbors1=48 | |
iMaxNeighbors2=64 | |
iMaxParticles0=6000 | |
iMaxParticles1=16000 | |
iMaxParticles2=32768 | |
iQuality=0 | |
[NVHBAO] | |
bBackgroundAOEnable=1 | |
bBlurEnable=1 | |
bBlurSharpnessProfileEnable=0 | |
bDepthThresholdEnable=0 | |
bEnable=0 | |
fBackgroundAOViewDepth=750.0000 | |
fBias=0.1000 | |
fBlurSharpness=16.0000 | |
fBlurSharpnessProfileBackgroundViewDepth=1.0000 | |
fBlurSharpnessProfileForegroundSharpnessScale=4.0000 | |
fBlurSharpnessProfileForegroundViewDepth=0.0000 | |
fCoarseAO=1.0000 | |
fDepthThresholdMaxViewDepth=500.0000 | |
fDepthThresholdSharpness=100.0000 | |
fDetailAO=0.6500 | |
fPowerExponent=2.5000 | |
fRadius=0.6500 | |
iBlurRadiusEnum=1 | |
iDepthClampModeEnum=0 | |
[Particles] | |
iMaxDesired=750 | |
[Pipboy] | |
fPipboyEffectColorB=0.09 | |
fPipboyEffectColorG=1.0 | |
fPipboyEffectColorR=0.08 | |
[SaveGame] | |
fAutosaveEveryXMins=10.0000 | |
[TerrainManager] | |
bShowLODInEditor=0 | |
fBlockLevel0Distance=60000 | |
fBlockLevel1Distance=90000 | |
fBlockLevel2Distance=110000 | |
fBlockMaximumDistance=250000 | |
fSplitDistanceMult=1.5 | |
fTreeLoadDistance=75000.0000 | |
[VATS] | |
fModMenuEffectColorB=0.4200 | |
fModMenuEffectColorG=0.9900 | |
fModMenuEffectColorR=0.4900 | |
fModMenuEffectHighlightColorB=0.0824 | |
fModMenuEffectHighlightColorG=1.0 | |
fModMenuEffectHighlightColorR=0.0706 | |
fModMenuEffectHighlightPAColorB=0.41 | |
fModMenuEffectHighlightPAColorG=0.82 | |
fModMenuEffectHighlightPAColorR=1.0 | |
fModMenuEffectPAColorB=0.4100 | |
fModMenuEffectPAColorG=0.8200 | |
fModMenuEffectPAColorR=1.0000 | |
[Water] | |
bUseWaterDepth=1 | |
bUseWaterDisplacements=1 | |
bUseWaterReflections=1 | |
bUseWaterRefractions=1 |
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Steam OS / Bazzite
~/.steam/steam/steamapps/compatdata/377160/pfx/drive_c/users/steamuser/Documents/My Games/Fallout4/
Windows
%USERPROFILE%\Documents\My Games\Fallout4\