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December 12, 2015 08:29
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http://haskell98.blogspot.ru/2013/02/2013.html nub можно убрать использовав Data.Set, но на малых размерах N^2 не проблема.
solN можно тоже переписать так, чтобы не проводилить двойные вычисления, но мне лень :)
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import Data.Function | |
import Data.List | |
import Control.Monad | |
import Debug.Trace | |
import Data.Set (Set) | |
import qualified Data.Set as S | |
type History = [Int] | |
type Mouse = Int | |
type Size = Int | |
type State = ([Mouse],History) | |
initial :: Size -> State | |
initial n = ([1..n],[]) | |
game :: Size -> Set [Mouse] -> [State] -> [State] | |
game _ _ [] = [] | |
game n vis is = let ns = filter (flip S.notMember vis . fst) $ concatMap step is | |
in is ++ ns ++ game n (vis `S.union` (S.fromList $ map fst ns)) ns | |
where | |
step :: State -> [State] | |
step ([],_) = [] -- no more steps ^_^ | |
step (ms,h) = flip map [1..n] $ \i -> -- cat`s move | |
let h' = i:h -- next step | |
ms' = filter (/=i) ms -- mices that are alive | |
ms'' = sort . nub $ filter inBounds $ liftM2 (+) [1,-1] ms' -- next mice step | |
in (ms'',h') | |
inBounds x | x >= 1 && x <= n = True | |
| otherwise = False | |
sol1 n = reverse . snd . head . (filter isSolution) $ game n S.empty [initial n] | |
solN n = map (reverse . snd) sls | |
where s1 = head $ filter isSolution $ game n S.empty [initial n] | |
sls = filter isSolution $ takeWhile f | |
$ dropWhile (not . f) | |
$ game n S.empty [initial n] | |
f = on (==) (length . snd) s1 | |
isSolution = null . fst | |
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