Created
August 15, 2012 01:27
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{-# LANGUAGE TypeFamilies, GeneralizedNewtypeDeriving, ConstraintKinds #-} | |
import Control.Applicative | |
import Control.Concurrent | |
import Control.Monad | |
import Control.Monad.State | |
import Data.List | |
{- Card definition -} | |
data CardType = Inherits | Land deriving Show | |
data SubType = Maid | None deriving Show | |
data Card = Card { coin :: Int | |
, cardType :: CardType | |
, subType :: SubType | |
, name :: String | |
, description :: String | |
} deriving Show | |
data Field = Field { discardPile :: [Card] | |
, deck :: [Card] | |
} deriving Show | |
daMaid = Card { coin = 0 | |
, cardType = Inherits | |
, subType = Maid | |
, name = "見習い次女" | |
, description = "" } | |
farmVillage = Card { coin = 1 | |
, cardType = Land | |
, subType = None | |
, name = "農村" | |
, description ="" } | |
initDeck = (replicate 7 farmVillage) ++ (replicate 3 daMaid) | |
{- Game -} | |
newtype PlayT m a = PlayT { playT :: StateT Field m a } | |
deriving (Functor, Applicative, Monad, MonadTrans, MonadPlus, MonadIO, MonadState Field) | |
runPlay :: IO ((), Field) | |
runPlay = run play $ Field { deck = initDeck {- TODO: shuffle -}, discardPile = [] } | |
where run = runStateT . playT | |
type Playable m = (MonadIO m, Monad m, Applicative m, MonadPlus m) | |
play :: Playable m => PlayT m () | |
play = do | |
hands <- draw 5 | |
deck <- getDeck | |
discards <- getDiscardPile | |
print hands deck discards | |
discard hands | |
play | |
where | |
print hands deck discards = | |
liftIO $ do putStrLn "-----" | |
putStrLn "[Hand Cards]" | |
mapM_ (putStrLn . show) hands | |
putStrLn "[Deck]" | |
mapM_ (putStrLn . show) deck | |
putStrLn "[Discard]" | |
mapM_ (putStrLn . show) discards | |
threadDelay $ 2 * 1000 * 1000 | |
draw :: Playable m => Int -> PlayT m [Card] | |
draw maxHands = do | |
(hands, deck) <- splitAt maxHands <$> getDeck | |
if length hands < maxHands | |
then | |
do reshuffle | |
let rest = maxHands - (length hands) | |
(remain, deck') <- splitAt rest <$> getDeck | |
putDeck deck' | |
return $ hands ++ remain | |
else | |
do | |
putDeck deck | |
return hands | |
discard :: Playable m => [Card] -> PlayT m () | |
discard cards = do | |
discards <- getDiscardPile | |
putDiscardPile $ discards ++ cards | |
reshuffle :: Playable m => PlayT m () | |
reshuffle = do | |
deck <- getDeck | |
guard $ length deck <= 0 | |
discards <- getDiscardPile | |
-- TODO: reshuffle discards then put those cards to deck | |
putDiscardPile [] | |
putDeck discards | |
getDeck :: (Applicative m, Monad m) => PlayT m [Card] | |
getDeck = deck <$> get | |
getDiscardPile :: (Applicative m, Monad m) => PlayT m [Card] | |
getDiscardPile = discardPile <$> get | |
putDeck :: (Applicative m, Monad m) => [Card] -> PlayT m () | |
putDeck cards = do | |
f <- get | |
put $ f { deck = cards } | |
putDiscardPile :: (Applicative m, Monad m) => [Card] -> PlayT m () | |
putDiscardPile cards = do | |
f <- get | |
put $ f { discardPile = cards } |
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