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import React, { Component } from 'react'; | |
import TimedMutationsContainer from './TimedMutationsContainer'; | |
function toArray(elementsO) { | |
if (!elementsO) | |
return []; | |
if (Array.isArray(elementsO)) | |
return elementsO; | |
return [elementsO]; | |
} | |
import _ from 'lodash'; | |
export default class SimpleTransitions extends Component { | |
titems = new TimedMutationsContainer(this); | |
constructor(props) { | |
super(props); | |
this.children = toArray(props.children); | |
this.childProps = { | |
enterS: props.enterS || true, | |
leaveS: props.leaveS || true | |
}; | |
this.children.forEach(element => | |
this.titems.set(element.key, { element })); | |
} | |
mapState(element, state) { | |
// console.log('mapping state', state, 'to', element.key); | |
return this.titems.mutateElement(element, | |
_.mapValues(state, (value, key) => this.childProps[key])); | |
} | |
_setItem(element, state = undefined) { | |
// console.log('SETITEM', element.key, state); | |
const setOrFail = (expect, set, also) => { | |
_.forOwn(expect, (value, key) => { | |
if (!state[key] || (state[key] !== value)) | |
return false; | |
}); | |
this.titems.set(element.key, set); | |
if (also) also(set); | |
return true; | |
}; | |
if (!state) return false; // should be manual | |
const last = this.titems.get(element.key); | |
if (!last) return setOrFail({appeared: true}, { | |
state, | |
element: this.mapState(element, { enterS: true }), | |
original: element | |
// tick: (new Date()).getTime() | |
}, () => { | |
this.titems.timedMutate( | |
element.key, { element }, | |
this.transitionTime); | |
}); | |
const lstate = last.state; | |
if (!lstate) return setOrFail({disappearing: true}, { | |
state, | |
element: this.mapState(last.element, { leaveS: true }) | |
// tick: (new Date()).getTime() | |
}, () => this.titems.timedDelete(element.key, this.transitionTime)); | |
if (lstate.appeared) return false; // should be manual | |
if (lstate.appearing) return setOrFail( | |
lstate.reversed ? | |
{ disappearing: true } : | |
{ disappearing: true, reversed: true }, | |
{ | |
state, | |
element: this.mapState(element, | |
lstate.reversed ? { leaveS: true } : { enterS: true }), | |
tick: last.tick | |
}, () => this.titems.timedDelete(element.key, this.transitionTime)); | |
if (lstate.disappearing) return setOrFail( | |
lstate.reversed ? | |
{ appearing: true } : | |
{ appearing: true, reversed: true }, | |
{ | |
state, | |
element: element, | |
tick: last.tick | |
}, () => this.titems.timedMutate(element.key, { element }, this.transitionTime)); | |
return false; // shouldn't happen | |
} | |
setItem(element, state = undefined) { | |
const res = this._setItem(element, state); | |
if (!res) console.warn('invalid SETITEM:', element.key, state); | |
return res; | |
} | |
makeDisappear(element) { | |
const item = this.titems.get(element.key); | |
if (!item) return false; | |
const state = item.state; | |
if (!state) return this.setItem(element, { disappearing: true }); | |
if (state.disappearing) return false; | |
if (state.appearing) | |
return this.setItem(element, | |
state.reversed ? | |
{ disappearing: true } : | |
{ disappearing: true, reversed: true }); | |
return false; | |
} | |
makeAppear(element) { | |
// console.log('makeAppear', element.key); | |
const item = this.titems.get(element.key); | |
if (!item) return this.setItem(element, { | |
appeared: true | |
}); | |
const state = item.state; | |
if (!state || state.appearing) return false; | |
if (state.disappearing) | |
return this.setItem(element, | |
state.reversed ? | |
{ appearing: true } : | |
{ appearing: true, reversed: true }); | |
return false; | |
} | |
getElementArray() { | |
let arr = []; | |
// let keys = []; | |
this.titems.forEach(item => { | |
const {state, element} = item; | |
if (!state || !state.disappearing) { | |
// keys.push([element.key, state]); | |
arr.push(element); | |
} return true; | |
}); | |
// console.log(JSON.stringify(keys)); | |
return arr; | |
} | |
componentWillReceiveProps(props) { | |
const {children, transitionTime} = props; | |
this.transitionTime = transitionTime; | |
let update = false; | |
const newA = toArray(children); | |
let aux = this.getElementArray(); | |
for (let i = 0; i < newA.length; i++) { | |
let maintained = false; | |
const n = newA[i]; | |
let j = 0; | |
for (; j < aux.length; j++) { | |
const o = aux[j]; | |
if (o.key === n.key) { | |
for (let x = 0; x < j; x++) | |
update |= this.makeDisappear(aux.shift()); | |
maintained = true; | |
if (o.props !== n.props) { | |
const titem = this.titems.get(o.key); | |
this.titems.set(o.key, { | |
...titem, | |
element: this.titems.mutateElement(n, titem.state) | |
}); | |
update = true; | |
} | |
aux.shift(); | |
break; | |
} | |
} | |
if (!maintained && j === aux.length) | |
update |= this.makeAppear(n); | |
} | |
for (let i = 0; i < aux.length; i++) | |
update |= this.makeDisappear(aux[i]); | |
this.children = newA; | |
if (update) { | |
// console.log('prop update force'); | |
this.forceUpdate(); | |
this.appearTimer = setTimeout(() => { | |
let anyAppeared = false; | |
this.titems.map(item => { | |
const state = item.state; | |
if (!state || !state.appeared) return item; | |
anyAppeared = true; | |
return { | |
state: { appearing: true }, | |
element: item.original, | |
tick: item.tick | |
}; | |
}); | |
if (anyAppeared) this.forceUpdate(); | |
}, 50); | |
} | |
} | |
shouldComponentUpdate() { return false; } | |
componentWillUnmount() { | |
if (this.appearTimer !== undefined) | |
clearTimeout(this.appearTimer); | |
this.titems.cleanup(); | |
} | |
render() { | |
// let present = []; | |
// this.titems.forEach(item => { | |
// present.push([item.element.key, item.state]); | |
// }); | |
// console.log('render', JSON.stringify(present)); | |
return ( | |
<div {...this.props}> | |
{this.titems.render()} | |
</div> | |
); | |
} | |
} |
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import React from 'react'; | |
import Immutable from 'immutable'; | |
export default class TimedMutationsContainer { | |
items = Immutable.OrderedMap(); | |
timers = Immutable.Map(); | |
constructor(component) { | |
this.component = component; | |
} | |
set(key, newItem) { | |
// console.log('set', key, newItem); | |
this.items = this.items.set(key, newItem); | |
} | |
get(key) { | |
return this.items.get(key); | |
} | |
delete(key) { | |
// console.log('del', key); | |
this.items = this.items.delete(key); | |
} | |
clearTimeout(key) { | |
const timer = this.timers.get(key); | |
if (timer) { | |
// console.log('del timeout', key); | |
clearTimeout(timer.timeout); | |
this.timers = this.timers.delete(key); | |
return true; | |
} | |
return false; | |
} | |
setTimeout(key, callback, delay) { | |
this.clearTimeout(key); | |
let timer = { | |
timeout: setTimeout(() => { | |
this.timers = this.timers.delete(key); | |
callback(); | |
// console.log('exec timeout', key); | |
}, delay), | |
callback, | |
delay | |
}; | |
// console.log('set timeout', key); | |
this.timers = this.timers.set(key, timer); | |
return timer; | |
} | |
timedMutate(key, newItem, delay, andThenCallback) { | |
// console.log('timed mutate', key); | |
return this.setTimeout(key, () => { | |
this.set(key, newItem); | |
this.component.forceUpdate(); | |
if (andThenCallback) andThenCallback(); | |
}, delay); | |
} | |
timedDelete(key, delay) { | |
// console.log('timed delete', key); | |
return this.setTimeout(key, () => { | |
this.delete(key); | |
this.component.forceUpdate(); // may not be needed | |
}, delay); | |
} | |
mutateElement(element, props) { | |
const { children, ...rest } = element.props; | |
return React.cloneElement( | |
element, { ...rest, ...props }, children | |
); | |
} | |
cleanup() { | |
this.timers.forEach(timer => { | |
clearTimeout(timer.timeout); | |
}); | |
} | |
render() { | |
return this.items.map(item => item.element).toArray(); | |
} | |
forEach(cb) { this.items.forEach(cb); } | |
map(cb) { | |
this.items = this.items.map((item) => { | |
return cb(item); | |
}); | |
} | |
} |
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