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@r-alias
r-alias / ssd1306.c
Created June 4, 2019 16:31
BLE Micro Pro用OLEDコントローラ[SSD1306]ドライバ
/// SSD1306Driver for nrf mcu. ///
#ifdef SSD1306OLED
#include "ssd1306.h"
#include "nrf/i2c.h"
#include <string.h>
#include "print.h"
#ifndef LOCAL_GLCDFONT
#include "common/glcdfont.c"
#else
#include <helixfont.h>
@r-alias
r-alias / FMModuration.grc
Created April 22, 2019 05:46
FM moduration sample with HackRF One (GNU Radio Companion)
<?xml version='1.0' encoding='utf-8'?>
<?grc format='1' created='3.7.13'?>
<flow_graph>
<timestamp>Wed Apr 10 23:14:11 2019</timestamp>
<block>
<key>options</key>
<param>
<key>author</key>
<value></value>
</param>
@r-alias
r-alias / AMModuration.grc
Created April 22, 2019 05:42
AM moduration sample with HackRF One (GNU Radio Companion)
<?xml version='1.0' encoding='utf-8'?>
<?grc format='1' created='3.7.13'?>
<flow_graph>
<timestamp>Wed Apr 10 23:14:11 2019</timestamp>
<block>
<key>options</key>
<param>
<key>author</key>
<value></value>
</param>
@r-alias
r-alias / ModelFixer.cs
Created February 14, 2019 17:18
シェーダーがおかしくなっているマテリアルをとりあえず標準に戻す
using UnityEngine;
using UnityEditor;
using System.IO;
using System.Collections.Generic;
public class ModelFixer {
// Hierarchyで選択されたGameObjectで使われているマテリアルのうち、
// 異常なShaderをとりあえず標準のものに修正してピンク色からさよならする
static Shader defaultShader = null;