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// [src] https://github.com/ocornut/imgui/issues/351
// [src] https://github.com/ocornut/imgui/issues/123
// v1.0
#define IMGUI_DOCK_ENABLE_SERIALIZATION 0
// header
// #pragma once
namespace Lumix { namespace FS { class OsFile; } }
struct lua_State;
namespace ImGui
{
IMGUI_API void ShutdownDock();
IMGUI_API void RootDock(const ImVec2& pos, const ImVec2& size);
IMGUI_API bool BeginDock(const char* label, bool* opened = nullptr, ImGuiWindowFlags extra_flags = 0);
IMGUI_API void EndDock();
IMGUI_API void SaveDock(Lumix::FS::OsFile& file);
IMGUI_API void LoadDock(lua_State* L);
} // namespace ImGui
// source following
#include "imgui.h"
#include "imgui_internal.h"
#include <new.h>
#if IMGUI_DOCK_ENABLE_SERIALIZATION
#include "core/fs/os_file.h"
#include <lua.hpp>
#endif
// Find the optional ## from which we stop displaying text.
static const char* FindTextDisplayEnd(const char* text, const char* text_end = NULL)
{
const char* text_display_end = text;
if (!text_end)
text_end = (const char*)-1;
ImGuiState& g = *GImGui;
if (g.DisableHideTextAfterDoubleHash > 0)
{
while (text_display_end < text_end && *text_display_end != '\0')
text_display_end++;
}
else
{
while (text_display_end < text_end && *text_display_end != '\0' && (text_display_end[0] != '#' || text_display_end[1] != '#'))
text_display_end++;
}
return text_display_end;
}
namespace ImGui
{
struct DockContext
{
enum Slot_
{
Slot_Left,
Slot_Right,
Slot_Top,
Slot_Bottom,
Slot_Tab,
Slot_Float,
Slot_None
};
enum EndAction_
{
EndAction_None,
EndAction_Panel,
EndAction_End,
EndAction_EndChild
};
enum Status_
{
Status_Docked,
Status_Float,
Status_Dragged
};
struct Dock
{
Dock()
: id(0)
, next_tab(nullptr)
, prev_tab(nullptr)
, parent(nullptr)
, pos(0, 0)
, size(-1, -1)
, active(true)
, status(Status_Float)
, label(nullptr)
{
children[0] = children[1] = nullptr;
}
~Dock()
{
MemFree(label);
}
ImVec2 getMinSize() const
{
if(!children[0]) return ImVec2(16, 16 + GetTextLineHeightWithSpacing());
ImVec2 s0 = children[0]->getMinSize();
ImVec2 s1 = children[1]->getMinSize();
return isHorizontal() ? ImVec2(s0.x + s1.x, ImMax(s0.y, s1.y))
: ImVec2(ImMax(s0.x, s1.x), s0.y + s1.y);
}
bool isHorizontal() const
{
return children[0]->pos.x < children[1]->pos.x;
}
void setParent(Dock* dock)
{
parent = dock;
for (Dock* tmp = prev_tab; tmp; tmp = tmp->prev_tab) tmp->parent = dock;
for (Dock* tmp = next_tab; tmp; tmp = tmp->next_tab) tmp->parent = dock;
}
Dock& getSibling()
{
IM_ASSERT(parent);
if (parent->children[0] == &getFirstTab()) return *parent->children[1];
return *parent->children[0];
}
Dock& getFirstTab()
{
Dock* tmp = this;
while (tmp->prev_tab) tmp = tmp->prev_tab;
return *tmp;
}
void setActive()
{
active = true;
for (Dock* tmp = prev_tab; tmp; tmp = tmp->prev_tab) tmp->active = false;
for (Dock* tmp = next_tab; tmp; tmp = tmp->next_tab) tmp->active = false;
}
bool isContainer() const { return children[0] != nullptr; }
void setChildrenPosSize(const ImVec2& _pos, const ImVec2& _size)
{
ImVec2 s = children[0]->size;
if (isHorizontal())
{
s.y = _size.y;
s.x = (float)int(_size.x * children[0]->size.x / (children[0]->size.x + children[1]->size.x));
if(s.x < children[0]->getMinSize().x)
{
s.x = children[0]->getMinSize().x;
}
else if(_size.x - s.x < children[1]->getMinSize().x)
{
s.x = _size.x - children[1]->getMinSize().x;
}
children[0]->setPosSize(_pos, s);
s.x = _size.x - children[0]->size.x;
ImVec2 p = _pos;
p.x += children[0]->size.x;
children[1]->setPosSize(p, s);
}
else
{
s.x = _size.x;
s.y = (float)int(_size.y * children[0]->size.y / (children[0]->size.y + children[1]->size.y));
if(s.y < children[0]->getMinSize().y)
{
s.y = children[0]->getMinSize().y;
}
else if(_size.y - s.y < children[1]->getMinSize().y)
{
s.y = _size.y - children[1]->getMinSize().y;
}
children[0]->setPosSize(_pos, s);
s.y = _size.y - children[0]->size.y;
ImVec2 p = _pos;
p.y += children[0]->size.y;
children[1]->setPosSize(p, s);
}
}
void setPosSize(const ImVec2& _pos, const ImVec2& _size)
{
size = _size;
pos = _pos;
for (Dock* tmp = prev_tab; tmp; tmp = tmp->prev_tab)
{
tmp->size = _size;
tmp->pos = _pos;
}
for (Dock* tmp = next_tab; tmp; tmp = tmp->next_tab)
{
tmp->size = _size;
tmp->pos = _pos;
}
if (!isContainer()) return;
setChildrenPosSize(_pos, _size);
}
char* label;
ImU32 id;
Dock* next_tab;
Dock* prev_tab;
Dock* children[2];
Dock* parent;
bool active;
ImVec2 pos;
ImVec2 size;
Status_ status;
};
ImVector<Dock*> m_docks;
ImVec2 m_drag_offset;
Dock* m_current = nullptr;
int m_last_frame = 0;
EndAction_ m_end_action;
~DockContext()
{
}
Dock& getDock(const char* label, bool opened)
{
ImU32 id = ImHash(label, 0);
for (int i = 0; i < m_docks.size(); ++i)
{
if (m_docks[i]->id == id) return *m_docks[i];
}
Dock* new_dock = (Dock*)MemAlloc(sizeof(Dock));
new (new_dock) Dock();
m_docks.push_back(new_dock);
new_dock->label = ImStrdup(label);
IM_ASSERT(new_dock->label);
new_dock->id = id;
new_dock->setActive();
new_dock->status = Status_Float;
new_dock->pos = ImVec2(0, 0);
new_dock->size = GetIO().DisplaySize;
return *new_dock;
}
void putInBackground()
{
ImGuiWindow* win = GetCurrentWindow();
ImGuiState& g = *GImGui;
if (g.Windows[0] == win) return;
for (int i = 0; i < g.Windows.Size; i++)
{
if (g.Windows[i] == win)
{
for (int j = i - 1; j >= 0; --j)
{
g.Windows[j + 1] = g.Windows[j];
}
g.Windows[0] = win;
break;
}
}
}
void splits()
{
if (GetFrameCount() == m_last_frame) return;
m_last_frame = GetFrameCount();
putInBackground();
ImU32 color = GetColorU32(ImGuiCol_Button);
ImU32 color_hovered = GetColorU32(ImGuiCol_ButtonHovered);
ImDrawList* draw_list = GetWindowDrawList();
ImGuiIO& io = GetIO();
for (int i = 0; i < m_docks.size(); ++i)
{
Dock& dock = *m_docks[i];
if (!dock.isContainer()) continue;
PushID(i);
if (!IsMouseDown(0)) dock.status = Status_Docked;
ImVec2 size = dock.children[0]->size;
ImVec2 dsize(0, 0);
SetCursorScreenPos(dock.children[1]->pos);
ImVec2 min_size0 = dock.children[0]->getMinSize();
ImVec2 min_size1 = dock.children[1]->getMinSize();
if (dock.isHorizontal())
{
InvisibleButton("split", ImVec2(3, dock.size.y));
if (dock.status == Status_Dragged) dsize.x = io.MouseDelta.x;
dsize.x = -ImMin(-dsize.x, dock.children[0]->size.x - min_size0.x);
dsize.x = ImMin(dsize.x, dock.children[1]->size.x - min_size1.x);
}
else
{
InvisibleButton("split", ImVec2(dock.size.x, 3));
if (dock.status == Status_Dragged) dsize.y = io.MouseDelta.y;
dsize.y = -ImMin(-dsize.y, dock.children[0]->size.y - min_size0.y);
dsize.y = ImMin(dsize.y, dock.children[1]->size.y - min_size1.y);
}
ImVec2 new_size0( dock.children[0]->size.x + dsize.x, dock.children[0]->size.y + dsize.y );
ImVec2 new_size1( dock.children[1]->size.x - dsize.x, dock.children[1]->size.y - dsize.y );
ImVec2 new_pos1( dock.children[1]->pos.x + dsize.x, dock.children[1]->pos.y + dsize.y );
dock.children[0]->setPosSize(dock.children[0]->pos, new_size0);
dock.children[1]->setPosSize(new_pos1, new_size1);
if (IsItemHoveredRect() && IsMouseClicked(0))
{
dock.status = Status_Dragged;
}
draw_list->AddRectFilled(GetItemRectMin(),
GetItemRectMax(),
IsItemHoveredRect() ? color_hovered : color);
PopID();
}
}
void beginPanel()
{
ImGuiWindowFlags flags = ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize |
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoCollapse |
ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoScrollbar |
ImGuiWindowFlags_NoScrollWithMouse;
Dock* root = getRootDock();
if (root)
{
SetNextWindowPos(root->pos);
SetNextWindowSize(root->size);
}
else
{
SetNextWindowPos(ImVec2(0, 0));
SetNextWindowSize(GetIO().DisplaySize );
}
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0);
Begin("###DockPanel", nullptr, flags);
splits();
}
void endPanel()
{
End();
ImGui::PopStyleVar();
}
Dock* getDockAt(const ImVec2& pos) const
{
for (int i = 0; i < m_docks.size(); ++i)
{
Dock& dock = *m_docks[i];
if (dock.isContainer()) continue;
if (dock.status != Status_Docked) continue;
if (IsMouseHoveringRect(dock.pos, ImVec2(dock.pos.x + dock.size.x, dock.pos.y + dock.size.y), false))
{
return &dock;
}
}
return nullptr;
}
static ImRect getDockedRect(const ImRect& rect, Slot_ dock_slot)
{
ImVec2 size = rect.GetSize();
ImVec2 half_size( size.x * 0.5f, size.y * 0.5f );
switch (dock_slot)
{
default: return rect;
case Slot_Top: return ImRect(rect.Min, ImVec2(rect.Min.x + rect.Max.x, rect.Min.y + half_size.y));
case Slot_Right:
return ImRect( ImVec2(rect.Min.x+half_size.x, rect.Min.y + 0), rect.Max);
case Slot_Bottom:
return ImRect( ImVec2(rect.Min.x+0, rect.Min.y + half_size.y), rect.Max);
case Slot_Left: return ImRect(rect.Min, ImVec2(rect.Min.x + half_size.x, rect.Min.y + rect.Max.y));
}
}
static ImRect getSlotRect(ImRect parent_rect, Slot_ dock_slot)
{
ImVec2 size( parent_rect.Max.x - parent_rect.Min.x, parent_rect.Max.y - parent_rect.Min.y );
ImVec2 center( parent_rect.Min.x + size.x * 0.5f, parent_rect.Min.y + size.y * 0.5f );
switch (dock_slot)
{
default: return ImRect(ImVec2(center.x - 20, center.y - 20), ImVec2(center.x + 20, center.y + 20));
case Slot_Top: return ImRect(ImVec2(center.x + -20, center.y + -50), ImVec2(center.x + 20, center.y + -30));
case Slot_Right: return ImRect(ImVec2(center.x + 30, center.y + -20), ImVec2(center.x + 50, center.y + 20));
case Slot_Bottom: return ImRect(ImVec2(center.x + -20, center.y + +30), ImVec2(center.x + 20, center.y + 50));
case Slot_Left: return ImRect(ImVec2(center.x + -50, center.y + -20), ImVec2(center.x + -30, center.y + 20));
}
}
static ImRect getSlotRectOnBorder(ImRect parent_rect, Slot_ dock_slot)
{
ImVec2 size(parent_rect.Max.x - parent_rect.Min.x, parent_rect.Max.y - parent_rect.Min.y);
ImVec2 center(parent_rect.Min.x + size.x * 0.5f, parent_rect.Min.y + size.y * 0.5f);
switch (dock_slot)
{
case Slot_Top:
return ImRect(ImVec2(center.x - 20, parent_rect.Min.y + 10),
ImVec2(center.x + 20, parent_rect.Min.y + 30));
case Slot_Left:
return ImRect(ImVec2(parent_rect.Min.x + 10, center.y - 20),
ImVec2(parent_rect.Min.x + 30, center.y + 20));
case Slot_Bottom:
return ImRect(ImVec2(center.x - 20, parent_rect.Max.y - 30),
ImVec2(center.x + 20, parent_rect.Max.y - 10));
case Slot_Right:
return ImRect(ImVec2(parent_rect.Max.x - 30, center.y - 20),
ImVec2(parent_rect.Max.x - 10, center.y + 20));
}
IM_ASSERT(false);
return ImRect();
}
Dock* getRootDock()
{
for (int i = 0; i < m_docks.size(); ++i)
{
if (!m_docks[i]->parent && (m_docks[i]->status == Status_Docked || m_docks[i]->children[0]))
{
return m_docks[i];
}
}
return nullptr;
}
bool dockSlots(Dock& dock, Dock* dest_dock, const ImRect& rect, bool on_border)
{
ImDrawList* canvas = GetWindowDrawList();
ImU32 text_color = GetColorU32(ImGuiCol_Text);
ImU32 color = GetColorU32(ImGuiCol_Button);
ImU32 color_hovered = GetColorU32(ImGuiCol_ButtonHovered);
ImVec2 mouse_pos = GetIO().MousePos;
for (int i = 0; i < (on_border ? 4 : 5); ++i)
{
ImRect r = on_border ? getSlotRectOnBorder(rect, (Slot_)i) : getSlotRect(rect, (Slot_)i);
bool hovered = r.Contains(mouse_pos);
canvas->AddRectFilled(r.Min, r.Max, hovered ? color_hovered : color);
if (!hovered) continue;
if (!IsMouseDown(0))
{
doDock(dock, dest_dock ? dest_dock : getRootDock(), (Slot_)i);
return true;
}
ImRect docked_rect = getDockedRect(rect, (Slot_)i);
canvas->AddRectFilled(docked_rect.Min, docked_rect.Max, GetColorU32(ImGuiCol_TitleBg));
}
return false;
}
void handleDrag(Dock& dock)
{
Dock* dest_dock = getDockAt(GetIO().MousePos);
Begin("##Overlay",
NULL,
ImVec2(0, 0),
0.f,
ImGuiWindowFlags_Tooltip | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoMove |
ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoSavedSettings |
ImGuiWindowFlags_AlwaysAutoResize);
ImDrawList* canvas = GetWindowDrawList();
canvas->PushClipRectFullScreen();
ImU32 docked_color = GetColorU32(ImGuiCol_FrameBg);
ImVec2 mp = GetIO().MousePos;
dock.pos = ImVec2( mp.x - m_drag_offset.x, mp.y - m_drag_offset.y );
if (dest_dock)
{
if (dockSlots(dock, dest_dock, ImRect(dest_dock->pos, ImVec2(dest_dock->pos.x + dest_dock->size.x, dest_dock->pos.y + dest_dock->size.y)), false))
{
canvas->PopClipRect();
End();
return;
}
}
if(dockSlots(dock, nullptr, ImRect(ImVec2(0, 0), GetIO().DisplaySize), true))
{
canvas->PopClipRect();
End();
return;
}
canvas->AddRectFilled(dock.pos, ImVec2(dock.pos.x + dock.size.x, dock.pos.y + dock.size.y), docked_color);
canvas->PopClipRect();
if (!IsMouseDown(0))
{
dock.status = Status_Float;
dock.setActive();
}
End();
}
void doUndock(Dock& dock)
{
if (dock.prev_tab) dock.prev_tab->setActive();
else if (dock.next_tab) dock.next_tab->setActive();
else dock.active = false;
Dock* container = dock.parent;
if (container)
{
Dock& sibling = dock.getSibling();
if (container->children[0] == &dock)
{
container->children[0] = dock.next_tab;
}
else if (container->children[1] == &dock)
{
container->children[1] = dock.next_tab;
}
bool remove_container = !container->children[0] || !container->children[1];
if (remove_container)
{
if (container->parent)
{
Dock*& child = container->parent->children[0] == container
? container->parent->children[0]
: container->parent->children[1];
child = &sibling;
child->setPosSize(container->pos, container->size);
child->setParent(container->parent);
}
else
{
if (container->children[0])
{
container->children[0]->setParent(nullptr);
container->children[0]->setPosSize(container->pos, container->size);
}
if (container->children[1])
{
container->children[1]->setParent(nullptr);
container->children[1]->setPosSize(container->pos, container->size);
}
}
for (int i = 0; i < m_docks.size(); ++i)
{
if (m_docks[i] == container)
{
m_docks.erase(m_docks.begin() + i);
break;
}
}
container->~Dock();
MemFree(container);
}
}
if (dock.prev_tab) dock.prev_tab->next_tab = dock.next_tab;
if (dock.next_tab) dock.next_tab->prev_tab = dock.prev_tab;
dock.parent = nullptr;
dock.prev_tab = dock.next_tab = nullptr;
}
void drawTabbarListButton(Dock& dock)
{
if (!dock.next_tab) return;
ImDrawList* draw_list = GetWindowDrawList();
if (InvisibleButton("list", ImVec2(16, 16)))
{
OpenPopup("tab_list_popup");
}
if (BeginPopup("tab_list_popup"))
{
Dock* tmp = &dock;
while (tmp)
{
bool dummy = false;
if (Selectable(tmp->label, &dummy))
{
tmp->setActive();
}
tmp = tmp->next_tab;
}
EndPopup();
}
bool hovered = IsItemHovered();
ImVec2 min = GetItemRectMin();
ImVec2 max = GetItemRectMax();
ImVec2 center((min.x + max.x) * 0.5f, (min.y + max.y) * 0.5f);
ImU32 text_color = GetColorU32(ImGuiCol_Text);
ImU32 color_active = GetColorU32(ImGuiCol_FrameBgActive);
draw_list->AddRectFilled(ImVec2(center.x - 4, min.y + 3),
ImVec2(center.x + 4, min.y + 5),
hovered ? color_active : text_color);
draw_list->AddTriangleFilled(ImVec2(center.x - 4, min.y + 7),
ImVec2(center.x + 4, min.y + 7),
ImVec2(center.x, min.y + 12),
hovered ? color_active : text_color);
}
bool tabbar(Dock& dock, bool close_button)
{
float tabbar_height = 2 * GetTextLineHeightWithSpacing();
ImVec2 size(dock.size.x, tabbar_height);
bool tab_closed = false;
SetCursorScreenPos(dock.pos);
char tmp[20];
ImFormatString(tmp, IM_ARRAYSIZE(tmp), "tabs%d", (int)dock.id);
if (BeginChild(tmp, size, true))
{
Dock* dock_tab = &dock;
ImDrawList* draw_list = GetWindowDrawList();
ImU32 color = GetColorU32(ImGuiCol_FrameBg);
ImU32 color_active = GetColorU32(ImGuiCol_FrameBgActive);
ImU32 color_hovered = GetColorU32(ImGuiCol_FrameBgHovered);
ImU32 text_color = GetColorU32(ImGuiCol_Text);
float line_height = GetTextLineHeightWithSpacing();
float tab_base;
drawTabbarListButton(dock);
while (dock_tab)
{
SameLine(0, 15);
const char* text_end = FindTextDisplayEnd(dock_tab->label);
ImVec2 size(CalcTextSize(dock_tab->label, text_end).x, line_height);
if (InvisibleButton(dock_tab->label, size))
{
dock_tab->setActive();
}
if (IsItemActive() && IsMouseDragging())
{
ImVec2 mp = GetMousePos();
m_drag_offset = ImVec2( mp.x - dock_tab->pos.x, mp.y - dock_tab->pos.y );
doUndock(*dock_tab);
dock_tab->status = Status_Dragged;
}
bool hovered = IsItemHovered();
ImVec2 pos = GetItemRectMin();
if (dock_tab->active && close_button)
{
size.x += 16 + GetStyle().ItemSpacing.x;
SameLine();
tab_closed = InvisibleButton("close", ImVec2(16, 16));
ImVec2 rmin = GetItemRectMin();
ImVec2 rmax = GetItemRectMax();
ImVec2 center( (rmin.x + rmax.x) * 0.5f, (rmin.y + rmax.y) * 0.5f );
draw_list->AddLine(ImVec2(center.x - 3.5f, center.y - 3.5f), ImVec2(center.x + 3.5f, center.y + 3.5f), text_color);
draw_list->AddLine(ImVec2(center.x + 3.5f, center.y - 3.5f), ImVec2(center.x - 3.5f, center.y + 3.5f), text_color);
}
tab_base = pos.y;
draw_list->PathClear();
draw_list->PathLineTo(ImVec2(pos.x+-15, pos.y+size.y));
draw_list->PathBezierCurveTo(
ImVec2(pos.x-10, pos.y+size.y), ImVec2(pos.x-5, pos.y+0), ImVec2(pos.x+0, pos.y+0), 10);
draw_list->PathLineTo(ImVec2(pos.x+size.x, pos.y+0));
draw_list->PathBezierCurveTo(ImVec2(pos.x+size.x + 5, pos.y+0),
ImVec2(pos.x+size.x + 10, pos.y+size.y),
ImVec2(pos.x+size.x + 15, pos.y+size.y),
10);
draw_list->PathFill(
hovered ? color_hovered : (dock_tab->active ? color_active : color));
draw_list->AddText(pos, text_color, dock_tab->label, text_end);
dock_tab = dock_tab->next_tab;
}
ImVec2 cp(dock.pos.x, tab_base + line_height);
draw_list->AddLine(cp, ImVec2(cp.x+dock.size.x, cp.y+0), color);
}
EndChild();
return tab_closed;
}
static void setDockPosSize(Dock& dest, Dock& dock, Slot_ dock_slot, Dock& container)
{
IM_ASSERT(!dock.prev_tab && !dock.next_tab && !dock.children[0] && !dock.children[1]);
dest.pos = container.pos;
dest.size = container.size;
dock.pos = container.pos;
dock.size = container.size;
switch (dock_slot)
{
case Slot_Bottom:
dest.size.y *= 0.5f;
dock.size.y *= 0.5f;
dock.pos.y += dest.size.y;
break;
case Slot_Right:
dest.size.x *= 0.5f;
dock.size.x *= 0.5f;
dock.pos.x += dest.size.x;
break;
case Slot_Left:
dest.size.x *= 0.5f;
dock.size.x *= 0.5f;
dest.pos.x += dock.size.x;
break;
case Slot_Top:
dest.size.y *= 0.5f;
dock.size.y *= 0.5f;
dest.pos.y += dock.size.y;
break;
default: IM_ASSERT(false); break;
}
dest.setPosSize(dest.pos, dest.size);
if (container.children[1]->pos.x < container.children[0]->pos.x
|| container.children[1]->pos.y < container.children[0]->pos.y)
{
Dock* tmp = container.children[0];
container.children[0] = container.children[1];
container.children[1] = tmp;
}
}
void doDock(Dock& dock, Dock* dest, Slot_ dock_slot)
{
IM_ASSERT(!dock.parent);
if (!dest)
{
dock.status = Status_Docked;
dock.setPosSize(ImVec2(0, 0), GetIO().DisplaySize);
}
else if (dock_slot == Slot_Tab)
{
Dock* tmp = dest;
while (tmp->next_tab)
{
tmp = tmp->next_tab;
}
tmp->next_tab = &dock;
dock.prev_tab = tmp;
dock.size = tmp->size;
dock.pos = tmp->pos;
dock.parent = dest->parent;
dock.status = Status_Docked;
}
else if (dock_slot == Slot_None)
{
dock.status = Status_Float;
}
else
{
Dock* container = (Dock*)MemAlloc(sizeof(Dock));
new (container)Dock();
m_docks.push_back(container);
container->children[0] = &dest->getFirstTab();
container->children[1] = &dock;
container->next_tab = nullptr;
container->prev_tab = nullptr;
container->parent = dest->parent;
container->size = dest->size;
container->pos = dest->pos;
container->status = Status_Docked;
container->label = ImStrdup("");
if(!dest->parent)
{
}
else if (&dest->getFirstTab() == dest->parent->children[0])
{
dest->parent->children[0] = container;
}
else
{
dest->parent->children[1] = container;
}
dest->setParent(container);
dock.parent = container;
dock.status = Status_Docked;
setDockPosSize(*dest, dock, dock_slot, *container);
}
dock.setActive();
}
void rootDock(const ImVec2& pos, const ImVec2& size)
{
Dock* root = getRootDock();
if (!root) return;
ImVec2 min_size = root->getMinSize();
ImVec2 requested_size = size;
root->setPosSize(pos, ImMax(min_size, requested_size));
}
bool begin(const char* label, bool* opened, ImGuiWindowFlags extra_flags)
{
Dock& dock = getDock(label, !opened || *opened);
m_end_action = EndAction_None;
if (opened && !*opened)
{
if (dock.status != Status_Float)
{
doUndock(dock);
dock.status = Status_Float;
}
return false;
}
m_end_action = EndAction_Panel;
beginPanel();
m_current = &dock;
if (dock.status == Status_Dragged) handleDrag(dock);
bool is_float = dock.status == Status_Float;
if (is_float)
{
SetNextWindowPos(dock.pos);
SetNextWindowSize(dock.size);
bool ret = Begin(
label, opened, dock.size, -1.0f, ImGuiWindowFlags_NoCollapse | extra_flags);
m_end_action = EndAction_End;
dock.pos = GetWindowPos();
dock.size = GetWindowSize();
ImGuiState& g = *GImGui;
if (g.ActiveId == GetCurrentWindow()->MoveID && g.IO.MouseDown[0])
{
ImVec2 mp = GetMousePos();
m_drag_offset = ImVec2( mp.x - dock.pos.x, mp.y - dock.pos.y );
doUndock(dock);
dock.status = Status_Dragged;
}
return ret;
}
if (!dock.active && dock.status != Status_Dragged) return false;
m_end_action = EndAction_EndChild;
PushStyleColor(ImGuiCol_Border, ImVec4(0, 0, 0, 0));
float tabbar_height = GetTextLineHeightWithSpacing();
if (tabbar(dock.getFirstTab(), opened != nullptr))
{
*opened = false;
}
ImVec2 pos = dock.pos;
ImVec2 size = dock.size;
pos.y += tabbar_height + GetStyle().WindowPadding.y;
size.y -= tabbar_height + GetStyle().WindowPadding.y;
SetCursorScreenPos(pos);
ImGuiWindowFlags flags = ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize |
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoCollapse |
ImGuiWindowFlags_NoSavedSettings | extra_flags;
bool ret = BeginChild(label, size, true, flags);
ImDrawList* draw_list = GetWindowDrawList();
return ret;
}
void end()
{
if (m_end_action == EndAction_End)
{
End();
}
else if (m_end_action == EndAction_EndChild)
{
EndChild();
PopStyleColor();
}
m_current = nullptr;
if (m_end_action > EndAction_None) endPanel();
}
int getDockIndex(Dock* dock)
{
if (!dock) return -1;
for (int i = 0; i < m_docks.size(); ++i)
{
if (dock == m_docks[i]) return i;
}
IM_ASSERT(false);
return -1;
}
#if IMGUI_DOCK_ENABLE_SERIALIZATION
void save(Lumix::FS::OsFile& file)
{
file << "docks = {\n";
for (int i = 0; i < m_docks.size(); ++i)
{
Dock& dock = *m_docks[i];
file << "dock" << (Lumix::uint64)&dock << " = {\n";
file << "index = " << i << ",\n";
file << "label = \"" << dock.label << "\",\n";
file << "x = " << (int)dock.pos.x << ",\n";
file << "y = " << (int)dock.pos.y << ",\n";
file << "size_x = " << (int)dock.size.x << ",\n";
file << "size_y = " << (int)dock.size.y << ",\n";
file << "status = " << (int)dock.status << ",\n";
file << "active = " << (int)dock.active << ",\n";
file << "prev = " << (int)getDockIndex(dock.prev_tab) << ",\n";
file << "next = " << (int)getDockIndex(dock.next_tab) << ",\n";
file << "child0 = " << (int)getDockIndex(dock.children[0]) << ",\n";
file << "child1 = " << (int)getDockIndex(dock.children[1]) << ",\n";
file << "parent = " << (int)getDockIndex(dock.parent) << "\n";
if (i < m_docks.size() - 1)
file << "},\n";
else
file << "}\n";
}
file << "}\n";
}
Dock* getDockByIndex(lua_Integer idx)
{
return idx < 0 ? nullptr : m_docks[(int)idx];
}
void load(lua_State* L)
{
for (int i = 0; i < m_docks.size(); ++i)
{
m_docks[i]->~Dock();
MemFree(m_docks[i]);
}
m_docks.clear();
if (lua_getglobal(L, "docks") == LUA_TTABLE)
{
lua_pushnil(L);
while (lua_next(L, -2) != 0)
{
Dock* new_dock = (Dock*)MemAlloc(sizeof(Dock));
m_docks.push_back(new (new_dock) Dock());
lua_pop(L, 1);
}
}
lua_pop(L, 1);
int i = 0;
if (lua_getglobal(L, "docks") == LUA_TTABLE)
{
lua_pushnil(L);
while (lua_next(L, -2) != 0)
{
if (lua_istable(L, -1))
{
int idx;
if (lua_getfield(L, -1, "index") == LUA_TNUMBER)
idx = (int)lua_tointeger(L, -1);
Dock& dock = *m_docks[idx];
lua_pop(L, 1);
if (lua_getfield(L, -1, "label") == LUA_TSTRING)
{
dock.label = ImStrdup(lua_tostring(L, -1));
dock.id = ImHash(dock.label, 0);
}
lua_pop(L, 1);
if (lua_getfield(L, -1, "x") == LUA_TNUMBER)
dock.pos.x = (float)lua_tonumber(L, -1);
if (lua_getfield(L, -2, "y") == LUA_TNUMBER)
dock.pos.y = (float)lua_tonumber(L, -1);
if (lua_getfield(L, -3, "size_x") == LUA_TNUMBER)
dock.size.x = (float)lua_tonumber(L, -1);
if (lua_getfield(L, -4, "size_y") == LUA_TNUMBER)
dock.size.y = (float)lua_tonumber(L, -1);
if (lua_getfield(L, -5, "active") == LUA_TNUMBER)
dock.active = lua_tointeger(L, -1) != 0;
if (lua_getfield(L, -6, "status") == LUA_TNUMBER)
{
dock.status = (Status_)lua_tointeger(L, -1);
}
lua_pop(L, 6);
if (lua_getfield(L, -1, "prev") == LUA_TNUMBER)
{
dock.prev_tab = getDockByIndex(lua_tointeger(L, -1));
}
if (lua_getfield(L, -2, "next") == LUA_TNUMBER)
{
dock.next_tab = getDockByIndex(lua_tointeger(L, -1));
}
if (lua_getfield(L, -3, "child0") == LUA_TNUMBER)
{
dock.children[0] = getDockByIndex(lua_tointeger(L, -1));
}
if (lua_getfield(L, -4, "child1") == LUA_TNUMBER)
{
dock.children[1] = getDockByIndex(lua_tointeger(L, -1));
}
if (lua_getfield(L, -5, "parent") == LUA_TNUMBER)
{
dock.parent = getDockByIndex(lua_tointeger(L, -1));
}
lua_pop(L, 5);
}
lua_pop(L, 1);
++i;
}
}
lua_pop(L, 1);
}
#endif
};
static DockContext g_dock;
void ShutdownDock()
{
for (int i = 0; i < g_dock.m_docks.size(); ++i)
{
g_dock.m_docks[i]->~Dock();
MemFree(g_dock.m_docks[i]);
}
}
void RootDock(const ImVec2 & pos, const ImVec2 & size)
{
g_dock.rootDock(pos, size);
}
bool BeginDock(const char* label, bool* opened, ImGuiWindowFlags extra_flags)
{
return g_dock.begin(label, opened, extra_flags);
}
void EndDock()
{
g_dock.end();
}
#if IMGUI_DOCK_ENABLE_SERIALIZATION
void SaveDock(Lumix::FS::OsFile& file)
{
g_dock.save(file);
}
void LoadDock(lua_State* L)
{
g_dock.load(L);
}
#endif
} // namespace ImGui
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