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Long term Project + Studying

Bilal Pervez rajabilal555

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Long term Project + Studying
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@rajabilal555
rajabilal555 / .ideavimrc
Created September 10, 2023 12:12
My vimrc/ideavimrc
" .ideavimrc is a configuration file for IdeaVim plugin. It uses the same commands as the original .vimrc configuration.
" You can find a list of commands here: https://jb.gg/h38q75
" Find more examples here: https://jb.gg/share-ideavimrc
""" Map leader to space ---------------------
let mapleader=" "
" Show a few lines of context around the cursor. Note that this makes the
" text scroll if you mouse-click near the start or end of the window.
set showmode
set so=5
@rajabilal555
rajabilal555 / theme.omp.json
Created August 21, 2023 17:30
Theme configuration file for OhmyPosh (https://ohmyposh.dev/)
{
"$schema": "https://raw.githubusercontent.com/JanDeDobbeleer/oh-my-posh/main/themes/schema.json",
"blocks": [
{
"alignment": "left",
"segments": [
{
"foreground": "#FFFB38",
"leading_diamond": "\u256d\u2500",
"style": "diamond",
@rajabilal555
rajabilal555 / index.js
Last active April 3, 2022 04:56
Web Scrapping with Nodejs (Step 1)
const pup = require("puppeteer");
async function main() {
const browser = await pup.launch(); // Like launching a browser
const page = await browser.newPage(); //Like Creating a Tab in the Browser
await page.goto("https://www.google.com/");
console.log("Page loaded");
await browser.close();
// If you dont close the script will keep running
@rajabilal555
rajabilal555 / autoexec.cfg
Last active September 17, 2017 11:26
CSGO Auto Exec Config File
// Misc.
gameinstructor_enable "0"
sv_damage_print_enable 1
hud_scaling 0.7
// lowers delay between sounds.
snd_mixahead "0.05"
snd_musicvolume "0"
snd_headphone_pan_exponent "2"
snd_headphone_pan_radial_weight "2"
@rajabilal555
rajabilal555 / Discord in RC Barnstorm (SAMP)
Created February 4, 2017 11:37
Discord in RC Barnstorm (SAMP)
//
// RC BARNSTORM - A demonstration vehicle vs vehicle script for SA-MP 0.2
// -- by kyeman (SA-MP team) 2007
//
// This script demonstrates the following :-
// - An automatic vehicle observer mode switchable via a key press.
// - Text drawing and the use of GTA ~k~ key constants.
// - Use of RC vehicles
// - Dynamic creation and destruction of vehicles
// - The OnPlayerKeyStateChange event/callback and determining