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dacanizares / MovementAIController.cpp
Last active October 29, 2023 20:11
Sample AI Controller - GetRandomReachablePointInRadius - UE4
#include "Test/MovementAIController.h"
#include "Runtime/Engine/Classes/Kismet/GameplayStatics.h"
#include "AI/NavigationSystemBase.h"
#include "NavigationSystem.h"
void AMovementAIController::BeginPlay()
{
Super::BeginPlay();