Created
June 23, 2018 15:15
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<div class="indicator"> | |
<div class="line"></div> | |
</div> |
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var springSystem = new rebound.SpringSystem(); | |
var spring = springSystem.createSpring(2000, 40); | |
TweenMax.set('.line', {y: '50%', transformOrigin: '0 0'}) | |
spring.addListener({ | |
onSpringUpdate: function(spring) { | |
var val = spring.getCurrentValue(); | |
//val = rebound.MathUtil.mapValueInRange(val, 0, 1, 1, 0.9); | |
val = normalizeInertia(val, window.scrollY); | |
render(val); | |
} | |
}); | |
window.addEventListener('scroll', function(e) { | |
spring.setEndValue(window.scrollY); | |
}); | |
function normalizeInertia (val, target) { | |
return val - target; | |
} | |
function render (val) { | |
TweenMax.set('.line', {scaleY: val / 200}); | |
engine.world.gravity['y'] = val / -3 +1; | |
} | |
// Matter.js module aliases | |
var Engine = Matter.Engine, | |
World = Matter.World, | |
Body = Matter.Body, | |
Bodies = Matter.Bodies, | |
Common = Matter.Common, | |
Constraint = Matter.Constraint, | |
Composites = Matter.Composites, | |
MouseConstraint = Matter.MouseConstraint; | |
// create a Matter.js engine | |
var engine = Engine.create(document.body, { | |
render: { | |
options: { | |
//wireframes: true, | |
//showAngleIndicator: true | |
} | |
} | |
}); | |
//add a mouse-controlled constraint | |
var mouseConstraint = MouseConstraint.create(engine); | |
World.add(engine.world, mouseConstraint); | |
// create a load of circle bodies | |
var stack = Composites.stack(250, 5, 3, 20, 0, 0, function(x, y, column, row) { | |
return Bodies.rectangle(x, y, Common.random(25, 75), Common.random(25, 75), { | |
//friction: .01, | |
//restitution: .1, | |
//density: 5.5, | |
frictionAir: 0.001 | |
}); | |
}); | |
// add boundaries | |
var offset = 5; | |
World.add(engine.world, [ | |
Bodies.rectangle(400, -offset, 800 + 2 * offset, 50, { isStatic: true }), | |
Bodies.rectangle(400, 600 + offset, 800 + 2 * offset, 50, { isStatic: true }), | |
Bodies.rectangle(800 + offset, 300, 50, 600 + 2 * offset, { isStatic: true }), | |
Bodies.rectangle(-offset, 300, 50, 600 + 2 * offset, { isStatic: true }) | |
]); | |
// create function to update output values & manipulate gravity | |
function gravOutputUpdate(id, axis, val) { | |
engine.world.gravity[axis] = val; | |
} | |
// add all of the bodies to the world | |
World.add(engine.world, stack); | |
// run the engine | |
Engine.run(engine); |
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<script src="https://s3-us-west-2.amazonaws.com/s.cdpn.io/64/rebound.js"></script> | |
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.2.1/jquery.min.js"></script> | |
<script src="https://cdnjs.cloudflare.com/ajax/libs/gsap/1.19.1/TweenMax.min.js"></script> | |
<script src="https://github.com/liabru/matter-js/releases/download/0.8.0-alpha/matter-0.8.0.js"></script> |
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body { | |
height: 200vh; | |
background: black; | |
} | |
canvas { | |
//position: fixed; | |
top: 0; | |
left: 0; | |
} | |
.indicator { | |
position: fixed; | |
display: flex; | |
width: 20rem; | |
height: 20rem; | |
background: white; | |
top: 0; | |
right: 0; | |
.line { | |
background: red; | |
width: 100%; | |
height: 100%; | |
} | |
} |
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