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Quick kinetic.js hex grid
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<!DOCTYPE HTML> | |
<html> | |
<head> | |
<style> | |
body { | |
margin: 0px; | |
padding: 0px; | |
} | |
</style> | |
</head> | |
<body> | |
<div id="container"></div> | |
<script src="http://d3lp1msu2r81bx.cloudfront.net/kjs/js/lib/v4.2.0/kinetic-v4.2.0.js"></script> | |
<script> | |
var stage = new Kinetic.Stage({ | |
container: 'container', | |
width: 600, | |
height: 600 | |
}); | |
var layer = new Kinetic.Layer(); | |
var hexagons = []; | |
for(var i=0; i<10; i++){ | |
for(var j=0; j<20; j++){ | |
hexagons[i] = new Kinetic.RegularPolygon({ | |
//add a tad less than half of the radius for even rows | |
x: i*52+50+(j%2)*25, | |
//the 30 is based off of | |
y: j*46+50, | |
sides: 6, | |
radius: 30, | |
fill: 'red', | |
stroke: 'black', | |
strokeWidth: 2, | |
opacity: 0.4 | |
}); | |
//do something when mouse enters shape | |
hexagons[i].on('mouseover touchstart', function() { | |
this.setFill('blue'); | |
this.setOpacity(1); | |
layer.draw(); | |
}); | |
//do something when mouse exits shape | |
hexagons[i].on('mouseout touchend', function() { | |
this.setFill('red'); | |
this.setOpacity(0); | |
layer.draw(); | |
}); | |
//add the shape to the layer | |
layer.add(hexagons[i]); | |
}//end j | |
}//end i | |
// This shrinks the vertical axis a bit | |
layer.setScale(1,0.4); | |
// add the layer to the stage | |
stage.add(layer); | |
</script> | |
</body> | |
</html> |
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