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let getRandBetween = function(min, max) { | |
return Math.random() * (max - min) + min; | |
} | |
let getRandCoordkm = function(minX, minY, maxX, maxY) { | |
let height = maxY - minY; | |
let width = maxX - minX; | |
let perimeter = 2 * (height + width); | |
let randNum = getRandBetween(0,perimeter); | |
let randomPoint = { | |
x:5, | |
y:6 | |
}; | |
if (randNum > width * 2 + height) { | |
//randomPoint falls on left side | |
randomPoint = { | |
x: minX, | |
y: minY + (randNum - (width*2 + height)) | |
} | |
} else if (randNum > width + height) { | |
//randomPoint falls on top side | |
randomPoint = { | |
x: minX + (randNum - (width + height)), | |
y: maxY | |
} | |
} else if (randNum > width) { | |
//randomPoint falls on right side | |
randomPoint = { | |
x: maxX, | |
y: minY + (randNum - width) | |
} | |
} else { | |
//randomPoint falls on bottom side | |
randomPoint = { | |
x: minX + randNum, | |
y: minY | |
} | |
} | |
return randomPoint; | |
}; |
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