This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
add_library('VideoExport') | |
off = 0 | |
hue = random(80)+10 | |
rate = 10 | |
def keyPressed(): | |
global videoExport | |
if (key == 'r'): | |
videoExport.startMovie() | |
if (key == 'q'): |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
var chip = CHIP_ROCKY_BULB; | |
if (getWeapon()==null) setWeapon(WEAPON_DESTROYER); | |
var enemy = getNearestEnemy(); | |
var bulbe = unDeMesBulbes(); | |
if (jeSuisSuffisammentLoinDe(enemy) and bulbe != null) { | |
avanceVersSansTropTEloignerDe(enemy, bulbe); |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
var utils = require("utils"); | |
exports.paris = function() { | |
carte(48.8534100, 2.3488000, 1, 8, 2, 1); | |
}; | |
exports.talloires = function() { | |
carte(45.839395, 6.215118899999993, 3, 40, 50, 1); | |
}; |