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December 15, 2015 11:29
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class Capture_Upload: | |
def __init__(self, controlmypi): | |
self.image_id = 0 | |
self.controlmypi = controlmypi | |
self.storage_bucket = 'image-store' | |
self.uri = boto.storage_uri(self.storage_bucket, 'gs') | |
self.temp_dir = tempfile.mkdtemp(prefix='googlestorage') | |
temp_uuid = str(uuid4()) | |
self.entr = temp_uuid[0:8] | |
pygame.init() | |
pygame.camera.init() | |
self.cam = pygame.camera.Camera('/dev/video0', (640, 480), 'RGB') | |
self.cam.start() | |
def say_cheese(self): | |
filename = "capture-%s-%d.jpeg" % (self.entr, self.image_id) | |
self.image_id += 1 | |
# for some reason the cam is always two pics behind, so discard the first two. | |
# Suspect its a bug with the pygame as Jeremey independantly found the same issue. | |
surf = self.cam.get_image() | |
surf = self.cam.get_image() | |
surf = self.cam.get_image() | |
pygame.image.save(surf, os.path.join(self.temp_dir, filename)) | |
# upload our image | |
dst_uri = boto.storage_uri( | |
self.storage_bucket + '/' + filename, 'gs') | |
image_data = file(os.path.join(self.temp_dir, filename), 'r') | |
dst_uri.new_key().set_contents_from_file(image_data) | |
image_data.close() | |
uri = boto.storage_uri(self.storage_bucket + '/' + filename, 'gs') | |
#print str(uri.get_acl()) | |
uri.set_canned_acl('public-read') | |
#print str(uri.get_acl()) | |
logging.info("Image should be available @ http://image-store.storage.googleapis.com/%s , updating controlmypi.com" % filename) | |
self.controlmypi.update_status({'box_image': "http://image-store.storage.googleapis.com/%s" % filename}) | |
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