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@rauljordan
Created March 20, 2022 17:40
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BTreeMap Go Generics
package main
import (
"fmt"
"runtime"
"strings"
"sync"
)
// Map is an ordered map.
type Map[K, V any] struct {
root *node[K, V]
compare func(K, K) int
}
// node is the type of a node in the binary tree.
type node[K, V any] struct {
k K
v V
left, right *node[K, V]
}
// New returns a new map.
// Since the type parameter V is only used for the result,
// type inference does not work, and calls to New must always
// pass explicit type arguments.
func NewBTreeMap[K, V any](compare func(K, K) int) *Map[K, V] {
return &Map[K, V]{compare: compare}
}
// find looks up k in the map, and returns either a pointer
// to the node holding k, or a pointer to the location where
// such a node would go.
func (m *Map[K, V]) find(k K) **node[K, V] {
pn := &m.root
for *pn != nil {
switch cmp := m.compare(k, (*pn).k); {
case cmp < 0:
pn = &(*pn).left
case cmp > 0:
pn = &(*pn).right
default:
return pn
}
}
return pn
}
// Insert inserts a new key/value into the map.
// If the key is already present, the value is replaced.
// Reports whether this is a new key.
func (m *Map[K, V]) Insert(k K, v V) bool {
pn := m.find(k)
if *pn != nil {
(*pn).v = v
return false
}
*pn = &node[K, V]{k: k, v: v}
return true
}
// Find returns the value associated with a key, or zero if not present.
// The bool result reports whether the key was found.
func (m *Map[K, V]) Find(k K) (V, bool) {
pn := m.find(k)
if *pn == nil {
var zero V // see the discussion of zero values, above
return zero, false
}
return (*pn).v, true
}
// keyValue is a pair of key and value used when iterating.
type keyValue[K, V any] struct {
k K
v V
}
// InOrder returns an iterator that does an in-order traversal of the map.
func (m *Map[K, V]) InOrder() *Iterator[K, V] {
sender, receiver := Ranger[keyValue[K, V]]()
var f func(*node[K, V]) bool
f = func(n *node[K, V]) bool {
if n == nil {
return true
}
// Stop sending values if sender.Send returns false,
// meaning that nothing is listening at the receiver end.
return f(n.left) &&
sender.Send(keyValue[K, V]{n.k, n.v}) &&
f(n.right)
}
go func() {
f(m.root)
sender.Close()
}()
return &Iterator[K, V]{receiver}
}
// Ranger provides a convenient way to exit a goroutine sending values
// when the receiver stops reading them.
//
// Ranger returns a Sender and a Receiver. The Receiver provides a
// Next method to retrieve values. The Sender provides a Send method
// to send values and a Close method to stop sending values. The Next
// method indicates when the Sender has been closed, and the Send
// method indicates when the Receiver has been freed.
func Ranger[T any]() (*Sender[T], *Receiver[T]) {
c := make(chan T)
d := make(chan bool)
s := &Sender[T]{values: c, done: d}
r := &Receiver[T]{values: c, done: d}
// The finalizer on the receiver will tell the sender
// if the receiver stops listening.
runtime.SetFinalizer(r, finalizeChannel[T])
return s, r
}
// A Sender is used to send values to a Receiver.
type Sender[T any] struct {
values chan T
done <-chan bool
}
// Send sends a value to the receiver. It reports whether any more
// values may be sent; if it returns false the value was not sent.
func (s *Sender[T]) Send(v T) bool {
select {
case s.values <- v:
return true
case <-s.done:
// The receiver has stopped listening.
return false
}
}
// Close tells the receiver that no more values will arrive.
// After Close is called, the Sender may no longer be used.
func (s *Sender[T]) Close() {
close(s.values)
}
// A Receiver receives values from a Sender.
type Receiver[T any] struct {
values <-chan T
done chan<- bool
}
// Next returns the next value from the channel. The bool result
// reports whether the value is valid. If the value is not valid, the
// Sender has been closed and no more values will be received.
func (r *Receiver[T]) Next() (T, bool) {
v, ok := <-r.values
return v, ok
}
// finalizeChannel is a finalizer for the receiver.
// It tells the sender that the receiver has stopped listening.
func finalizeChannel[T any](r *Receiver[T]) {
close(r.done)
}
// Iterator is used to iterate over the map.
type Iterator[K, V any] struct {
r *Receiver[keyValue[K, V]]
}
// Next returns the next key and value pair. The bool result reports
// whether the values are valid. If the values are not valid, we have
// reached the end.
func (it *Iterator[K, V]) Next() (K, V, bool) {
kv, ok := it.r.Next()
return kv.k, kv.v, ok
}
func main() {
var m = NewBTreeMap[string, int](strings.Compare) // Comparison function.
m.Insert("a", 1)
m.Insert("abc", 2)
m.Insert("ab", 2)
it := m.InOrder()
for {
k, v, ok := it.Next()
if !ok {
break
}
fmt.Println("Got key and value = ", k, v)
}
}
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