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class Point { | |
constructor(...args) { | |
switch (args.length) { | |
case 2: { | |
// Normal constructor | |
const [x, y] = args; | |
this.x = x; | |
this.y = y; | |
break; | |
} | |
case 1: { | |
// Copy constructor | |
const [other] = args; | |
this.x = other.x; | |
this.y = other.y; | |
break; | |
} | |
default: | |
throw new Error(); | |
} | |
} | |
} |
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both are valid and you could even provide both
The static variant has the advantage that it plays nice with other scenarios:
const foo = Point.fromOther(otherPoint) ;// aka copy
const foo = Point.fromLineStart(line); // conversion
const foo = Point.fromMidpoint([...geometries]);
...