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import SwiftUI | |
// Number clamping | |
extension Comparable { | |
func clamped(to limits: ClosedRange<Self>) -> Self { | |
return min(max(self, limits.lowerBound), limits.upperBound) | |
} | |
} | |
struct Ruler: View { | |
var body: some View { | |
HStack(alignment: .center, spacing: 0) { | |
Spacer() | |
ForEach(0...39, id: \.self) { index in | |
Path { path in | |
path.move(to: CGPoint(x: 0, y: 0)) | |
path.addLine(to: CGPoint(x: 0, y: index % 5 == 4 && index != 39 ? 5 : 3)) | |
path.closeSubpath() | |
} | |
.stroke() | |
.foregroundColor(Color.white.opacity(index % 10 == 9 && index != 39 ? 1 : 0.5)) | |
} | |
} | |
.frame(maxWidth: .infinity) | |
} | |
} | |
struct RulerSlider: View { | |
@State var hovering = false | |
@State var dragging = false | |
@State var percentage = 50.0 | |
var name: String | |
var body: some View { | |
GeometryReader { geometry in | |
ZStack { | |
// Ruler lines | |
if hovering || dragging { | |
Ruler() | |
} | |
// Labels | |
HStack { | |
Text(self.name) | |
Spacer() | |
Text(String(format: "%.0f", self.percentage)) | |
}.padding(.horizontal, 6) | |
// Background value layers | |
// - Left side | |
HStack { | |
Spacer() | |
Rectangle() | |
.fill(hovering || dragging ? Color.red.opacity(0.25) : Color.gray.opacity(0.25)) | |
.frame(width: (geometry.size.width * CGFloat((100 - self.percentage) / 100) - (geometry.size.width / 2)).clamped(to: 0...300), height: 26) | |
.offset(x: -(geometry.size.width / 2)) | |
} | |
// - Right side | |
HStack { | |
Rectangle() | |
.fill(hovering || dragging ? Color.red.opacity(0.25) : Color.gray.opacity(0.25)) | |
.frame(width: (geometry.size.width * CGFloat(self.percentage / 100) - (geometry.size.width / 2)).clamped(to: 0...300), height: 26) | |
.offset(x: geometry.size.width / 2) | |
Spacer() | |
} | |
// Knob | |
if hovering || dragging { | |
Path { path in | |
path.move(to: CGPoint(x: 0, y: 2)) | |
path.addLine(to: CGPoint(x: 0, y: 23)) | |
path.closeSubpath() | |
} | |
.stroke(style: StrokeStyle(lineWidth: 4.0, lineCap: .round, lineJoin: .round)) | |
.foregroundColor(.accentColor) | |
// Calculate width based on total slider width, subtract 2px to center the knob properly | |
// and clamp to >2 for nice looking left side | |
.offset(x: ((geometry.size.width * CGFloat(self.percentage / 100)) - 2).clamped(to: 2...300)) | |
} | |
// Initial Value non-hover knob | |
if !hovering && !dragging && 49...51 ~= percentage { | |
Path { path in | |
path.move(to: CGPoint(x: 0, y: 2)) | |
path.addLine(to: CGPoint(x: 0, y: 23)) | |
path.closeSubpath() | |
} | |
.stroke(style: StrokeStyle(lineWidth: 4.0, lineCap: .round, lineJoin: .round)) | |
.foregroundColor(Color.gray.opacity(0.25)) | |
.offset(x: geometry.size.width / 2 - 2) | |
} | |
} | |
.frame(height: 26) | |
.background(Color.black) | |
.cornerRadius(3) | |
.onHover { hover in | |
withAnimation(.easeOut(duration: 0.1)) { | |
self.hovering = hover | |
} | |
} | |
.gesture(DragGesture(minimumDistance: 0) | |
.onChanged { value in | |
dragging = true | |
self.percentage = min(max(0, Double(value.location.x / geometry.size.width * 100)), 100) | |
}.onEnded { _ in | |
withAnimation(.easeOut(duration: 0.1)) { | |
self.dragging = false | |
} | |
}) | |
.simultaneousGesture(TapGesture(count: 2).onEnded { | |
self.percentage = 50 | |
}) | |
} | |
} | |
} | |
struct ContentView: View { | |
var body: some View { | |
VStack(spacing: 12) { | |
RulerSlider(name: "some value 1") | |
RulerSlider(name: "some value 2") | |
RulerSlider(name: "some value 3") | |
RulerSlider(name: "some value 4") | |
RulerSlider(name: "some value 5") | |
RulerSlider(name: "some value 6") | |
RulerSlider(name: "some value 7") | |
RulerSlider(name: "some value 8") | |
} | |
} | |
} | |
struct ContentView_Previews: PreviewProvider { | |
static var previews: some View { | |
ContentView() | |
} | |
} |
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