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--[[ | |
Chickens | |
yeah this script is stupid but i love it | |
]] | |
local elem, sim = elements, sim | |
local random, floor, min, max, sin, cos, atan2, sqrt, abs, ceil, exp = math.random, math.floor, math.min, math.max, math.sin, math.cos, math.atan2, math.sqrt, math.abs, math.ceil, math.exp | |
local pi = math.pi | |
local unpack = unpack |
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--[[ | |
Dirt v4 | |
It's... dirt. And a few related elements. | |
v4: | |
- Added FIRT | |
- DIRT falling into water now separates into CLST & SLCN | |
v3: | |
- Heat dries DIRT |
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--[[ | |
Exotic Particles v7 | |
== | |
This script features several elements based on bizarre and hypothetical forms of matter. | |
- Build forcefields with Higgs bosons | |
- Reverse time by shooting tachyons into black holes (though be careful, you cannot 'unrevert'!) | |
- Create perpetual motion by mixing negative mass with gravitons | |
- Use muons to catalyze nuclear fusion |
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--[[Tachyons v0.27 | |
= How it works = | |
1. Track all the tachyons and negatachyons in the current frame. | |
2. If any tachyons are created, rewind the game, reconstructing the tachyon on every frame to determine its time-reversed trajectory. | |
3. Once all tachyons are destroyed, let the simulation run forwards again, constructing negatachyons when and where the tachyons were destroyed. | |
4. Once the game catches back up, if any negatachyons can't trace their trajectory to a tachyon, rewind to erase them from the timeline. | |
= Notes = | |
- Tachyon/negatachyon pairs are detected leniently in an attempt to prevent false positives. When a negatachyon dies, it must be within line of sight of a tachyon created at the exact same position as itself. |
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--[[ | |
Alchemistry v7 | |
This mod is all things antiquity. Includes various acids, powders and organic substances using their historical names and believed reactions from the time. Things you can do: | |
- Craft several acids from 'green vitriol' | |
- Boil acids to precipitate dissolved substances | |
- Dissolve gold | |
- Transmute iron to silver, and silver to gold | |
- Manufacture gunpowder | |
- Craft poultices that heal STKM and destroy VIRS |
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/* Spreddit by Rdococ */ | |
/* Changes "share", "delete", and "edit" to "spreddit", "shreddit", and "eddit", respectively. */ | |
/* MIT License */ | |
a.post-sharing-button { | |
visibility: hidden; | |
position: relative; | |
} | |
a.post-sharing-button:after { | |
visibility: visible; |