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Created February 5, 2021 13:15
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prey lux success
ExecuteSteamURL: "steam://rungameid/3970"
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
GameAction [AppID 3970, ActionID 7] : LaunchApp changed task to ProcessingInstallScript with ""
update_packages_json. found hash: ade0a2fbdf2d0603cc236d26b83a2a181cc60234
update_packages_json. found hash and remote hash: ade0a2fbdf2d0603cc236d26b83a2a181cc60234 ade0a2fbdf2d0603cc236d26b83a2a181cc60234
prey-installer-02192009.bin found in cache (skip)
prey2006-3970-2.tar.xz found in cache (skip)
GameAction [AppID 3970, ActionID 7] : LaunchApp changed task to SiteLicenseSeatCheckout with ""
GameAction [AppID 3970, ActionID 7] : LaunchApp changed task to CreatingProcess with ""
GameAction [AppID 3970, ActionID 7] : LaunchApp waiting for user response to CreatingProcess ""
GameAction [AppID 3970, ActionID 7] : LaunchApp continues with user response "CreatingProcess"
Game update: AppID 3970 "", ProcID 5126, IP 0.0.0.0:0
ERROR: ld.so: object '/home/r/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Starting app 3970
>>> Adding process 5126 for game ID 3970
GameAction [AppID 3970, ActionID 7] : LaunchApp changed task to WaitingGameWindow with ""
ERROR: ld.so: object '/home/r/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
GameAction [AppID 3970, ActionID 7] : LaunchApp changed task to Completed with ""
>>> Adding process 5127 for game ID 3970
>>> Adding process 5128 for game ID 3970
update_packages_json. found hash: ade0a2fbdf2d0603cc236d26b83a2a181cc60234
update_packages_json. found hash and remote hash: ade0a2fbdf2d0603cc236d26b83a2a181cc60234 ade0a2fbdf2d0603cc236d26b83a2a181cc60234
creating: "/run/user/1000/luxtorpeda/3970.pid"
steam_app_id: "3970"
original command: ["/home/r/.local/share/Steam/steamapps/common/Prey 2006/prey.exe"]
working dir: Ok("/home/r/.local/share/Steam/steamapps/common/Prey 2006")
tool dir: "/home/r/.local/share/Steam/compatibilitytools.d/luxtorpeda"
json:
{
"game_name": "Prey (2006)",
"download": [
{
"name": "binaries",
"url": "http://icculus.org/prey/downloads/",
"file": "prey-installer-02192009.bin"
},
{
"name": "prey2006",
"url": "https://github.com/luxtorpeda-dev/packages/releases/download/prey2006-2/",
"file": "prey2006-3970-2.tar.xz"
}
],
"download_config": {
"binaries": {
"setup": true,
"decode_as_zip": true,
"extract_location": "./linuxofficial"
}
},
"setup": {
"complete_path": "./ready",
"command": "./setup-prey.sh",
"uninstall_command": "./uninstall-prey.sh",
"license_path": "./linuxofficial/data/prey_license.txt"
},
"command": "./run-prey.sh",
"information": {
"store_link": "https://steamcommunity.com/app/3970",
"engine_name": "Proprietary Engine",
"engine_link": "http://icculus.org/prey//",
"version": "02192009",
"comments": "",
"author": "d10sfan",
"author_link": "https://github.com/d10sfan",
"license": "Proprietary/Closed Source",
"license_link": "http://icculus.org/prey/",
"closed_source": true,
"32-bit": true
}
}
installing: prey2006-3970-2
install: "libSDL-1.2.so.0"
install: "license"
install: "license/LICENSE.prey2006"
install: "setup-prey.sh"
install: "run-prey.sh"
install: "uninstall-prey.sh"
setup complete
run: "./run-prey.sh" with args: [] []
ERROR: ld.so: object '/home/r/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/r/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/r/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/r/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
>>> Adding process 5133 for game ID 3970
>>> Adding process 5134 for game ID 3970
ERROR: ld.so: object '/home/r/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
Prey 1.4.119 linux-x86 Nov 26 2008 00:03:20
found interface lo - loopback
found interface enp3s0 - 192.168.1.4/255.255.255.0
------ Initializing File System ------
Loaded pk4 /home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/game00.pk4 with checksum 0xff851bf2
Loaded pk4 /home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/game01.pk4 with checksum 0xa208af14
Loaded pk4 /home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/game02.pk4 with checksum 0xaa46eb08
Loaded pk4 /home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/game03.pk4 with checksum 0x39a5ed9c
>>> Adding process 5138 for game ID 3970
>>> Adding process 5139 for game ID 3970
Loaded pk4 /home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak000.pk4 with checksum 0x7dc00ede
Loaded pk4 /home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak001.pk4 with checksum 0xd06647b1
Loaded pk4 /home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak002.pk4 with checksum 0x57dce443
Loaded pk4 /home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak003.pk4 with checksum 0x263006fe
Loaded pk4 /home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak004.pk4 with checksum 0xcc075380
Loaded pk4 /home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak005.pk4 with checksum 0xead35190
Loaded pk4 /home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak006.pk4 with checksum 0xed8ce397
Loaded pk4 /home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak020.pk4 with checksum 0x39191193
Loaded pk4 /home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak040.pk4 with checksum 0x40dd9bb5
Current search path:
/home/r/.prey/base
/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base
/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak040.pk4 (468 files)
/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak020.pk4 (23 files)
/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak006.pk4 (108 files)
/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak005.pk4 (10 files)
/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak004.pk4 (3739 files)
/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak003.pk4 (4111 files)
/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak002.pk4 (5337 files)
/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak001.pk4 (6270 files)
/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak000.pk4 (3318 files)
/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/game03.pk4 (2 files)
/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/game02.pk4 (10 files)
/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/game01.pk4 (2 files)
/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/game00.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
Addon pk4s:
file system initialized.
--------------------------------------
----- Initializing Decls -----
------------------------------
/proc/cpuinfo CPU frequency: 2241.08 MHz
------- Initializing renderSystem --------
using ARB renderSystem
renderSystem initialized.
--------------------------------------
2661 strings read from strings/english001.lang
Couldn't open journal files
couldn't exec editor.cfg
execing default.cfg
couldn't exec preyconfig.cfg
couldn't exec autoexec.cfg
2661 strings read from strings/english001.lang
----- Initializing Sound System ------
sound system initialized.
--------------------------------------
----- R_InitOpenGL -----
Setup SDL display connection
Initializing OpenGL display
Loading GL driver '(default)' through SDL
GL_RENDERER: GeForce 940M/PCIe/SSE2
GL_VENDOR: NVIDIA Corporation
GL_VERSION: 4.6.0 NVIDIA 460.32.03
idCommon::VPrintf: truncated to 4094 characters
GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_AR
------- Input Initialization -------
------------------------------------
...initializing OpenAL
...calling LoadLibrary( './openal.so' ): dlopen './openal.so' failed: ./openal.so: cannot open shared object file: No such file or directory
failed
...initializing OpenAL
...calling LoadLibrary( './openal.so' ): dlopen './openal.so' failed: ./openal.so: cannot open shared object file: No such file or directory
failed
------ SDL Sound Initialization ------
SDL is using audio backend 'pulseaudio'.
allocated a mix buffer of 32768 bytes
SDL_AudioSpec: 44100 freq, S16LSB, 2 channels, 512 samples.
Opening audio device...
Audio device is ready.
--------------------------------------
...using GL_ARB_multitexture
...using GL_ARB_texture_env_combine
...using GL_ARB_texture_cube_map
...using GL_ARB_texture_env_dot3
...using GL_ARB_texture_env_add
...using GL_ARB_texture_non_power_of_two
...using GL_ARB_texture_compression
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_filter_anisotropic
maxTextureAnisotropy: 16.000000
...using GL_1.4_texture_lod_bias
X..GL_EXT_shared_texture_palette not found
...using GL_EXT_texture3D
...using GL_EXT_stencil_wrap
...using GL_NV_register_combiners
...using GL_EXT_stencil_two_side
X..GL_ATI_fragment_shader not found
X..GL_ATI_text_fragment_shader not found
...using GL_ARB_vertex_buffer_object
...using GL_ARB_vertex_program
...using GL_ARB_fragment_program
...using EXT_depth_bounds_test
---------- R_NV20_Init ----------
---------------------------------
----------- R200_Init -----------
Not available.
---------- R_ARB2_Init ----------
Available.
---------------------------------
----- R_ReloadARBPrograms -----
glprogs/test.vfp
glprogs/test.vfp
glprogs/interaction.vfp
glprogs/interaction.vfp
glprogs/bumpyEnvironment.vfp
glprogs/bumpyEnvironment.vfp
glprogs/ambientLight.vfp
glprogs/ambientLight.vfp
glprogs/shadow.vp
glprogs/R200_interaction.vp
glprogs/nv20_bumpAndLight.vp
glprogs/nv20_diffuseColor.vp
glprogs/nv20_specularColor.vp
glprogs/nv20_diffuseAndSpecularColor.vp
glprogs/environment.vfp
glprogs/environment.vfp
glprogs/arbVP_glasswarp.txt: File not found
glprogs/arbFP_glasswarp.txt: File not found
glprogs/interactionUpdate.vfp
glprogs/interactionUpdate.vfp
glprogs/interactionCubeMaps.vfp
glprogs/interactionCubeMaps.vfp
glprogs/interactionNormBump.vfp
glprogs/interactionNormBump.vfp
glprogs/interactionNormBumpH.vfp
glprogs/interactionNormBumpH.vfp
glprogs/interactionAll.vfp
glprogs/interactionAll.vfp
-------------------------------
using ARB_vertex_buffer_object memory
using ARB2 renderSystem
Installing breakpad exception handler for appid(gameoverlayui)/version(20210205022354)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
found DLL in pak file: /home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/game01.pk4/gamex86.so
copy gamex86.so to /home/r/.prey/base/gamex86.so
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
--------- Initializing Game ----------
gamename: basePrey-1
gamedate: Nov 20 2007
Initializing event system
...1028 event definitions
Initializing class hierarchy
...366 classes, 2130016 bytes for event callbacks
Initializing scripts
WARNING: Non-portable: path contains uppercase characters: base/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak000.pk4/script/script
WARNING: Non-portable: path contains uppercase characters: base/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak000.pk4/script/script
[0205/151407.505385:INFO:crash_reporting.cc(270)] Crash reporting enabled for process: renderer
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
[0205/151407.684417:ERROR:frame_sink_video_capturer_impl.cc(206)] Invalid resolutions constraints: 0x0 must not be greater than 0x0; and also within media::limits.
Compiled 'removeInitialSplineAngles': 2692.2 ms
---------- Compile stats ----------
Memory usage:
Strings: 58, 9168 bytes
Statements: 92650, 1853000 bytes
Functions: 2987, 352692 bytes
Variables: 411160 bytes
Mem used: 3784416 bytes
Static data: 3617736 bytes
Allocated: 5132044 bytes
Thread size: 7080 bytes
...11 aas types
game initialized.
--------------------------------------
-------- Initializing Session --------
WARNING: Non-portable: path contains uppercase characters: base/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak000.pk4/guis/guis/mainmenu
WARNING: Non-portable: path contains uppercase characters: base/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak000.pk4/guis/guis/mainmenu
WARNING: Non-portable: path contains uppercase characters: base/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak000.pk4/guis/guis/mainmenu
WARNING: Non-portable: path contains uppercase characters: base/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak000.pk4/guis/guis/mainmenu
WARNING: Non-portable: path contains uppercase characters: base/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak000.pk4/guis/guis/mainmenu
WARNING: Non-portable: path contains uppercase characters: base/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak000.pk4/guis/guis/mainmenu
WARNING: Non-portable: path contains uppercase characters: base/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak000.pk4/guis/guis/mainmenu
WARNING: Non-portable: path contains uppercase characters: base/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak000.pk4/guis/guis/mainmenu
WARNING: Non-portable: path contains uppercase characters: base/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak000.pk4/guis/guis/mainmenu
WARNING: Non-portable: path contains uppercase characters: base/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak000.pk4/guis/guis/mainmenu
WARNING: Non-portable: path contains uppercase characters: base/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak000.pk4/guis/guis/mainmenu
WARNING: Non-portable: path contains uppercase characters: base/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak000.pk4/guis/guis/mainmenu
WARNING: Non-portable: path contains uppercase characters: base/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak000.pk4/guis/guis/mainmenu
WARNING: Non-portable: path contains uppercase characters: base/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak000.pk4/guis/guis/mainmenu
WARNING: Non-portable: path contains uppercase characters: base/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak000.pk4/guis/guis/mainmenu
WARNING: Non-portable: path contains uppercase characters: base/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak000.pk4/guis/guis/mainmenu
WARNING: Non-portable: path contains uppercase characters: base/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak000.pk4/guis/guis/mainmenu
WARNING: Non-portable: path contains uppercase characters: base/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak000.pk4/guis/guis/mainmenu
WARNING: Non-portable: path contains uppercase characters: base/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak000.pk4/guis/guis/mainmenu
WARNING: Non-portable: path contains uppercase characters: base/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak000.pk4/guis/guis/mainmenu
WARNING: Non-portable: path contains uppercase characters: base/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak000.pk4/guis/guis/mainmenu
WARNING: Non-portable: path contains uppercase characters: base/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak000.pk4/guis/guis/mainmenu
WARNING: Non-portable: path contains uppercase characters: base/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/guis/mainmenu/guis/mainmenu
WARNING: Non-portable: path contains uppercase characters: base/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/guis/mainmenu/guis/mainmenu
WARNING: Non-portable: path contains uppercase characters: base/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/guis/mainmenu/guis/mainmenu
WARNING: Non-portable: path contains uppercase characters: base/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/guis/mainmenu/guis/mainmenu
WARNING: Non-portable: path contains uppercase characters: base/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak000.pk4/guis/guis/mainmenu
WARNING: Non-portable: path contains uppercase characters: base/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak000.pk4/guis/guis/mainmenu
WARNING: Non-portable: path contains uppercase characters: base/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak000.pk4/guis/guis/mainmenu
WARNING: Non-portable: path contains uppercase characters: base/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak000.pk4/guis/guis/mainmenu
WARNING: Non-portable: path contains uppercase characters: base/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak000.pk4/guis/guis/mainmenu
WARNING: Non-portable: path contains uppercase characters: base/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak000.pk4/guis/guis/mainmenu
session initialized
--------------------------------------
guessing video ram ( use +set sys_videoRam to force ) ..
Trying XNVCTRL approach...
Loaded './libNvidiaVidMemTest.so'
NVidia test says 2048
Detected
2.24 GHz CPU
7760 MB of System memory
2048 MB of Video memory
Unrecognized video card
Shutting down sound hardware
------ SDL Sound Shutdown ------
close sound device
--------------------------------
Shutting down SDL subsystem
----- R_InitOpenGL -----
Setup SDL display connection
Initializing OpenGL display
Loading GL driver '(default)' through SDL
GL_RENDERER: GeForce 940M/PCIe/SSE2
GL_VENDOR: NVIDIA Corporation
GL_VERSION: 4.6.0 NVIDIA 460.32.03
idCommon::VPrintf: truncated to 4094 characters
GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_AR
------- Input Initialization -------
------------------------------------
...initializing OpenAL
...calling LoadLibrary( './openal.so' ): dlopen './openal.so' failed: ./openal.so: cannot open shared object file: No such file or directory
failed
...initializing OpenAL
...calling LoadLibrary( './openal.so' ): dlopen './openal.so' failed: ./openal.so: cannot open shared object file: No such file or directory
failed
------ SDL Sound Initialization ------
SDL is using audio backend 'pulseaudio'.
allocated a mix buffer of 32768 bytes
SDL_AudioSpec: 44100 freq, S16LSB, 2 channels, 512 samples.
Opening audio device...
Audio device is ready.
--------------------------------------
...using GL_ARB_multitexture
...using GL_ARB_texture_env_combine
...using GL_ARB_texture_cube_map
...using GL_ARB_texture_env_dot3
...using GL_ARB_texture_env_add
...using GL_ARB_texture_non_power_of_two
...using GL_ARB_texture_compression
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_filter_anisotropic
maxTextureAnisotropy: 16.000000
...using GL_1.4_texture_lod_bias
X..GL_EXT_shared_texture_palette not found
...using GL_EXT_texture3D
...using GL_EXT_stencil_wrap
...using GL_NV_register_combiners
...using GL_EXT_stencil_two_side
X..GL_ATI_fragment_shader not found
X..GL_ATI_text_fragment_shader not found
...using GL_ARB_vertex_buffer_object
...using GL_ARB_vertex_program
...using GL_ARB_fragment_program
...using EXT_depth_bounds_test
---------- R_NV20_Init ----------
---------------------------------
----------- R200_Init -----------
Not available.
---------- R_ARB2_Init ----------
Available.
---------------------------------
----- R_ReloadARBPrograms -----
glprogs/test.vfp
glprogs/test.vfp
glprogs/interaction.vfp
glprogs/interaction.vfp
glprogs/bumpyEnvironment.vfp
glprogs/bumpyEnvironment.vfp
glprogs/ambientLight.vfp
glprogs/ambientLight.vfp
glprogs/shadow.vp
glprogs/R200_interaction.vp
glprogs/nv20_bumpAndLight.vp
glprogs/nv20_diffuseColor.vp
glprogs/nv20_specularColor.vp
glprogs/nv20_diffuseAndSpecularColor.vp
glprogs/environment.vfp
glprogs/environment.vfp
glprogs/arbVP_glasswarp.txt: File not found
glprogs/arbFP_glasswarp.txt: File not found
glprogs/interactionUpdate.vfp
glprogs/interactionUpdate.vfp
glprogs/interactionCubeMaps.vfp
glprogs/interactionCubeMaps.vfp
glprogs/interactionNormBump.vfp
glprogs/interactionNormBump.vfp
glprogs/interactionNormBumpH.vfp
glprogs/interactionNormBumpH.vfp
glprogs/interactionAll.vfp
glprogs/interactionAll.vfp
-------------------------------
using ARB_vertex_buffer_object memory
using ARB2 renderSystem
Regenerated world, staticAllocCount = 0.
Shutting down sound hardware
------ SDL Sound Shutdown ------
close sound device
--------------------------------
...initializing OpenAL
...calling LoadLibrary( './openal.so' ): dlopen './openal.so' failed: ./openal.so: cannot open shared object file: No such file or directory
failed
------ SDL Sound Initialization ------
SDL is using audio backend 'pulseaudio'.
allocated a mix buffer of 32768 bytes
SDL_AudioSpec: 44100 freq, S16LSB, 2 channels, 512 samples.
Opening audio device...
Audio device is ready.
--------------------------------------
reloading sound/music/score/prey_overture.ogg
reloading sound/guis/menus/new_menuclickin01.wav
reloading sound/guis/menus/new_menuerror01.wav
reloading sound/guis/menus/new_menutab01.wav
reloading sound/guis/menus/new_menuslideout01.wav
reloading sound/guis/menus/new_menuchirp01.wav
reloading sound/weapons/autocannon/auto_pri_firev6.wav
reloading sound/weapons/rifle/rifle_alt_firev7.wav
reloading sound/weapons/rifle/rifle_pri_firev8.wav
reloading sound/weapons/rocket/launch_pri_firev2a.wav
reloading sound/weapons/soulstripper/leech_plasma_firev7.wav
Opening IP socket: localhost:-1
WARNING: Non-portable: path contains uppercase characters: base/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak000.pk4/guis/guis/mainmenu
WARNING: Non-portable: path contains uppercase characters: base/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak000.pk4/guis/guis/mainmenu
--- Common Initialization Complete ---
------------- Warnings ---------------
during Prey initialization...
WARNING: Non-portable: path contains uppercase characters: base/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/guis/mainmenu/guis/mainmenu
WARNING: Non-portable: path contains uppercase characters: base/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak000.pk4/guis/guis/mainmenu
WARNING: Non-portable: path contains uppercase characters: base/home/r/.local/share/Steam/steamapps/common/Prey 2006/linuxdata/base/pak000.pk4/script/script
3 warnings
WARNING: terminal type 'xterm-256color' is unknown. terminal support may not work correctly
terminal support enabled ( use +set in_tty 0 to disabled )
pid: 5134
7760 MB System Memory
2048 MB Video Memory
Async thread started
--------- Game Map Shutdown ----------
--------------------------------------
Shutting down sound hardware
------ SDL Sound Shutdown ------
close sound device
--------------------------------
idRenderSystem::Shutdown()
Shutting down SDL subsystem
------------ Game Shutdown -----------
--------- Game Map Shutdown ----------
--------------------------------------
Shutdown event system
--------------------------------------
shutdown terminal support
dropping: "/run/user/1000/luxtorpeda/3970.pid"
Game removed: AppID 3970 "", ProcID 5134
Uploaded AppInterfaceStats to Steam
Exiting app 3970
No cached sticky mapping in ActivateActionSet.
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