Skip to content

Instantly share code, notes, and snippets.

@reapazor
reapazor / VSCode.cs
Last active May 27, 2016 21:54
Unity VSCode Project Sync
/*
* Unity VSCode Support
*
* REPO NOW AT: https://github.com/dotBunny/VSCode/
*/
@reapazor
reapazor / Info.py
Created November 10, 2014 16:45
Template Pre Build Numbering System
# Import Libraries
import os
import sys
import time
import getpass
def create(productName, fileSystemName, namespace, URI, GUID, projectPath, solutionFile):
# Setup Some Basic Things
username = getpass.getuser()
@reapazor
reapazor / HailMary.cs
Created November 1, 2013 23:16
LoL handy for tracking things down ... in a terrible way ... at all costs.
using UnityEngine;
using UnityEditor;
using System.Collections;
public class HailMary {
public static string injection = "UnityEngine.Debug.Log(\".:Hail Mary:.\");";
[MenuItem("Assets/The \"Hail Mary\" Play/Enable Project Wide")]