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Last active January 19, 2024 14:30
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This script is a demo of how to broadcast to an Amazon IVS real-time stage from Unity.
using System.Collections;
using System.Collections.Generic;
using System.Threading.Tasks;
using UnityEngine;
using Unity.WebRTC;
using UnityEngine.Networking;
[System.Serializable]
public class ParticipantToken
{
public string token;
public string participantId;
public System.DateTime expirationTime;
public static ParticipantToken CreateFromJSON(string jsonString)
{
return JsonUtility.FromJson<ParticipantToken>(jsonString);
}
}
[System.Serializable]
public class StageToken
{
public ParticipantToken participantToken;
public static StageToken CreateFromJSON(string jsonString)
{
return JsonUtility.FromJson<StageToken>(jsonString);
}
}
[System.Serializable]
public class StageTokenRequestAttributes
{
public string username;
public StageTokenRequestAttributes(string username)
{
this.username = username;
}
}
[System.Serializable]
public class StageTokenRequest
{
public string stageArn;
public string userId;
public int duration;
public StageTokenRequestAttributes attributes;
public string[] capabilities;
public StageTokenRequest(string stageArn, string userId, int duration, string[] capabilities, StageTokenRequestAttributes attributes)
{
this.stageArn = stageArn;
this.userId = userId;
this.duration = duration;
this.capabilities = capabilities;
this.attributes = attributes;
}
}
[RequireComponent(typeof(AudioListener))]
public class WebRTCPublish : MonoBehaviour
{
RTCPeerConnection peerConnection;
MediaStreamTrack videoTrack;
AudioStreamTrack audioTrack;
Camera cam;
ParticipantToken participantToken;
async Task<StageToken> GetStageToken()
{
using UnityWebRequest www = new UnityWebRequest("http://localhost:3000/token");
StageTokenRequest tokenRequest = new StageTokenRequest(
"[YOUR STAGE ARN]",
System.Guid.NewGuid().ToString(),
1440,
new string[] { "PUBLISH", "SUBSCRIBE" },
new StageTokenRequestAttributes("ivs-rtx-broadcast-demo")
);
www.uploadHandler = new UploadHandlerRaw(System.Text.Encoding.ASCII.GetBytes(JsonUtility.ToJson(tokenRequest)));
www.downloadHandler = new DownloadHandlerBuffer();
www.method = UnityWebRequest.kHttpVerbPOST;
www.SetRequestHeader("Content-Type", "application/json");
var request = www.SendWebRequest();
while (!request.isDone)
{
await Task.Yield();
};
var response = www.downloadHandler.text;
Debug.Log(response);
if (www.result != UnityWebRequest.Result.Success)
{
Debug.Log(www.error);
return default;
}
else
{
StageToken stageToken = StageToken.CreateFromJSON(www.downloadHandler.text);
Debug.Log(stageToken);
participantToken = stageToken.participantToken;
return stageToken;
}
}
async void Start()
{
StartCoroutine(WebRTC.Update());
peerConnection = new RTCPeerConnection
{
OnIceConnectionChange = state => { Debug.Log("Peer Connection: " + state); }
};
cam = GetComponent<Camera>();
videoTrack = cam.CaptureStreamTrack(1280, 720);
peerConnection.AddTrack(videoTrack);
AudioListener audioListener = cam.GetComponent<AudioListener>();
audioTrack = new AudioStreamTrack(audioListener) { Loopback = true };
peerConnection.AddTrack(audioTrack);
StartCoroutine(DoWHIP());
}
IEnumerator DoWHIP()
{
Task getStageTokenTask = GetStageToken();
yield return new WaitUntil(() => getStageTokenTask.IsCompleted);
Debug.Log(participantToken.token);
Debug.Log(participantToken.participantId);
var offer = peerConnection.CreateOffer();
yield return offer;
var offerDesc = offer.Desc;
var opLocal = peerConnection.SetLocalDescription(ref offerDesc);
yield return opLocal;
var filteredSdp = "";
foreach (string sdpLine in offer.Desc.sdp.Split("\r\n"))
{
if (!sdpLine.StartsWith("a=extmap"))
{
filteredSdp += sdpLine + "\r\n";
}
}
using (UnityWebRequest www = new UnityWebRequest("https://global.whip.live-video.net/"))
{
www.uploadHandler = new UploadHandlerRaw(System.Text.Encoding.ASCII.GetBytes(filteredSdp));
www.downloadHandler = new DownloadHandlerBuffer();
www.method = UnityWebRequest.kHttpVerbPOST;
www.SetRequestHeader("Content-Type", "application/sdp");
www.SetRequestHeader("Authorization", "Bearer " + participantToken.token);
yield return www.SendWebRequest();
if (www.result != UnityWebRequest.Result.Success)
{
Debug.Log(www.error);
}
else
{
var answer = new RTCSessionDescription { type = RTCSdpType.Answer, sdp = www.downloadHandler.text };
var opRemote = peerConnection.SetRemoteDescription(ref answer);
yield return opRemote;
if (opRemote.IsError)
{
Debug.Log(opRemote.Error);
}
}
}
}
async void OnDestroy()
{
Debug.Log("OnDestroy");
if (peerConnection != null)
{
peerConnection.Close();
peerConnection.Dispose();
}
if (videoTrack != null) videoTrack.Dispose();
if (audioTrack != null) audioTrack.Dispose();
}
}
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