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Dump of no-op console commands. | |
These commands have *no code* associated with them (probably stripped from the release version) and are always no-ops. | |
------------------------------------------------------------------ | |
ID Full Name Short Name | |
------------------------------------------------------------------ | |
267: ToggleSafeZone TSZ | |
269: ToggleCollisionGeometry TCG | |
270: ToggleMaterialGeometry TMG | |
271: ToggleStairsGeometry TSG | |
272: ToggleHiResHeightfieldGeometry THRHG |
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Event: BlockPipboyOpeningEvent@@@BSTGlobalEvent@@ | |
Event: BlurEvent@@@BSTGlobalEvent@@ | |
Event: UIAdvanceMenusFunctionCompleteEvent@@@BSTGlobalEvent@@ | |
Event: QuickContainerStateEvent@@@BSTGlobalEvent@@ | |
Event: SaveLoadMessageStringEvent@@@BSTGlobalEvent@@ | |
Event: FaderMenuDisplayState@@@BSTGlobalEvent@@ | |
Event: SaveLoadMessageTypeEvent@@@BSTGlobalEvent@@ | |
Event: DoBeforeNewOrLoadCompletedEvent@@@BSTGlobalEvent@@ | |
Event: RevertPlayerCharacterEvent@@@BSTGlobalEvent@@ | |
Event: ColorUpdateEvent@@@BSTGlobalEvent@@ |
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struct ViewCasterUpdateEvent | |
{ | |
UInt32 handle; // 00 | |
UInt32 pad08; // 04 | |
UInt64 unk0C; // 08 - fade node | |
NiNode* niNode; // 10 | |
UInt64 unk18[(0x40-0x18)/8]; // 18 | |
TESObjectREFR* refr; // 40 | |
//... | |
}; |
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The following game settings are never used by the game. | |
The settings in this list have no game code referencing them (determined statically). | |
bCameraShotAllowDeadzone | |
fAIButtonDelayOnInterrupt | |
fAICallCommandDistance | |
fAICombatFleeScoreThreshold | |
fAICombatNoAreaEffectAllyDistance | |
fAICombatNoTargetLOSPriorityMult | |
fAICombatSlopeDifference |
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The settings in this list have no game code referencing them (determined statically). | |
INI Pref Settings: | |
bShowLODInEditor:TerrainManager | |
bUseWaterDepth:Water | |
bUseWaterRefractions:Water | |
fAudioMasterVolume:AudioMenu | |
bSinglePassDirShadow:Display | |
bForceIgnoreSmoothness:Display |
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=========================== | |
ID | Name | |
=========================== | |
0x01 : r::CID_GAMEOBJECT | |
0x02 : r::CID_SCRIPTBASE | |
0x10 : CID_SKELETON | |
0x11 : CID_BLUEPRINT | |
0x12 : CID_SOUND_EVENT | |
0x13 : CID_GAME_EVENT | |
0x14 : CID_GAME_EVENT_HANDLER_unused |
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struct TESHitEvent | |
{ | |
enum HitEventFlags { | |
kFlag_Unk0 = (1 << 0), // (Unk0 | Unk1) - blocked | |
kFlag_Unk1 = (1 << 1), | |
kFlag_CriticalHit = (1 << 3), | |
kFlag_SneakAttack = (1 << 11), | |
kFlag_Unk15 = (1 << 15), // (Unk15 | Unk16) - bash | |
kFlag_Unk16 = (1 << 16), | |
kFlag_PowerAttack = (1 << 17), |
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0x2c12e496bb75403f : opcon_doc_ai_basket_02 | |
0xf63dbacc169c03f : opcon_doc_televisionconcept_01 | |
0x11d8c69c538bc03f : opcon_video_darling_07 | |
0x3cd105f8043f403f : d1_opcon_doc_awe_meteor_02 | |
0xb340a6d77b3c03f : opcon_doc_sandmemo_01 | |
0x2a118545a4d803f : opcon_audiolog_09 | |
0x923c76c2c1f003f : d2_opcon_image_wakephoto | |
0xd251191419a403f : d2_opcon_doc_deadletter_03 | |
0x259ba8373d46c03f : opcon_doc_ordinarystages_01 | |
0xa0847513b4f803f : opcon_doc_deadletter_09 |
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