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@regulad
Created July 1, 2024 15:22
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seatd failure
Rotating TLS key and certificate for wayvnc...
-----
Injecting environment variables into wayvnc config...
Starting ADB server...
Connecting to ADB device...
Attempting ADB connection...
already connected to redroid:5555
Connected to ADB device.
Starting cage server...
# 00:00:00.000 [INFO] [libseat] [libseat/backend/seatd.c:64] Could not connect to socket /run/seatd.sock: No such file or directory
00:00:00.000 [INFO] [libseat] [libseat/libseat.c:76] Backend 'seatd' failed to open seat, skipping
00:00:00.000 [ERROR] [libseat] [libseat/backend/logind.c:660] Could not get primary session for user: No data available
00:00:00.000 [INFO] [libseat] [libseat/libseat.c:76] Backend 'logind' failed to open seat, skipping
00:00:00.000 [INFO] [libseat] [seatd/seat.c:39] Created VT-bound seat seat0
00:00:00.000 [INFO] [libseat] [seatd/server.c:145] New client connected (pid: 69, uid: 0, gid: 0)
00:00:00.000 [INFO] [libseat] [libseat/backend/seatd.c:633] Started embedded seatd
00:00:00.000 [INFO] [libseat] [seatd/seat.c:170] Added client 1 to seat0
00:00:00.000 [INFO] [libseat] [libseat/libseat.c:73] Seat opened with backend 'builtin'
00:00:00.000 [INFO] [libseat] [libseat/backend/seatd.c:212] Enabling seat
00:00:00.000 [INFO] [backend/session/session.c:109] Successfully loaded libseat session
00:00:00.001 [INFO] [libseat] [seatd/seat.c:480] Opened client 1 on seat0
00:00:00.001 [INFO] [backend/backend.c:213] Found 1 GPUs
00:00:00.001 [INFO] [backend/drm/backend.c:202] Initializing DRM backend for /dev/dri/card0 (virtio_gpu)
00:00:00.001 [DEBUG] [backend/drm/drm.c:110] Using atomic DRM interface
00:00:00.001 [DEBUG] [backend/drm/drm.c:123] ADDFB2 modifiers unsupported
00:00:00.001 [INFO] [backend/drm/drm.c:255] Found 1 DRM CRTCs
00:00:00.001 [INFO] [backend/drm/drm.c:213] Found 1 DRM planes
00:00:00.001 [INFO] [../cage.c:168] Running as root user, this is dangerous
00:00:00.002 [INFO] [render/egl.c:206] Supported EGL client extensions: EGL_EXT_device_base EGL_EXT_device_enumeration EGL_EXT_device_query EGL_EXT_platform_base EGL_KHR_client_get_all_proc_addresses EGL_EXT_client_extensions EGL_KHR_debug EGL_EXT_platform_device EGL_EXT_platform_wayland EGL_KHR_platform_wayland EGL_EXT_platform_x11 EGL_KHR_platform_x11 EGL_EXT_platform_xcb EGL_MESA_platform_gbm EGL_KHR_platform_gbm EGL_MESA_platform_surfaceless
00:00:00.003 [DEBUG] [render/egl.c:487] Using EGL device /dev/dri/card0
libEGL warning: egl: failed to create dri2 screen
00:00:00.029 [ERROR] [EGL] command: eglInitialize, error: EGL_NOT_INITIALIZED (0x3001), message: "DRI2: failed to create screen"
libEGL warning: NEEDS EXTENSION: falling back to kms_swrast
00:00:00.035 [INFO] [render/egl.c:355] Using EGL 1.4
00:00:00.035 [INFO] [render/egl.c:356] Supported EGL display extensions: EGL_ANDROID_blob_cache EGL_EXT_image_dma_buf_import EGL_EXT_image_dma_buf_import_modifiers EGL_KHR_cl_event2 EGL_KHR_config_attribs EGL_KHR_context_flush_control EGL_KHR_create_context EGL_KHR_create_context_no_error EGL_KHR_fence_sync EGL_KHR_get_all_proc_addresses EGL_KHR_gl_colorspace EGL_KHR_gl_renderbuffer_image EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_3D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_image_base EGL_KHR_no_config_context EGL_KHR_reusable_sync EGL_KHR_surfaceless_context EGL_EXT_pixel_format_float EGL_KHR_wait_sync EGL_MESA_configless_context EGL_MESA_image_dma_buf_export EGL_MESA_query_driver
00:00:00.035 [INFO] [render/egl.c:358] Supported EGL device extensions: EGL_EXT_device_drm EGL_EXT_device_drm_render_node
00:00:00.035 [INFO] [render/egl.c:360] EGL vendor: Mesa Project
00:00:00.035 [DEBUG] [render/egl.c:121] Supported DMA-BUF formats:
00:00:00.035 [DEBUG] [render/egl.c:170] AB4H (0x48344241)
00:00:00.035 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:170] XB4H (0x48344258)
00:00:00.035 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:170] AB48 (0x38344241)
00:00:00.035 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:170] XB48 (0x38344258)
00:00:00.035 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:170] AR30 (0x30335241)
00:00:00.035 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:170] XR30 (0x30335258)
00:00:00.035 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:170] AB30 (0x30334241)
00:00:00.035 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:170] XB30 (0x30334258)
00:00:00.035 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:170] AR24 (0x34325241)
00:00:00.035 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:170] AB24 (0x34324241)
00:00:00.035 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:170] XR24 (0x34325258)
00:00:00.035 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:170] XB24 (0x34324258)
00:00:00.035 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:170] AR15 (0x35315241)
00:00:00.035 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:170] RG16 (0x36314752)
00:00:00.035 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:170] R8 (0x20203852)
00:00:00.035 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:170] R16 (0x20363152)
00:00:00.035 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:170] GR88 (0x38385247)
00:00:00.035 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:170] GR32 (0x32335247)
00:00:00.035 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:170] YUV9 (0x39565559)
00:00:00.035 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:170] YU11 (0x31315559)
00:00:00.035 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:170] YU12 (0x32315559)
00:00:00.035 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:170] YU16 (0x36315559)
00:00:00.035 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:170] YU24 (0x34325559)
00:00:00.035 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:170] YVU9 (0x39555659)
00:00:00.035 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:170] YV11 (0x31315659)
00:00:00.035 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:170] YV12 (0x32315659)
00:00:00.035 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:170] YV16 (0x36315659)
00:00:00.035 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:170] YV24 (0x34325659)
00:00:00.035 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:170] NV12 (0x3231564E)
00:00:00.035 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:170] P010 (0x30313050)
00:00:00.035 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:170] P012 (0x32313050)
00:00:00.035 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:170] P016 (0x36313050)
00:00:00.035 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:170] NV16 (0x3631564E)
00:00:00.035 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:170] AYUV (0x56555941)
00:00:00.035 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:170] XYUV (0x56555958)
00:00:00.035 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:170] Y410 (0x30313459)
00:00:00.035 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:170] Y412 (0x32313459)
00:00:00.035 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:170] Y416 (0x36313459)
00:00:00.035 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:170] YUYV (0x56595559)
00:00:00.035 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.035 [DEBUG] [render/egl.c:170] UYVY (0x59565955)
00:00:00.035 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.036 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.036 [DEBUG] [render/egl.c:170] Y210 (0x30313259)
00:00:00.036 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.036 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.036 [DEBUG] [render/egl.c:170] Y212 (0x32313259)
00:00:00.036 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.036 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.036 [DEBUG] [render/egl.c:170] Y216 (0x36313259)
00:00:00.036 [DEBUG] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.036 [DEBUG] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.036 [DEBUG] [render/egl.c:190] EGL DMA-BUF format modifiers unsupported
Failed to create /root/.cache for shader cache (Read-only file system)---disabling.
00:00:00.040 [DEBUG] [render/egl.c:536] Using EGL_PLATFORM_DEVICE_EXT
00:00:00.040 [INFO] [render/gles2/renderer.c:842] Creating GLES2 renderer
00:00:00.040 [INFO] [render/gles2/renderer.c:843] Using OpenGL ES 3.2 Mesa 22.3.6
00:00:00.040 [INFO] [render/gles2/renderer.c:844] GL vendor: Mesa/X.org
00:00:00.040 [INFO] [render/gles2/renderer.c:845] GL renderer: llvmpipe (LLVM 15.0.6, 128 bits)
00:00:00.040 [INFO] [render/gles2/renderer.c:846] Supported GLES2 extensions: GL_EXT_blend_minmax GL_EXT_multi_draw_arrays GL_EXT_texture_filter_anisotropic GL_EXT_texture_compression_s3tc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_format_BGRA8888 GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth24 GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_mapbuffer GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_stencil8 GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_half_float GL_EXT_draw_instanced GL_EXT_texture_sRGB_decode GL_OES_EGL_image GL_OES_depth_texture GL_OES_packed_depth_stencil GL_EXT_texture_type_2_10_10_10_REV GL_NV_conditional_render GL_OES_get_program_binary GL_APPLE_texture_max_level GL_EXT_discard_framebuffer GL_EXT_read_format_bgra GL_NV_pack_subimage GL_EXT_frag_depth GL_NV_fbo_color_attachments GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_vertex_array_object GL_OES_viewport_array GL_ANGLE_pack_reverse_row_order GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_EXT_occlusion_query_boolean GL_EXT_robustness GL_EXT_texture_rg GL_EXT_unpack_subimage GL_NV_draw_buffers GL_NV_read_buffer GL_NV_read_depth GL_NV_read_depth_stencil GL_NV_read_stencil GL_EXT_draw_buffers GL_EXT_map_buffer_range GL_KHR_debug GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_NV_pixel_buffer_object GL_OES_depth_texture_cube_map GL_OES_required_internalformat GL_OES_surfaceless_context GL_EXT_color_buffer_float GL_EXT_debug_label GL_EXT_sRGB_write_control GL_EXT_separate_shader_objects GL_EXT_shader_framebuffer_fetch GL_EXT_shader_group_vote GL_EXT_shader_implicit_conversions GL_EXT_shader_integer_mix GL_EXT_tessellation_point_size GL_EXT_tessellation_shader GL_ANDROID_extension_pack_es31a GL_ARM_shader_framebuffer_fetch_depth_stencil GL_EXT_base_instance GL_EXT_compressed_ETC1_RGB8_sub_texture GL_EXT_copy_image GL_EXT_draw_buffers_indexed GL_EXT_draw_elements_base_vertex GL_EXT_gpu_shader5 GL_EXT_polygon_offset_clamp GL_EXT_primitive_bounding_box GL_EXT_render_snorm GL_EXT_shader_io_blocks GL_EXT_texture_border_clamp GL_EXT_texture_buffer GL_EXT_texture_cube_map_array GL_EXT_texture_norm16 GL_EXT_texture_view GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_KHR_context_flush_control GL_KHR_robust_buffer_access_behavior GL_NV_image_formats GL_NV_shader_noperspective_interpolation GL_OES_copy_image GL_OES_draw_buffers_indexed GL_OES_draw_elements_base_vertex GL_OES_gpu_shader5 GL_OES_primitive_bounding_box GL_OES_sample_shading GL_OES_sample_variables GL_OES_shader_io_blocks GL_OES_shader_multisample_interpolation GL_OES_tessellation_point_size GL_OES_tessellation_shader GL_OES_texture_border_clamp GL_OES_texture_buffer GL_OES_texture_cube_map_array GL_OES_texture_stencil8 GL_OES_texture_storage_multisample_2d_array GL_OES_texture_view GL_EXT_blend_func_extended GL_EXT_buffer_storage GL_EXT_float_blend GL_EXT_geometry_point_size GL_EXT_geometry_shader GL_EXT_texture_filter_minmax GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_RG8 GL_KHR_no_error GL_KHR_texture_compression_astc_sliced_3d GL_OES_EGL_image_external_essl3 GL_OES_geometry_point_size GL_OES_geometry_shader GL_OES_shader_image_atomic GL_EXT_clear_texture GL_EXT_clip_cull_distance GL_EXT_disjoint_timer_query GL_EXT_texture_compression_s3tc_srgb GL_MESA_shader_integer_functions GL_EXT_clip_control GL_EXT_color_buffer_half_float GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_texture_compression_bptc GL_EXT_texture_mirror_clamp_to_edge GL_KHR_parallel_shader_compile GL_EXT_EGL_image_storage GL_EXT_shader_framebuffer_fetch_non_coherent GL_EXT_texture_shadow_lod GL_MESA_framebuffer_flip_y GL_EXT_depth_clamp GL_EXT_texture_query_lod GL_MESA_bgra
00:00:00.040 [DEBUG] [render/gles2/renderer.c:906] GPU reset notifications are disabled
00:00:00.050 [DEBUG] [render/allocator/allocator.c:107] Trying to create gbm allocator
00:00:00.057 [DEBUG] [render/allocator/gbm.c:213] Created GBM allocator with backend drm
00:00:00.057 [DEBUG] [render/allocator/gbm.c:216] Using DRM node /dev/dri/card0
00:00:00.058 [DEBUG] [../cage.c:531] XWayland is running on display :0
00:00:00.058 [DEBUG] [xcursor/wlr_xcursor.c:225] Loaded cursor theme 'default' at size 24 (26 available cursors)
00:00:00.058 [DEBUG] [backend/libinput/backend.c:88] Starting libinput backend
00:00:00.061 [INFO] [util/env.c:9] Loading WLR_LIBINPUT_NO_DEVICES option: 1
00:00:00.061 [DEBUG] [backend/libinput/backend.c:127] libinput successfully initialized
00:00:00.061 [INFO] [backend/drm/drm.c:1552] Scanning DRM connectors on /dev/dri/card0
00:00:00.061 [INFO] [backend/drm/drm.c:1603] Found connector 'Virtual-1'
00:00:00.061 [INFO] [backend/drm/drm.c:1628] 'Virtual-1' connected
00:00:00.061 [DEBUG] [backend/drm/drm.c:1422] Current CRTC: 33
00:00:00.061 [INFO] [backend/drm/drm.c:1436] Detected modes:
00:00:00.061 [INFO] [backend/drm/drm.c:1464] 1024x768 @ 74.993 Hz (preferred)
00:00:00.061 [INFO] [backend/drm/drm.c:1464] 5120x2160 @ 50.000 Hz
00:00:00.061 [INFO] [backend/drm/drm.c:1464] 4096x2160 @ 50.000 Hz
00:00:00.061 [INFO] [backend/drm/drm.c:1464] 3840x2160 @ 50.000 Hz
00:00:00.061 [INFO] [backend/drm/drm.c:1464] 1920x1440 @ 60.000 Hz
00:00:00.061 [INFO] [backend/drm/drm.c:1464] 2560x1080 @ 50.000 Hz
00:00:00.061 [INFO] [backend/drm/drm.c:1464] 1856x1392 @ 59.995 Hz
00:00:00.061 [INFO] [backend/drm/drm.c:1464] 1792x1344 @ 60.000 Hz
00:00:00.061 [INFO] [backend/drm/drm.c:1464] 2048x1152 @ 60.000 Hz
00:00:00.061 [INFO] [backend/drm/drm.c:1464] 1920x1200 @ 59.885 Hz
00:00:00.061 [INFO] [backend/drm/drm.c:1464] 1920x1080 @ 60.000 Hz
00:00:00.061 [INFO] [backend/drm/drm.c:1464] 1920x1080 @ 50.000 Hz
00:00:00.061 [INFO] [backend/drm/drm.c:1464] 1600x1200 @ 60.000 Hz
00:00:00.061 [INFO] [backend/drm/drm.c:1464] 1680x1050 @ 59.954 Hz
00:00:00.061 [INFO] [backend/drm/drm.c:1464] 1400x1050 @ 59.978 Hz
00:00:00.061 [INFO] [backend/drm/drm.c:1464] 1280x1024 @ 60.020 Hz
00:00:00.061 [INFO] [backend/drm/drm.c:1464] 1440x900 @ 59.887 Hz
00:00:00.061 [INFO] [backend/drm/drm.c:1464] 1280x960 @ 60.000 Hz
00:00:00.061 [INFO] [backend/drm/drm.c:1464] 1360x768 @ 60.015 Hz
00:00:00.061 [INFO] [backend/drm/drm.c:1464] 1280x768 @ 59.870 Hz
00:00:00.061 [INFO] [backend/drm/drm.c:1464] 1024x768 @ 60.004 Hz
00:00:00.061 [INFO] [backend/drm/drm.c:1464] 800x600 @ 60.317 Hz
00:00:00.061 [INFO] [backend/drm/drm.c:1464] 640x480 @ 60.000 Hz
00:00:00.061 [INFO] [backend/drm/drm.c:1464] 640x480 @ 59.940 Hz
00:00:00.061 [INFO] [backend/drm/drm.c:1484] Physical size: 400x300
00:00:00.062 [DEBUG] [backend/drm/drm.c:1215] Reallocating CRTCs
00:00:00.062 [DEBUG] [backend/drm/drm.c:1226] State before reallocation:
00:00:00.062 [DEBUG] [backend/drm/drm.c:1240] 'Virtual-1': crtc=0 status=connected want_crtc=1
00:00:00.062 [DEBUG] [backend/drm/drm.c:1289] State after reallocation:
00:00:00.062 [DEBUG] [backend/drm/drm.c:1293] 'Virtual-1': crtc=0
00:00:00.062 [INFO] [backend/drm/drm.c:1664] connector Virtual-1: Requesting modeset
00:00:00.062 [DEBUG] [types/output/render.c:168] Attaching empty buffer to output for modeset
00:00:00.062 [DEBUG] [types/output/swapchain.c:27] Choosing primary buffer format XR24 (0x34325258) for output 'Virtual-1'
00:00:00.062 [DEBUG] [types/output/swapchain.c:96] Testing swapchain for output 'Virtual-1'
00:00:00.062 [DEBUG] [render/swapchain.c:106] Allocating new swapchain buffer
00:00:00.063 [DEBUG] [render/allocator/gbm.c:145] Allocated 1024x768 GBM buffer with format XR24 (0x34325258), modifier INVALID (0x00FFFFFFFFFFFFFF)
00:00:00.063 [DEBUG] [render/gles2/renderer.c:159] Created GL FBO for buffer 1024x768
00:00:00.256 [INFO] [libseat] [seatd/client.c:471] Client disconnected
00:00:00.256 [INFO] [libseat] [seatd/seat.c:418] No clients on seat0 to activate
00:00:00.258 [INFO] [libseat] [seatd/seat.c:524] Closed client 1 on seat0
00:00:00.258 [INFO] [libseat] [seatd/seat.c:192] Removed client 1 from seat0
00:00:00.258 [INFO] [libseat] [libseat/backend/seatd.c:645] Stopped embedded seatd
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