Created
October 19, 2022 13:13
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#include <notes.h> | |
#include <rtttl.h> | |
#include <Wire.h> | |
#include "Adafruit_LEDBackpack.h" | |
#include "Adafruit_GFX.h" | |
#define DEBOUNCE_LENGTH 2 | |
uint16_t counter[] = {-1,-1,-1,-1}; // -1 because we'll boot up and inc the counter | |
//int last = LOW; | |
const int rotary = A0; // pin A0 for positive (joined up to resistor chain) | |
// https://code.google.com/p/arduino/source/browse/trunk/build/shared/examples/Digital/toneMultiple/pitches.h?r=943 | |
const int buttons[] = {12, 11, 10}; // pin 10 (red), 11 (yellow), 12 (green) for buttons | |
const int digit[] = {0, 1, 3, 4}; | |
const int btn_length = 3; | |
int last[] = {-1, LOW, LOW, LOW}; | |
const int buttonTones[] = {104, 208, 415, 831}; // G3#, G4#, G5# // , 1661 | |
const int zeroTones[] = {220, 440, 880, 1760}; //[] = {208, 415, 831}; | |
#define SPEAKER 13 // pin 13 for positive | |
uint16_t play1[] = {5,5,5}; | |
uint16_t play2[] = {1,2,3}; | |
uint16_t play3[] = {7,8,9}; | |
uint16_t play4[] = {1,1,1}; | |
//char *song = "The Simpsons:d=4,o=5,b=160:c.6,e6,f#6,8a6,g.6,e6,c6,8a,8f#,8f#,8f#,2g,8p,8p,8f#,8f#,8f#,8g,a#.,8c6,8c6,8c6,c6"; | |
//char *song = "Indiana:d=4,o=5,b=250:e,8p,8f,8g,8p,1c6,8p.,d,8p,8e,1f,p.,g,8p,8a,8b,8p,1f6,p,a,8p,8b,2c6,2d6,2e6,e,8p,8f,8g,8p,1c6,p,d6,8p,8e6,1f.6,g,8p,8g,e.6,8p,d6,8p,8g,e.6,8p,d6,8p,8g,f.6,8p,e6,8p,8d6,2c6"; | |
//char *song = "TakeOnMe:d=4,o=4,b=160:8f#5,8f#5,8f#5,8d5,8p,8b,8p,8e5,8p,8e5,8p,8e5,8g#5,8g#5,8a5,8b5,8a5,8a5,8a5,8e5,8p,8d5,8p,8f#5,8p,8f#5,8p,8f#5,8e5,8e5,8f#5,8e5,8f#5,8f#5,8f#5,8d5,8p,8b,8p,8e5,8p,8e5,8p,8e5,8g#5,8g#5,8a5,8b5,8a5,8a5,8a5,8e5,8p,8d5,8p,8f#5,8p,8f#5,8p,8f#5,8e5,8e5"; | |
//char *song = "Entertainer:d=4,o=5,b=140:8d,8d#,8e,c6,8e,c6,8e,2c.6,8c6,8d6,8d#6,8e6,8c6,8d6,e6,8b,d6,2c6,p,8d,8d#,8e,c6,8e,c6,8e,2c.6,8p,8a,8g,8f#,8a,8c6,e6,8d6,8c6,8a,2d6"; | |
//char *song = "Muppets:d=4,o=5,b=250:c6,c6,a,b,8a,b,g,p,c6,c6,a,8b,8a,8p,g.,p,e,e,g,f,8e,f,8c6,8c,8d,e,8e,8e,8p,8e,g,2p,c6,c6,a,b,8a,b,g,p,c6,c6,a,8b,a,g.,p,e,e,g,f,8e,f,8c6,8c,8d,e,8e,d,8d,c"; | |
//char *song = "Xfiles:d=4,o=5,b=125:e,b,a,b,d6,2b.,1p,e,b,a,b,e6,2b.,1p,g6,f#6,e6,d6,e6,2b.,1p,g6,f#6,e6,d6,f#6,2b.,1p,e,b,a,b,d6,2b.,1p,e,b,a,b,e6,2b.,1p,e6,2b."; | |
//char *song = "Looney:d=4,o=5,b=140:32p,c6,8f6,8e6,8d6,8c6,a.,8c6,8f6,8e6,8d6,8d#6,e.6,8e6,8e6,8c6,8d6,8c6,8e6,8c6,8d6,8a,8c6,8g,8a#,8a,8f"; | |
//char *song = "20thCenFox:d=16,o=5,b=140:b,8p,b,b,2b,p,c6,32p,b,32p,c6,32p,b,32p,c6,32p,b,8p,b,b,b,32p,b,32p,b,32p,b,32p,b,32p,b,32p,b,32p,g#,32p,a,32p,b,8p,b,b,2b,4p,8e,8g#,8b,1c#6,8f#,8a,8c#6,1e6,8a,8c#6,8e6,1e6,8b,8g#,8a,2b"; | |
//char *song = "Bond:d=4,o=5,b=80:32p,16c#6,32d#6,32d#6,16d#6,8d#6,16c#6,16c#6,16c#6,16c#6,32e6,32e6,16e6,8e6,16d#6,16d#6,16d#6,16c#6,32d#6,32d#6,16d#6,8d#6,16c#6,16c#6,16c#6,16c#6,32e6,32e6,16e6,8e6,16d#6,16d6,16c#6,16c#7,c.7,16g#6,16f#6,g#.6"; | |
//char *song = "MASH:d=8,o=5,b=140:4a,4g,f#,g,p,f#,p,g,p,f#,p,2e.,p,f#,e,4f#,e,f#,p,e,p,4d.,p,f#,4e,d,e,p,d,p,e,p,d,p,2c#.,p,d,c#,4d,c#,d,p,e,p,4f#,p,a,p,4b,a,b,p,a,p,b,p,2a.,4p,a,b,a,4b,a,b,p,2a.,a,4f#,a,b,p,d6,p,4e.6,d6,b,p,a,p,2b"; | |
//char *song = "StarWars:d=4,o=5,b=45:32p,32f#,32f#,32f#,8b.,8f#.6,32e6,32d#6,32c#6,8b.6,16f#.6,32e6,32d#6,32c#6,8b.6,16f#.6,32e6,32d#6,32e6,8c#.6,32f#,32f#,32f#,8b.,8f#.6,32e6,32d#6,32c#6,8b.6,16f#.6,32e6,32d#6,32c#6,8b.6,16f#.6,32e6,32d#6,32e6,8c#6"; | |
//char *song = "GoodBad:d=4,o=5,b=56:32p,32a#,32d#6,32a#,32d#6,8a#.,16f#.,16g#.,d#,32a#,32d#6,32a#,32d#6,8a#.,16f#.,16g#.,c#6,32a#,32d#6,32a#,32d#6,8a#.,16f#.,32f.,32d#.,c#,32a#,32d#6,32a#,32d#6,8a#.,16g#.,d#"; | |
//char *song = "TopGun:d=4,o=4,b=31:32p,16c#,16g#,16g#,32f#,32f,32f#,32f,16d#,16d#,32c#,32d#,16f,32d#,32f,16f#,32f,32c#,16f,d#,16c#,16g#,16g#,32f#,32f,32f#,32f,16d#,16d#,32c#,32d#,16f,32d#,32f,16f#,32f,32c#,g#"; | |
//char *song = "A-Team:d=8,o=5,b=125:4d#6,a#,2d#6,16p,g#,4a#,4d#.,p,16g,16a#,d#6,a#,f6,2d#6,16p,c#.6,16c6,16a#,g#.,2a#"; | |
//char *song = "Flinstones:d=4,o=5,b=40:32p,16f6,16a#,16a#6,32g6,16f6,16a#.,16f6,32d#6,32d6,32d6,32d#6,32f6,16a#,16c6,d6,16f6,16a#.,16a#6,32g6,16f6,16a#.,32f6,32f6,32d#6,32d6,32d6,32d#6,32f6,16a#,16c6,a#,16a6,16d.6,16a#6,32a6,32a6,32g6,32f#6,32a6,8g6,16g6,16c.6,32a6,32a6,32g6,32g6,32f6,32e6,32g6,8f6,16f6,16a#.,16a#6,32g6,16f6,16a#.,16f6,32d#6,32d6,32d6,32d#6,32f6,16a#,16c.6,32d6,32d#6,32f6,16a#,16c.6,32d6,32d#6,32f6,16a#6,16c7,8a#.6"; | |
//char *song = "Jeopardy:d=4,o=6,b=125:c,f,c,f5,c,f,2c,c,f,c,f,a.,8g,8f,8e,8d,8c#,c,f,c,f5,c,f,2c,f.,8d,c,a#5,a5,g5,f5,p,d#,g#,d#,g#5,d#,g#,2d#,d#,g#,d#,g#,c.7,8a#,8g#,8g,8f,8e,d#,g#,d#,g#5,d#,g#,2d#,g#.,8f,d#,c#,c,p,a#5,p,g#.5,d#,g#"; | |
//char *song = "Gadget:d=16,o=5,b=50:32d#,32f,32f#,32g#,a#,f#,a,f,g#,f#,32d#,32f,32f#,32g#,a#,d#6,4d6,32d#,32f,32f#,32g#,a#,f#,a,f,g#,f#,8d#"; | |
//char *song = "Smurfs:d=32,o=5,b=200:4c#6,16p,4f#6,p,16c#6,p,8d#6,p,8b,p,4g#,16p,4c#6,p,16a#,p,8f#,p,8a#,p,4g#,4p,g#,p,a#,p,b,p,c6,p,4c#6,16p,4f#6,p,16c#6,p,8d#6,p,8b,p,4g#,16p,4c#6,p,16a#,p,8b,p,8f,p,4f#"; | |
//char *song = "MahnaMahna:d=16,o=6,b=125:c#,c.,b5,8a#.5,8f.,4g#,a#,g.,4d#,8p,c#,c.,b5,8a#.5,8f.,g#.,8a#.,4g,8p,c#,c.,b5,8a#.5,8f.,4g#,f,g.,8d#.,f,g.,8d#.,f,8g,8d#.,f,8g,d#,8c,a#5,8d#.,8d#.,4d#,8d#."; | |
//char *song = "LeisureSuit:d=16,o=6,b=56:f.5,f#.5,g.5,g#5,32a#5,f5,g#.5,a#.5,32f5,g#5,32a#5,g#5,8c#.,a#5,32c#,a5,a#.5,c#.,32a5,a#5,32c#,d#,8e,c#.,f.,f.,f.,f.,f,32e,d#,8d,a#.5,e,32f,e,32f,c#,d#.,c#"; | |
//char *song = "MissionImp:d=16,o=6,b=95:32d,32d#,32d,32d#,32d,32d#,32d,32d#,32d,32d,32d#,32e,32f,32f#,32g,g,8p,g,8p,a#,p,c7,p,g,8p,g,8p,f,p,f#,p,g,8p,g,8p,a#,p,c7,p,g,8p,g,8p,f,p,f#,p,a#,g,2d,32p,a#,g,2c#,32p,a#,g,2c,a#5,8c,2p,32p,a#5,g5,2f#,32p,a#5,g5,2f,32p,a#5,g5,2e,d#,8d"; | |
//char *song = "smb:d=4,o=5,b=100:16e6,16e6,32p,8e6,16c6,8e6,8g6,8p,8g,8p,8c6,16p,8g,16p,8e,16p,8a,8b,16a#,8a,16g.,16e6,16g6,8a6,16f6,8g6,8e6,16c6,16d6,8b,16p,8c6,16p,8g,16p,8e,16p,8a,8b,16a#,8a,16g.,16e6,16g6,8a6,16f6,8g6,8e6,16c6,16d6,8b,8p,16g6,16f#6,16f6,16d#6,16p,16e6,16p,16g#,16a,16c6,16p,16a,16c6,16d6,8p,16g6,16f#6,16f6,16d#6,16p,16e6,16p,16c7,16p,16c7,16c7,p,16g6,16f#6,16f6,16d#6,16p,16e6,16p,16g#,16a,16c6,16p,16a,16c6,16d6,8p,16d#6,8p,16d6,8p,16c6"; | |
//char *song = "SMBUndergr:d=16,o=6,b=100:c,c5,a5,a,a#5,a#,2p,8p,c,c5,a5,a,a#5,a#,2p,8p,f5,f,d5,d,d#5,d#,2p,8p,f5,f,d5,d,d#5,d#,2p,32d#,d,32c#,c,p,d#,p,d,p,g#5,p,g5,p,c#,p,32c,f#,32f,32e,a#,32a,g#,32p,d#,b5,32p,a#5,32p,a5,g#5"; | |
//char *song = "SMBWater:d=8,o=6,b=225:4d5,4e5,4f#5,4g5,4a5,4a#5,b5,b5,b5,p,b5,p,2b5,p,g5,2e.,2d#.,2e.,p,g5,a5,b5,c,d,2e.,2d#,4f,2e.,2p,p,g5,2d.,2c#.,2d.,p,g5,a5,b5,c,c#,2d.,2g5,4f,2e.,2p,p,g5,2g.,2g.,2g.,4g,4a,p,g,2f.,2f.,2f.,4f,4g,p,f,2e.,4a5,4b5,4f,e,e,4e.,b5,2c."; | |
//char *song = "smbdeath:d=4,o=5,b=90:32c6,32c6,32c6,8p,16b,16f6,16p,16f6,16f.6,16e.6,16d6,16c6,16p,16e,16p,16c"; | |
const char song_Indiana[] PROGMEM = | |
"Indiana:d=4,o=5,b=250:e,8p,8f,8g,8p,1c6,8p.,d,8p,8e,1f,p.,g,8p,8a,8b,8p,1f6,p,a,8p,8b,2c6,2d6,2e6,e,8p,8f,8g,8p,1c6,p,d6,8p,8e6,1f.6,g,8p,8g,e.6,8p,d6,8p,8g,e.6,8p,d6,8p,8g,f.6,8p,e6,8p,8d6,2c6"; | |
const char song_StarWars[] PROGMEM = | |
"StarWars:d=4,o=5,b=45:32p,32f#,32f#,32f#,8b.,8f#.6,32e6,32d#6,32c#6,8b.6,16f#.6,32e6,32d#6,32c#6,8b.6,16f#.6,32e6,32d#6,32e6,8c#.6,32f#,32f#,32f#,8b.,8f#.6,32e6,32d#6,32c#6,8b.6,16f#.6,32e6,32d#6,32c#6,8b.6,16f#.6,32e6,32d#6,32e6,8c#6"; | |
const char song_Bond[] PROGMEM = | |
"Bond:d=4,o=5,b=80:32p,16c#6,32d#6,32d#6,16d#6,8d#6,16c#6,16c#6,16c#6,16c#6,32e6,32e6,16e6,8e6,16d#6,16d#6,16d#6,16c#6,32d#6,32d#6,16d#6,8d#6,16c#6,16c#6,16c#6,16c#6,32e6,32e6,16e6,8e6,16d#6,16d6,16c#6,16c#7,c.7,16g#6,16f#6,g#.6"; | |
const char song_Entertainer[] PROGMEM = | |
"Entertainer:d=4,o=5,b=140:8d,8d#,8e,c6,8e,c6,8e,2c.6,8c6,8d6,8d#6,8e6,8c6,8d6,e6,8b,d6,2c6,p,8d,8d#,8e,c6,8e,c6,8e,2c.6,8p,8a,8g,8f#,8a,8c6,e6,8d6,8c6,8a,2d6"; | |
ProgmemPlayer player(SPEAKER); | |
Adafruit_7segment matrix = Adafruit_7segment(); | |
void initButtons() { | |
for (int i = 0; i < btn_length; i++) { | |
pinMode(buttons[i], INPUT); | |
// initilise the pull-up on the button pin | |
digitalWrite(buttons[i], HIGH); | |
incrementCounter(i); | |
delay(75); | |
} | |
// init the rotary | |
pinMode(rotary, INPUT); | |
digitalWrite(rotary, HIGH); | |
} | |
void setup() { | |
Serial.begin(9600); | |
matrix.begin(0x70); | |
matrix.print(10000, DEC); | |
matrix.writeDisplay(); | |
delay(200); | |
initButtons(); | |
incrementCounter(3); | |
} | |
void incrementCounter(int i) { | |
counter[i]++; | |
counter[i] = counter[i] % 10; | |
redraw(i); | |
playtone(i); | |
} | |
void playtone(int i) { | |
if (counter[i] % 10 == 0) { | |
tone(SPEAKER, zeroTones[i], 1000/4); | |
} else { | |
tone(SPEAKER, buttonTones[i] + (counter[i] * 16), 1000/4); | |
} | |
} | |
void redraw(int i) { | |
matrix.writeDigitNum(digit[i], counter[i], false); | |
matrix.writeDisplay(); | |
} | |
int getButtonDown() { | |
int state[btn_length]; | |
int changed = -1; | |
int i = 0; | |
for (i = 0; i < btn_length; i++) { | |
state[i] = digitalRead(buttons[i]); | |
} | |
delay(DEBOUNCE_LENGTH); | |
// Serial.println(btn_length); | |
for (i = 0; i < btn_length; i++) { | |
if (state[i] == digitalRead(buttons[i])) { | |
if (state[i] != last[i]) { | |
last[i] = state[i]; | |
if (state[i] == LOW) { | |
changed = i; | |
return changed; | |
} | |
} | |
} | |
} | |
return changed; | |
} | |
int getRotaryState(int val) { | |
if (val <= 20) { | |
return 0; | |
} else if (val <= 45) { | |
return 1; | |
} else if (val <= 70) { | |
return 2; | |
} else if (val <= 100) { | |
return 3; | |
} else if (val <= 120) { | |
return 4; | |
} | |
return 5; | |
} | |
int getRotaryValue() { | |
// int state = map(analogRead(rotary), 14, 139, 0, 5); | |
int state = getRotaryState(analogRead(rotary)); | |
delay(DEBOUNCE_LENGTH); | |
int val = analogRead(rotary); | |
if (state == getRotaryState(val)) { | |
// ignore the state just between the real switch values | |
if (val > 500) { | |
return -1; | |
} | |
if (state != last[3]) { | |
Serial.println("state change on rotary"); | |
last[3] = state; | |
return state; | |
} | |
} | |
return -1; | |
} | |
boolean array_cmp(uint16_t *a, uint16_t *b, int len_a, int len_b) { | |
int n; | |
// if their lengths are different, return false | |
if (len_a != len_b) return false; | |
// test each element to be the same. if not, return false | |
for (n=0;n<len_a;n++) if (a[n]!=b[n]) return false; | |
//ok, if we have not returned yet, they are equal :) | |
return true; | |
} | |
boolean isSongCode() { | |
if (array_cmp(counter, play1, 3, 3)) { | |
player.setSong(song_Indiana); | |
} else if (array_cmp(counter, play2, 3, 3)) { | |
player.setSong(song_StarWars); | |
} else if (array_cmp(counter, play3, 3, 3)) { | |
player.setSong(song_Bond); | |
} else if (array_cmp(counter, play4, 3, 3)) { | |
player.setSong(song_Entertainer); | |
} else { | |
return false; | |
} | |
return true; | |
} | |
void loop() { | |
int button = getButtonDown(); | |
int input = getRotaryValue(); | |
if (input != -1) { | |
counter[3] = input; | |
redraw(3); | |
playtone(3); | |
} | |
if (button != -1) { | |
incrementCounter(button); | |
if (isSongCode()) { | |
//play the song for the first time | |
boolean play = true; | |
int start = millis(); | |
while(play && player.pollSong()){ | |
// don't listen for the button press for at least 1/4 of a second | |
int now = millis(); | |
if (now - start > 250) { | |
int button = getButtonDown(); | |
int input = getRotaryValue(); | |
if (button != -1) { | |
player.initSong(); // reset the play position | |
Serial.println("Stop audio"); | |
play = false; | |
incrementCounter(button); | |
} else if (input != -1) { | |
player.initSong(); // reset the play position | |
Serial.println("Stop audio"); | |
play = false; | |
counter[3] = input; | |
redraw(3); | |
playtone(3); | |
} | |
} | |
} | |
} | |
} | |
} | |
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