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| --!nocheck | |
| local ContextActionService = game:GetService("ContextActionService") | |
| local Players = game:GetService("Players") | |
| local Service = {} | |
| Service.InputEnabled = false | |
| Service.Equipped = {} | |
| Service.IsAiming = false |
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| --!nocheck | |
| local Players = game:GetService("Players") | |
| local RunService = game:GetService("RunService") | |
| local Player = Players.LocalPlayer | |
| local Mouse = Player:GetMouse() | |
| local Camera = workspace.CurrentCamera | |
| local origC0s = {} |
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| local GroupService = game:GetService("GroupService") | |
| local TextService = game:GetService("TextService") | |
| local Players = game:GetService("Players") | |
| local Teams = game:GetService("Teams") | |
| local radio = {} | |
| local plrGroupCache = {} | |
| local messageCache = {} -- store the last 4 messages for each channel | |
| local globalMessageIndex = 1 |