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# You can place the script of your game in this file. | |
# Declare images below this line, using the image statement. | |
# eg. image eileen happy = "eileen_happy.png" | |
# Declare characters used by this game. | |
init: | |
$ d = NVLCharacter(None, kind=nvl) | |
$ _preferences.set_volume("music", 0.7) | |
image bg black = "#000" | |
# The game starts here. | |
label start: | |
scene bg black | |
stop music fadeout 1.0 | |
menu: | |
"Info": | |
jump info | |
"Combat Demo": | |
jump combat_demo | |
return |
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