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Forked from anonymous/random snip 1
Created December 14, 2012 03:18
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# You can place the script of your game in this file.
# Declare images below this line, using the image statement.
# eg. image eileen happy = "eileen_happy.png"
# Declare characters used by this game.
init:
$ d = NVLCharacter(None, kind=nvl)
$ _preferences.set_volume("music", 0.7)
image bg black = "#000"
# The game starts here.
label start:
scene bg black
stop music fadeout 1.0
menu:
"Info":
jump info
"Combat Demo":
jump combat_demo
return
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