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@reppolice
Created November 4, 2016 15:18
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UETorch newest Debug
Github build
Checking / downloading the latest archives
Checking dependencies (excluding Win32, Win64, Mac)...
The following file(s) have been modified:
Engine/Source/ThirdParty/hlslcc/hlslcc/lib/Linux/x86_64-unknown-linux-gnu/libhlslcc.a
Would you like to overwrite your changes (y/n)? y
Updating dependencies: 100% (1/1), 0.5 MiB cached, done.
Result: 0
Fixing inconsistent case in filenames.
Removing a stable libLND.so binary that was relocated in 4.8
Building ThirdParty libraries
If you don't see SUCCESS message in the end, then building did not finish properly.
In that case, take a look into /UnrealEngine/Engine/Build/BatchFiles/Linux/BuildThirdParty.log for details.
==> BuildHLSLCC
********** SUCCESS ****************
Setting up Unreal Engine 4 project files...
+ xbuild Source/Programs/UnrealBuildTool/UnrealBuildTool.csproj /verbosity:quiet /nologo /p:TargetFrameworkVersion=v4.5 /p:Configuration=Development
+ mono Binaries/DotNET/UnrealBuildTool.exe -makefile -kdevelopfile -qmakefile -cmakefile -codelitefile
Messages while compiling /home/zat/UnrealEngine/Engine/Intermediate/Build/BuildRules/UE4Rules.dll:
/UnrealEngine/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/ScriptPlugin.Build.cs(59,4) : error CS0103: The name `Debug' does not exist in the current context
UnrealBuildTool Exception: ERROR: UnrealBuildTool encountered an error while compiling source files
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