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boss_twin_walkyrAI::SummonColorballs
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void SummonColorballs(uint8 quantity) | |
{ | |
// ToCCommonLoc[1]: {563.672974f, 139.571f, 393.837006f, 0} | |
float x0 = ToCCommonLoc[1].GetPositionX(), y0 = ToCCommonLoc[1].GetPositionY(), r = 47.0f; | |
float y = y0; | |
for (uint8 i = 0; i < quantity; i++) | |
{ | |
float x = float(urand(uint32(x0 - r), uint32(x0 + r))); | |
if (urand(0, 1)) | |
y = y0 + sqrt(pow(r, 2) - pow((x-x0), 2)); | |
else | |
y = y0 - sqrt(pow(r, 2) - pow((x-x0), 2)); | |
me->SummonCreature(m_uiColorballNpcId, x, y, me->GetPositionZ(), TEMPSUMMON_CORPSE_DESPAWN); | |
} | |
} |
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