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#include <stdint.h> | |
#include <stdlib.h> | |
#include <string.h> | |
#include <stdio.h> | |
#define QSZ (1 << 10) | |
#define QMSK (QSZ - 1) | |
struct queue { | |
volatile uint32_t head; | |
volatile uint32_t tail; | |
void * q[QSZ]; | |
}; | |
struct queue * | |
queue_create() { | |
struct queue * q = malloc(sizeof(*q)); | |
memset(q, 0, sizeof(*q)); | |
return q; | |
} | |
void * | |
queue_push(struct queue *q, void *m) { | |
uint32_t head, tail; | |
do { | |
tail = q->tail; | |
// maybe we don't need memory fence in x86 | |
// __sync_synchronize(); | |
head = q->head; | |
if (head + QSZ == tail) { | |
return NULL; | |
} | |
} while (!__sync_bool_compare_and_swap(&q->tail, tail, tail+1)); | |
q->q[tail & QMSK] = m; | |
return m; | |
} | |
void * | |
queue_pop(struct queue *q) { | |
uint32_t head, tail, masked; | |
void * m; | |
do { | |
head = q->head; | |
tail = q->tail; | |
if (head == tail) { | |
return NULL; | |
} | |
masked = head & QMSK; | |
m = q->q[masked]; | |
if (m == NULL) { | |
return NULL; | |
} | |
} while (!__sync_bool_compare_and_swap(&q->q[masked], m, NULL)); | |
q->head ++; | |
return m; | |
} |
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