Created
January 23, 2015 10:21
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void setup() | |
{ | |
size(500, 500, P3D); | |
colorMode(RGB, 1); | |
frameRate(25); | |
logo = loadImage("logo.png"); | |
logo.filter(INVERT); | |
} | |
void vertex(PVector p) {vertex(p.x, p.y, p.z);} | |
PImage logo; | |
final boolean RENDER = true; | |
final int ANIMATION_LENGTH = 80; | |
void draw() | |
{ | |
final int FRAME = (frameCount - 1) % ANIMATION_LENGTH; | |
final float TIME = FRAME / float (ANIMATION_LENGTH); | |
drawAtTime (TIME); | |
camera(); | |
image(logo, width - logo.width, height - logo.height); | |
if (RENDER) | |
{ | |
saveFrame("###-out.png"); | |
if (frameCount == ANIMATION_LENGTH) | |
exit(); | |
} | |
} | |
PVector sphere_point(float offset, float rot) | |
{ | |
float int_angle = atan(offset); | |
return new PVector(sin(rot) * cos(int_angle), sin(int_angle), cos(rot) * cos(int_angle)); | |
} | |
void frac_point(int i, float RANGE, int NUM_POINTS) | |
{ | |
vertex(PVector.mult(sphere_point(i * RANGE * 2 / NUM_POINTS - RANGE, i * radians(137.5)), width * 0.4)); | |
} | |
void drawAtTime (float TIME) | |
{ | |
background(0); | |
strokeWeight(2); | |
fill(0); | |
translate(width / 2, height / 2); | |
rotateX(-1); | |
rotateY(TIME * TWO_PI * 7 + (cos(TIME * TWO_PI) + 1) * 0.2); | |
stroke(0, 1, 1); | |
pushMatrix(); | |
translate(0, -width * 0.4, 0); | |
rotateX(PI / 2); | |
ellipse(0, 0, 100, 100); | |
popMatrix(); | |
final int INC = 3; | |
final int NUM_POINTS = 1000; | |
final float RANGE = 8; | |
for (int i = 0; i != NUM_POINTS; ++i) | |
{ | |
beginShape(TRIANGLE_STRIP); | |
frac_point(i, RANGE, NUM_POINTS); | |
frac_point(i + 1, RANGE, NUM_POINTS); | |
frac_point(i + INC, RANGE, NUM_POINTS); | |
frac_point(i + INC + 1, RANGE, NUM_POINTS); | |
endShape(); | |
} | |
} |
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