A Pen by Robert Gorman on CodePen.
Created
January 9, 2022 13:23
-
-
Save rgaz1962/d8a8f96b1edf5e623807ecbfbd9540fb to your computer and use it in GitHub Desktop.
Sunday January 09 2022 0722 AM ~ Tic Tac Toe Game
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<!-- CSS Center => cssc;01 --> | |
<style> | |
body { | |
width: 90%; | |
height: 100%; | |
display: block; | |
margin-left: auto; | |
margin-right: auto; | |
text-align: center; | |
} | |
</style> | |
<h1>Tic Tac Toe Game</h1> | |
<h3>Sunday January 09 2022 0722 AM</h3> | |
<hr> | |
<a href="https://www.geeksforgeeks.org/simple-tic-tac-toe-game-using-javascript/" target="_blank" rel="noopener noreferrer">Geeks Tic Tac Toe</a> | |
<p>Reset Button does not work</p> | |
<p></p> | |
<p></p> | |
<head> | |
<meta name="viewport" content="width=device-width, initial-scale=1.0"> | |
<!-- CSS file Included --> | |
<link rel="stylesheet" type="text/css" href="tic.css"> | |
<!-- JavaScript file included --> | |
<script src="tic.js"></script> | |
</head> | |
<body> | |
<div id="main"> | |
<h1>TIC TAC TOE</h1> | |
<!-- Game Instructions --> | |
<p id="ins">Game starts by just Tap on | |
box<br><br>First Player starts as | |
<b>Player X</b><br>And<br>Second | |
Player as <b>Player 0</b> | |
</p> | |
<br><br> | |
<!-- 3*3 grid of Boxes --> | |
<input type="text" id="b1" onclick="myfunc_3(); myfunc();" readonly> | |
<input type="text" id="b2" onclick="myfunc_4(); myfunc();" readonly> | |
<input type="text" id="b3" onclick="myfunc_5(); myfunc();" readonly> | |
<br><br> | |
<input type="text" id="b4" onclick="myfunc_6(); myfunc();" readonly> | |
<input type="text" id="b5" onclick="myfunc_7(); myfunc();" readonly> | |
<input type="text" id="b6" onclick="myfunc_8(); myfunc();" readonly> | |
<br><br> | |
<input type="text" id="b7" onclick="myfunc_9(); myfunc();" readonly> | |
<input type="text" id="b8" onclick="myfunc_10();myfunc();" readonly> | |
<input type="text" id="b9" onclick="myfunc_11();myfunc();" readonly> | |
<!-- Grid end here --> | |
<br><br><br> | |
<!-- Button to reset game --> | |
<button id="but" onclick="myfunc_2()"> | |
RESET | |
</button> | |
<br><br> | |
<!-- Space to show player turn --> | |
<p id="print"></p> | |
</div> | |
</body> | |
</html> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// Function called whenever user tab on any box | |
function myfunc() { | |
// Setting DOM to all boxes or input field | |
var b1, b2, b3, b4, b5, b6, b7, b8, b9; | |
b1 = document.getElementById("b1").value; | |
b2 = document.getElementById("b2").value; | |
b3 = document.getElementById("b3").value; | |
b4 = document.getElementById("b4").value; | |
b5 = document.getElementById("b5").value; | |
b6 = document.getElementById("b6").value; | |
b7 = document.getElementById("b7").value; | |
b8 = document.getElementById("b8").value; | |
b9 = document.getElementById("b9").value; | |
// Checking if Player X won or not and after | |
// that disabled all the other fields | |
if ( | |
(b1 == "x" || b1 == "X") && | |
(b2 == "x" || b2 == "X") && | |
(b3 == "x" || b3 == "X") | |
) { | |
document.getElementById("print").innerHTML = "Player X won"; | |
document.getElementById("b4").disabled = true; | |
document.getElementById("b5").disabled = true; | |
document.getElementById("b6").disabled = true; | |
document.getElementById("b7").disabled = true; | |
document.getElementById("b8").disabled = true; | |
document.getElementById("b9").disabled = true; | |
window.alert("Player X won"); | |
} else if ( | |
(b1 == "x" || b1 == "X") && | |
(b4 == "x" || b4 == "X") && | |
(b7 == "x" || b7 == "X") | |
) { | |
document.getElementById("print").innerHTML = "Player X won"; | |
document.getElementById("b2").disabled = true; | |
document.getElementById("b3").disabled = true; | |
document.getElementById("b5").disabled = true; | |
document.getElementById("b6").disabled = true; | |
document.getElementById("b8").disabled = true; | |
document.getElementById("b9").disabled = true; | |
window.alert("Player X won"); | |
} else if ( | |
(b7 == "x" || b7 == "X") && | |
(b8 == "x" || b8 == "X") && | |
(b9 == "x" || b9 == "X") | |
) { | |
document.getElementById("print").innerHTML = "Player X won"; | |
document.getElementById("b1").disabled = true; | |
document.getElementById("b2").disabled = true; | |
document.getElementById("b3").disabled = true; | |
document.getElementById("b4").disabled = true; | |
document.getElementById("b5").disabled = true; | |
document.getElementById("b6").disabled = true; | |
window.alert("Player X won"); | |
} else if ( | |
(b3 == "x" || b3 == "X") && | |
(b6 == "x" || b6 == "X") && | |
(b9 == "x" || b9 == "X") | |
) { | |
document.getElementById("print").innerHTML = "Player X won"; | |
document.getElementById("b1").disabled = true; | |
document.getElementById("b2").disabled = true; | |
document.getElementById("b4").disabled = true; | |
document.getElementById("b5").disabled = true; | |
document.getElementById("b7").disabled = true; | |
document.getElementById("b8").disabled = true; | |
window.alert("Player X won"); | |
} else if ( | |
(b1 == "x" || b1 == "X") && | |
(b5 == "x" || b5 == "X") && | |
(b9 == "x" || b9 == "X") | |
) { | |
document.getElementById("print").innerHTML = "Player X won"; | |
document.getElementById("b2").disabled = true; | |
document.getElementById("b3").disabled = true; | |
document.getElementById("b4").disabled = true; | |
document.getElementById("b6").disabled = true; | |
document.getElementById("b7").disabled = true; | |
document.getElementById("b8").disabled = true; | |
window.alert("Player X won"); | |
} else if ( | |
(b3 == "x" || b3 == "X") && | |
(b5 == "x" || b5 == "X") && | |
(b7 == "x" || b7 == "X") | |
) { | |
document.getElementById("print").innerHTML = "Player X won"; | |
document.getElementById("b1").disabled = true; | |
document.getElementById("b2").disabled = true; | |
document.getElementById("b4").disabled = true; | |
document.getElementById("b6").disabled = true; | |
document.getElementById("b8").disabled = true; | |
document.getElementById("b9").disabled = true; | |
window.alert("Player X won"); | |
} else if ( | |
(b2 == "x" || b2 == "X") && | |
(b5 == "x" || b5 == "X") && | |
(b8 == "x" || b8 == "X") | |
) { | |
document.getElementById("print").innerHTML = "Player X won"; | |
document.getElementById("b1").disabled = true; | |
document.getElementById("b3").disabled = true; | |
document.getElementById("b4").disabled = true; | |
document.getElementById("b6").disabled = true; | |
document.getElementById("b7").disabled = true; | |
document.getElementById("b9").disabled = true; | |
window.alert("Player X won"); | |
} else if ( | |
(b4 == "x" || b4 == "X") && | |
(b5 == "x" || b5 == "X") && | |
(b6 == "x" || b6 == "X") | |
) { | |
document.getElementById("print").innerHTML = "Player X won"; | |
document.getElementById("b1").disabled = true; | |
document.getElementById("b2").disabled = true; | |
document.getElementById("b3").disabled = true; | |
document.getElementById("b7").disabled = true; | |
document.getElementById("b8").disabled = true; | |
document.getElementById("b9").disabled = true; | |
window.alert("Player X won"); | |
} | |
// Checking of Player X finsh | |
// Checking for Player 0 starts, Is player 0 won or | |
// not and after that disabled all the other fields | |
else if ( | |
(b1 == "0" || b1 == "0") && | |
(b2 == "0" || b2 == "0") && | |
(b3 == "0" || b3 == "0") | |
) { | |
document.getElementById("print").innerHTML = "Player 0 won"; | |
document.getElementById("b4").disabled = true; | |
document.getElementById("b5").disabled = true; | |
document.getElementById("b6").disabled = true; | |
document.getElementById("b7").disabled = true; | |
document.getElementById("b8").disabled = true; | |
document.getElementById("b9").disabled = true; | |
window.alert("Player 0 won"); | |
} else if ( | |
(b1 == "0" || b1 == "0") && | |
(b4 == "0" || b4 == "0") && | |
(b7 == "0" || b7 == "0") | |
) { | |
document.getElementById("print").innerHTML = "Player 0 won"; | |
document.getElementById("b2").disabled = true; | |
document.getElementById("b3").disabled = true; | |
document.getElementById("b5").disabled = true; | |
document.getElementById("b6").disabled = true; | |
document.getElementById("b8").disabled = true; | |
document.getElementById("b9").disabled = true; | |
window.alert("Player 0 won"); | |
} else if ( | |
(b7 == "0" || b7 == "0") && | |
(b8 == "0" || b8 == "0") && | |
(b9 == "0" || b9 == "0") | |
) { | |
document.getElementById("print").innerHTML = "Player 0 won"; | |
document.getElementById("b1").disabled = true; | |
document.getElementById("b2").disabled = true; | |
document.getElementById("b3").disabled = true; | |
document.getElementById("b4").disabled = true; | |
document.getElementById("b5").disabled = true; | |
document.getElementById("b6").disabled = true; | |
window.alert("Player 0 won"); | |
} else if ( | |
(b3 == "0" || b3 == "0") && | |
(b6 == "0" || b6 == "0") && | |
(b9 == "0" || b9 == "0") | |
) { | |
document.getElementById("print").innerHTML = "Player 0 won"; | |
document.getElementById("b1").disabled = true; | |
document.getElementById("b2").disabled = true; | |
document.getElementById("b4").disabled = true; | |
document.getElementById("b5").disabled = true; | |
document.getElementById("b7").disabled = true; | |
document.getElementById("b8").disabled = true; | |
window.alert("Player 0 won"); | |
} else if ( | |
(b1 == "0" || b1 == "0") && | |
(b5 == "0" || b5 == "0") && | |
(b9 == "0" || b9 == "0") | |
) { | |
document.getElementById("print").innerHTML = "Player 0 won"; | |
document.getElementById("b2").disabled = true; | |
document.getElementById("b3").disabled = true; | |
document.getElementById("b4").disabled = true; | |
document.getElementById("b6").disabled = true; | |
document.getElementById("b7").disabled = true; | |
document.getElementById("b8").disabled = true; | |
window.alert("Player 0 won"); | |
} else if ( | |
(b3 == "0" || b3 == "0") && | |
(b5 == "0" || b5 == "0") && | |
(b7 == "0" || b7 == "0") | |
) { | |
document.getElementById("print").innerHTML = "Player 0 won"; | |
document.getElementById("b1").disabled = true; | |
document.getElementById("b2").disabled = true; | |
document.getElementById("b4").disabled = true; | |
document.getElementById("b6").disabled = true; | |
document.getElementById("b8").disabled = true; | |
document.getElementById("b9").disabled = true; | |
window.alert("Player 0 won"); | |
} else if ( | |
(b2 == "0" || b2 == "0") && | |
(b5 == "0" || b5 == "0") && | |
(b8 == "0" || b8 == "0") | |
) { | |
document.getElementById("print").innerHTML = "Player 0 won"; | |
document.getElementById("b1").disabled = true; | |
document.getElementById("b3").disabled = true; | |
document.getElementById("b4").disabled = true; | |
document.getElementById("b6").disabled = true; | |
document.getElementById("b7").disabled = true; | |
document.getElementById("b9").disabled = true; | |
window.alert("Player 0 won"); | |
} else if ( | |
(b4 == "0" || b4 == "0") && | |
(b5 == "0" || b5 == "0") && | |
(b6 == "0" || b6 == "0") | |
) { | |
document.getElementById("print").innerHTML = "Player 0 won"; | |
document.getElementById("b1").disabled = true; | |
document.getElementById("b2").disabled = true; | |
document.getElementById("b3").disabled = true; | |
document.getElementById("b7").disabled = true; | |
document.getElementById("b8").disabled = true; | |
document.getElementById("b9").disabled = true; | |
window.alert("Player 0 won"); | |
} | |
// Checking of Player 0 finsh | |
// Here, Checking about Tie | |
else if ( | |
(b1 == "X" || b1 == "0") && | |
(b2 == "X" || b2 == "0") && | |
(b3 == "X" || b3 == "0") && | |
(b4 == "X" || b4 == "0") && | |
(b5 == "X" || b5 == "0") && | |
(b6 == "X" || b6 == "0") && | |
(b7 == "X" || b7 == "0") && | |
(b8 == "X" || b8 == "0") && | |
(b9 == "X" || b9 == "0") | |
) { | |
document.getElementById("print").innerHTML = "Match Tie"; | |
window.alert("Match Tie"); | |
} else { | |
// Here, Printing Result | |
if (flag == 1) { | |
document.getElementById("print").innerHTML = "Player X Turn"; | |
} else { | |
document.getElementById("print").innerHTML = "Player 0 Turn"; | |
} | |
} | |
} | |
// Function to reset game | |
function myfunc_2() { | |
location.reload(); | |
document.getElementById("b1").value = ""; | |
document.getElementById("b2").value = ""; | |
document.getElementById("b3").value = ""; | |
document.getElementById("b4").value = ""; | |
document.getElementById("b5").value = ""; | |
document.getElementById("b6").value = ""; | |
document.getElementById("b7").value = ""; | |
document.getElementById("b8").value = ""; | |
document.getElementById("b9").value = ""; | |
} | |
// Here onwards, functions check turn of the player | |
// and put accordingly value X or 0 | |
flag = 1; | |
function myfunc_3() { | |
if (flag == 1) { | |
document.getElementById("b1").value = "X"; | |
document.getElementById("b1").disabled = true; | |
flag = 0; | |
} else { | |
document.getElementById("b1").value = "0"; | |
document.getElementById("b1").disabled = true; | |
flag = 1; | |
} | |
} | |
function myfunc_4() { | |
if (flag == 1) { | |
document.getElementById("b2").value = "X"; | |
document.getElementById("b2").disabled = true; | |
flag = 0; | |
} else { | |
document.getElementById("b2").value = "0"; | |
document.getElementById("b2").disabled = true; | |
flag = 1; | |
} | |
} | |
function myfunc_5() { | |
if (flag == 1) { | |
document.getElementById("b3").value = "X"; | |
document.getElementById("b3").disabled = true; | |
flag = 0; | |
} else { | |
document.getElementById("b3").value = "0"; | |
document.getElementById("b3").disabled = true; | |
flag = 1; | |
} | |
} | |
function myfunc_6() { | |
if (flag == 1) { | |
document.getElementById("b4").value = "X"; | |
document.getElementById("b4").disabled = true; | |
flag = 0; | |
} else { | |
document.getElementById("b4").value = "0"; | |
document.getElementById("b4").disabled = true; | |
flag = 1; | |
} | |
} | |
function myfunc_7() { | |
if (flag == 1) { | |
document.getElementById("b5").value = "X"; | |
document.getElementById("b5").disabled = true; | |
flag = 0; | |
} else { | |
document.getElementById("b5").value = "0"; | |
document.getElementById("b5").disabled = true; | |
flag = 1; | |
} | |
} | |
function myfunc_8() { | |
if (flag == 1) { | |
document.getElementById("b6").value = "X"; | |
document.getElementById("b6").disabled = true; | |
flag = 0; | |
} else { | |
document.getElementById("b6").value = "0"; | |
document.getElementById("b6").disabled = true; | |
flag = 1; | |
} | |
} | |
function myfunc_9() { | |
if (flag == 1) { | |
document.getElementById("b7").value = "X"; | |
document.getElementById("b7").disabled = true; | |
flag = 0; | |
} else { | |
document.getElementById("b7").value = "0"; | |
document.getElementById("b7").disabled = true; | |
flag = 1; | |
} | |
} | |
function myfunc_10() { | |
if (flag == 1) { | |
document.getElementById("b8").value = "X"; | |
document.getElementById("b8").disabled = true; | |
flag = 0; | |
} else { | |
document.getElementById("b8").value = "0"; | |
document.getElementById("b8").disabled = true; | |
flag = 1; | |
} | |
} | |
function myfunc_11() { | |
if (flag == 1) { | |
document.getElementById("b9").value = "X"; | |
document.getElementById("b9").disabled = true; | |
flag = 0; | |
} else { | |
document.getElementById("b9").value = "0"; | |
document.getElementById("b9").disabled = true; | |
flag = 1; | |
} | |
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<style> | |
/* CSS Code */ | |
/* Heading */ | |
h1 { | |
color: orangered; | |
font-size: 45px; | |
} | |
/* 3*3 Grid */ | |
#b1, #b2, #b3, #b4, #b5, | |
#b6, #b7, #b8, #b9 { | |
width: 80px; | |
height: 52px; | |
margin: auto; | |
border: 1px solid black; | |
border-radius: 6px; | |
font-size: 30px; | |
text-align: center; | |
} | |
/* Reset Button */ | |
#but { | |
box-sizing: border-box; | |
width: 95px; | |
height: 40px; | |
border: 1px solid dodgerblue; | |
margin: auto; | |
border-radius: 4px; | |
font-family: Verdana, | |
Geneva, Tahoma, sans-serif; | |
background-color: dodgerblue; | |
color: white; | |
font-size: 20px; | |
cursor: pointer; | |
} | |
/* Player turn space */ | |
#print { | |
font-family: Verdana, | |
Geneva, Tahoma, sans-serif; | |
color: dodgerblue; | |
font-size: 20px; | |
} | |
/* Main Container */ | |
#main { | |
text-align: center; | |
} | |
/* Game Instruction Text */ | |
#ins { | |
font-family: Verdana, | |
Geneva, Tahoma, sans-serif; | |
color: dodgerblue; | |
font-size: 17px; | |
} | |
</style> |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment