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#include <cstddef> | |
#include <cxxabi.h> | |
#include <iostream> | |
#include <typeinfo> | |
class Value { | |
public: | |
virtual ~Value() = 0; | |
private: | |
std::size_t refcount; | |
friend void mill_retain(void*); | |
friend void mill_release(void*); | |
}; | |
Value::~Value() { | |
std::cout << "Value\n"; | |
} | |
struct X { | |
void* vptr; | |
}; | |
int main() { | |
// The virtual table contains offset-to-top and RTTI fields followed by virtual function pointers. | |
// There is one function pointer entry for each virtual function declared in the class, in declaration | |
// order, with any implicitly-defined virtual destructor pair last. | |
struct { | |
std::ptrdiff_t ott; | |
void* rtti; | |
void (* dtor)(X*); | |
void (* dtor2)(X*); | |
} vtable; | |
vtable.ott = 0; | |
vtable.rtti = new abi::__si_class_type_info("hahaha ur mom", (abi::__class_type_info*)&typeid(Value)); | |
vtable.dtor = vtable.dtor2 = [] (X* this_) { | |
std::cout << "X\n"; | |
reinterpret_cast<Value*>(this_)->Value::~Value(); | |
}; | |
X* x = new X; | |
x->vptr = &vtable.dtor; | |
std::cout << typeid(*reinterpret_cast<Value*>(x)).name() << '\n'; | |
delete reinterpret_cast<Value*>(x); | |
return 0; | |
} |
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