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blender crash
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Program received signal SIGSEGV, Segmentation fault. | |
0x00007ffff35b7f6f in ?? () from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/libgcc_s.so.1 | |
(gdb) bt | |
#0 0x00007ffff35b7f6f in ?? () from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/libgcc_s.so.1 | |
#1 0x0000000000000001 in ?? () | |
#2 0x000000000104f1dd in GPU_texture_create_3D () | |
#3 0x000000000104f9d3 in GPU_invalid_tex_init () | |
#4 0x000000000104fb36 in GPU_extensions_init () | |
#5 0x000000000083d928 in wm_window_add_ghostwindows () | |
#6 0x0000000000820a41 in WM_check () | |
#7 0x000000000082b840 in wm_homefile_read () | |
#8 0x000000000082d315 in WM_init () | |
#9 0x00000000008125e7 in main () | |
# Blender 2.72 (sub 0), Commit date: 1970-01-01 00:00, Hash unknown | |
# backtrace | |
blender() [0x81ec52] | |
/lib64/libc.so.6(+0x38810) [0x7fab84d8b810] | |
/usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/libgcc_s.so.1(+0xf6f) [0x7fab8411ff6f] |
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